List of attacks: Difference between revisions

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== Basic Attacks ==
== Basic Attacks ==


* Shooting
Shooting
** [[Rifle]] fires a single shot. [[Gatling]] fires many.
*[[Rifle]] fires a single shot. [[Gatling]] fires many.
** A basic ranged attack with high speed.
*A basic ranged attack with high speed.


* Fighting
Fighting
** [[Sword]] iss a sharp blade. [[Hammer]] uses blunt force.
*[[Sword]] iss a sharp blade. [[Hammer]] uses blunt force.
** A basic melee attack with high speed.
*A basic melee attack with high speed.


== Special Attacks ==
== Special Attacks ==


* Gunpowder
Gunpowder
** [[Missile]] and [[Napalm]].
*[[Missile]] and [[Napalm]].
** Guaranteed to hit.
*Guaranteed to hit.
** Always has [[Chain Reaction]].
*Always has [[Chain Reaction]].


* Optical
Optical
** [[Laser]] and [[Beam]].
*[[Laser]] and [[Beam]].
** Doubles the part's Power when attacking.
*Doubles the part's Power when attacking.
** Often has low accuracy.
*Often has low accuracy.


* Gravity
Gravity
** [[Break]] and [[Press]].
*[[Break]] and [[Press]].
** Doubles the part's Rate of Success when attacking.
*Doubles the part's Rate of Success when attacking.
** Results in high accuracy and Critical Hit rates.
*Results in high accuracy and Critical Hit rates.


* [[Anti-Sea]] and [[Anti-Air]]
[[Anti-Sea]] and [[Anti-Air]]
** Guaranteed extra-strong Critical Hit against Water and Flying targets, respectively.
*Guaranteed extra-strong Critical Hit against Water and Flying targets, respectively.


== Status Attacks ==
== Status Attacks ==


* Slow
Slow
** [[Hold]] catches the target in webs. [[Wave]] reduces foothold with water.
*[[Hold]] catches the target in webs. [[Wave]] reduces foothold with water.
** Slows the target's CHG and RAD cycles while in effect.
*Slows the target's CHG and RAD cycles while in effect.


* Stop
Stop
** [[Freeze]] chills targets. [[Thunder]] paralyzes with electricity.
*[[Freeze]] chills targets. [[Thunder]] paralyzes with electricity.
** Stops the target's CHG or RAD cycle for a short time.
*Stops the target's CHG or RAD cycle for a short time.
** A unit cannot Defend or Evade while Stopped.
*A unit cannot Defend or Evade while Stopped.


* Flux
Flux
** [[Virus]] and [[Bug]].
*[[Virus]] and [[Bug]].
** Reduces target's Rate of Success while in effect.
*Reduces target's Rate of Success while in effect.
** Can cause other non-attack actions to fail.
*Can cause other non-attack actions to fail.


* Burn
Burn
** [[Fire]] burns with flame. [[Melt]] burns with acid.
*[[Fire]] burns with flame. [[Melt]] burns with acid.
 
{{Navbox-Attack}}
[[Category:Lists]]

Revision as of 13:58, 22 March 2012

Basic Attacks

Shooting

  • Rifle fires a single shot. Gatling fires many.
  • A basic ranged attack with high speed.

Fighting

  • Sword iss a sharp blade. Hammer uses blunt force.
  • A basic melee attack with high speed.

Special Attacks

Gunpowder

Optical

  • Laser and Beam.
  • Doubles the part's Power when attacking.
  • Often has low accuracy.

Gravity

  • Break and Press.
  • Doubles the part's Rate of Success when attacking.
  • Results in high accuracy and Critical Hit rates.

Anti-Sea and Anti-Air

  • Guaranteed extra-strong Critical Hit against Water and Flying targets, respectively.

Status Attacks

Slow

  • Hold catches the target in webs. Wave reduces foothold with water.
  • Slows the target's CHG and RAD cycles while in effect.

Stop

  • Freeze chills targets. Thunder paralyzes with electricity.
  • Stops the target's CHG or RAD cycle for a short time.
  • A unit cannot Defend or Evade while Stopped.

Flux

  • Virus and Bug.
  • Reduces target's Rate of Success while in effect.
  • Can cause other non-attack actions to fail.

Burn

  • Fire burns with flame. Melt burns with acid.
Attacks View - Edit
GB and GBA-era Attacks
Attacks
(List)
Normal attacks Rifle / Gatling - Sword / Hammer - Laser / Beam - Missile / Napalm - Press / Break - Anti-Sea / Anti-Air
Shock / Vacuum - Time Attack - Count Attack - Ghost - Combination attacks
Direct attacks Destroy - Sacrifice - Assassin - Static - Homesick - Countdown
Status attacks Hold / Wave - Fire / Melt - Bug / Virus - Thunder / Freeze - Homesick - Countdown
Related topics Actions - Equip effects - Attributes - Skills - Stats - Critical hits - Pierce effect - Traps