Thunder: Difference between revisions

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'''Thunder''' ({{r|ザンダー|Sandaa}}) is a [[status effect]]-causing [[attacks|attack]] found in every Medarot game.
{{Present in
| M1 = true
| M2R = true
| M3 = true
| M4 = true
| MNavi = true
| M5 = true
| MGAX = true
| MBrave = true
| M2Core = true
| MDS = true
| M7 = true
| MDual = true
}}


Thunder attacks involve shocking the enemy with electricity, sometimes paralyzing them. It has a chance of causing the [[Stop]] status effect, which prevents the enemy from moving for a short period of time. It works identically to the attack [[Freeze]].
'''Thunder''' ({{r|サンダー|Sandaa}}) is a [[status effect]]-inducing [[attack]] found in every Medarot game.


Thunder and Freeze are usually physical attacks that uses the [[Strike (skill)|Strike]] or [[Berserk (skill)|Berserk]] skills, but do appear as shooting attacks in some games. They are also more often found on female parts, making [[Stop]]-inducing attacks one of the draws to using a female [[Tinpet]].  
Thunder attacks involve shocking the enemy with electricity, sometimes paralyzing them. It has a chance of inflicting the [[Stop (status effect)|Stop]] status effect, which prevents the enemy from moving for a short period of time. It works similarly to the attack [[Freeze]].


In Medarot 1, 2, R, and 2 Core, Thunder attacks have the Stop [[attribute]] and are compatible with the [[Queen Medal]].  
Thunder and Freeze are usually physical attacks that uses the [[Strike (skill)|Strike]] or [[Berserk (skill)|Berserk]] skills, but do appear as shooting attacks in some games. They are also more often found on female parts, making Stop-inducing attacks one of the draws to using a female [[Tinpet]].  


== Medarots that use it ==
From Medarot 3 onwards, the Stop status has the added effect of making the afflicted Medarot unable to dodge or defend, making every attack that hits it a critical hit until the status effect is cured.


{|class = "wikitable collapsible collapsed" border="1" style="border-collapse:collapse; font-size: 100%; text-align: center; width: 460px;"
In Medarot 7, Thunder uses the Strike or Berserk skills and now gives the [[Thunder (status effect)|Thunder]] status effect, which stops the target's movement, but unlike Stop only removes their ability to dodge (leaving them still able to defend). The status is also cured once the affected Medarot is hit with an attack. A ranged variation of the attack called [[Thunder Shot]] was also introduced.
! colspan="5" | Medarots in Medarot 1
 
In Medarot 1, 2, R, and 2 Core, Thunder attacks have the [[Stop (attribute)|Stop]] attribute and are compatible with the [[Queen Medal]]. In Medarot 3, 4, 5, and Navi, they tend to have the [[Status (attribute)|Status]] attribute.
 
{| class="wikitable collapsible collapsed" width=650 style="text-align:center;"
|-
|-
! colspan=11 style="background:#DDDDDD;" | Medarots with Thunder in Medarot 1
|- style="font-size:11px;"
! #
! Medarot
! Medarot
! Model
! Parts
! Name
! Attribute
! Skill
! Skill
! Part
! HP
! Success
! Power
! Uses/Charge
! Cooldown
! -
|-
|-
| rowspan="3" | [[Magentacat]]
|rowspan=3| 36
| CAT-01
|rowspan=3| [[Magentacat]]
| Taser
| [[Strike]]
| Head
| Head
| Stop
| Strike
| 30
| 30
| 10
| 8 use
| -
| {{gen|F}}
|-
|-
| CAT-02
| Right
| Stun Gun
| Stop
| [[Strike]]
| Strike
| Right arm
| 20
| 20
| 5
| 3
| 6
| {{gen|F}}
|-
| Left
| Stop
| Berserk
| 20
| 20
| 5 @
| 4
| 8
| {{gen|F}}
|-
|-
| CAT-03
| Stun Stick
| [[Berserk]]
| Left arm
|}
|}


{|class = "wikitable collapsible collapsed" border="1" style="border-collapse:collapse; font-size: 100%; text-align: center; width: 460px;"
{| class="wikitable collapsible collapsed" width=650 style="text-align:center;"
! colspan="5" | Medarots in Medarot 2
|-
|-
! colspan=11 style="background:#BBDDFF;" | Medarots with Thunder in Medarot 2
|- style="font-size:11px;"
! #
! Medarot
! Medarot
! Model
! Parts
! Name
! Attribute
! Skill
! Skill
! Part
! HP
! Success
! Power
! Uses/Charge
! Cooldown
! -
|-
|rowspan=3| 041
|rowspan=3| [[Peppercat]]
| Head
| Stop
| Strike
| 50
| 30
| 16
| 6 use
| -
| {{gen|F}}
|-
| Right
| Stop
| Strike
| 30
| 40
| 4
| 2
| 4
| {{gen|F}}
|-
| Left
| Stop
| Berserk
| 30
| 20
| 6 @
| 3
| 5
| {{gen|F}}
|-
|rowspan=2| 150
|rowspan=2| [[Baifish]]
| Right
| Stop
| Strike
| 30
| 36
| 6
| 1
| 1
| {{gen|M}}
|-
| Left
| Stop
| Berserk
| 30
| 18
| 9 @
| 2
| 2
| {{gen|M}}
|-
! colspan=11 style="font-size:11px;" | From Medarot 1
|-
|-
| rowspan="3" | [[Magentacat]]
|rowspan=3| 116
| CAT-01
|rowspan=3| [[Magentacat]]
| Taser
| [[Strike]]
| Head
| Head
| Stop
| Strike
| 30
| 30
| 10
| 8 use
| -
| {{gen|F}}
|-
| Right
| Stop
| Strike
| 20
| 20
| 5
| 3
| 6
| {{gen|F}}
|-
| Left
| Stop
| Berserk
| 20
| 20
| 5 @
| 4
| 8
| {{gen|F}}
|-
|}
{| class="wikitable collapsible collapsed" width=650 style="text-align:center;"
|-
|-
| CAT-02
! colspan=11 style="background:#BBEEBB;" | Medarots with Thunder in Medarot Navi
| Stun Gun
|- style="font-size:11px;"
| [[Strike]]
! #
| Right arm
! Medarot
! Parts
! Attribute
! Skill
! Range
! HP
! Success
! Power
! Uses/AP
! -
|-
|-
| CAT-03
| 082
| Stun Stick
| [[Noel]]
| [[Berserk]]
| Right
| Left arm
| Status
| Berserk
| 1-2
| 40
| 25
| 8 @
| 20 AP
| {{gen|F}}
|-
|-
| rowspan="3" | [[Peppercat]]
| 084
| CAT-11
| [[Ophinichus]]
| Light Circuit
| Right
| [[Strike]]
| Status
| Strike
| 1-2
| 60
| 40
| 23
| 22 AP
| {{gen|F}}
|-
| 141
| [[Cameo Stag]]
| Right
| Speed
| Strike
| 1-2
| 40
| 45
| 13
| 14 AP
| {{gen|F}}
|-
|rowspan=3| 144
|rowspan=3| [[Magentacat]]
| Head
| Head
| Status
| Strike
| 1-2
| 60
| 42
| 27
| 6 use
| {{gen|F}}
|-
| Right
| Status
| Strike
| 1-2
| 40
| 20
| 13
| 6 AP
| {{gen|F}}
|-
|-
| CAT-12
| Left
| Light Jab
| Status
| [[Strike]]
| Berserk
| Right arm
| 1-2
| 40
| 10
| 19 @
| 10 AP
| {{gen|F}}
|-
|-
| CAT-13
! colspan=11 style="font-size:11px;" | Medachanges
| Light Blow
| [[Berserk]]
| Left arm
|-
|-
| rowspan="2" | [[Baifish]]
| 117
| WFH-02
| [[Pisces]]
| Conpench
| Drive B
| [[Strike]]
| Recovery
| Right arm
| Strike
| 1-3
| N/A
| 65
| 13
| 14 AP
| {{gen|F}}
|-
|-
| WFH-03
| Conplear
| [[Berserk]]
| Left arm
|}
|}


{{Navbox-Attack}}
{{Navbox-Attack}}
[[Category:Actions in Medarot 1]] [[Category:Actions in Medarot 2]] [[Category:Actions in Medarot Navi]]

Latest revision as of 20:17, 6 November 2013

Present in:
Medarot 1
Medarot 2 / R
Medarot 3
Medarot 4
Medarot Navi
Medarot 5
Medarot G / AX
Medarot Brave
Medarot 2 Core /
Shingata
Medarot DS
Medarot 7
Medarot Dual

Thunder (サンダー) is a status effect-inducing attack found in every Medarot game.

Thunder attacks involve shocking the enemy with electricity, sometimes paralyzing them. It has a chance of inflicting the Stop status effect, which prevents the enemy from moving for a short period of time. It works similarly to the attack Freeze.

Thunder and Freeze are usually physical attacks that uses the Strike or Berserk skills, but do appear as shooting attacks in some games. They are also more often found on female parts, making Stop-inducing attacks one of the draws to using a female Tinpet.

From Medarot 3 onwards, the Stop status has the added effect of making the afflicted Medarot unable to dodge or defend, making every attack that hits it a critical hit until the status effect is cured.

In Medarot 7, Thunder uses the Strike or Berserk skills and now gives the Thunder status effect, which stops the target's movement, but unlike Stop only removes their ability to dodge (leaving them still able to defend). The status is also cured once the affected Medarot is hit with an attack. A ranged variation of the attack called Thunder Shot was also introduced.

In Medarot 1, 2, R, and 2 Core, Thunder attacks have the Stop attribute and are compatible with the Queen Medal. In Medarot 3, 4, 5, and Navi, they tend to have the Status attribute.

Attacks View - Edit
GB and GBA-era Attacks
Attacks
(List)
Normal attacks Rifle / Gatling - Sword / Hammer - Laser / Beam - Missile / Napalm - Press / Break - Anti-Sea / Anti-Air
Shock / Vacuum - Time Attack - Count Attack - Ghost - Combination attacks
Direct attacks Destroy - Sacrifice - Assassin - Static - Homesick - Countdown
Status attacks Hold / Wave - Fire / Melt - Bug / Virus - Thunder / Freeze - Homesick - Countdown
Related topics Actions - Equip effects - Attributes - Skills - Stats - Critical hits - Pierce effect - Traps