User:Kimbles: Difference between revisions
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m (Messing around more with colors) |
(More template testing) |
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[[Image:M2-KBT-0.gif|frame|[[Metal Beetle]] says hi!]] | [[Image:M2-KBT-0.gif|frame|[[Metabee (KBT-0)|Metal Beetle]] says hi!]] | ||
Hi! I'm Kimbles, the admin of this wiki. | Hi! I'm Kimbles, the admin of this wiki. | ||
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== Testing stuff == | == Testing stuff == | ||
Color coding for lists | Color coding for lists (for example on attack pages) | ||
{| class=wikitable width=200 | {| class=wikitable width=200 | ||
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|} | |} | ||
Stat templates... | |||
{| class="collapsible uncollapsed" width=500 border="1" cellpadding="4" style="border-collapse:collapse; font-size: 100%; text-align: center;" | {| class="collapsible uncollapsed" width=500 border="1" cellpadding="4" style="border-collapse:collapse; font-size: 100%; text-align: center;" | ||
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| leg-physical = 13 | | leg-physical = 13 | ||
| leg-ranged = 29 | | leg-ranged = 29 | ||
}} | |||
{{Stats-MDS | |||
| head-code = KBT00-M-1 | |||
| head-name = Meta-Missile | |||
| head-name-j = メタミサイル | |||
| head-skill = Shoot | |||
| head-action = Missile | |||
| head-descript = Shoots a missile | |||
| head-armor = 140 | |||
| head-success = 24 | |||
| head-power = 49 @ | |||
| head-charge = 27 | |||
| head-cooldown = 19 | |||
| head-uses = 6 | |||
| right-code = KBT00-M-2 | |||
| right-name = Meta-Revolver | |||
| right-name-j = メタリボルバー | |||
| right-skill = Snipe | |||
| right-action = Rifle | |||
| right-descript = Snipes a rifle | |||
| right-armor = 140 | |||
| right-success = 41 | |||
| right-power = 27 | |||
| right-charge = 29 | |||
| right-cooldown = 23 | |||
| left-code = KBT00-M-3 | |||
| left-name = Meta-Machinegun | |||
| left-name-j = メタマシンガン | |||
| left-skill = Shoot | |||
| left-action = Gatling | |||
| left-descript = Shoots a gatling | |||
| left-armor = 125 | |||
| left-success = 32 | |||
| left-power = 18 | |||
| left-charge = 40 | |||
| left-cooldown = 23 | |||
| leg-code = KBT00-M-4 | |||
| leg-name = Ochitsuker | |||
| leg-name-j = オチツカー | |||
| leg-type = Bipedal | |||
| leg-descript = Stands on two legs like a pro | |||
| leg-armor = 130 | |||
| leg-mobility = 16 | |||
| leg-evasion = 18 | |||
| leg-defense = 26 | |||
| leg-physical = 15 | |||
| leg-ranged = 30 | |||
}} | }} | ||
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{{Navbox-Attack|nocat}} | {{Navbox-Attack|nocat}} | ||
{{Navbox-Attack-7DS}} | |||
{{Navbox-Battle}} | {{Navbox-Battle}} |
Revision as of 04:12, 31 October 2012
Hi! I'm Kimbles, the admin of this wiki.
If you have any questions or suggestions for the site, you can PM me on Rising Beetle or leave a message on my talk page here. =)
My current goal content-wise is to finish pages for every attack and Medarot in Medarot 1. I've also been working on ripping the stats/data for all the parts in each game. You can check out my progress in the links below!
Useful links
Projects/Notes:
Stats:
- Medarot 1 Stats
- Medarot 2 Stats (Heads and Arms) - (Legs)
- Medarot Navi Stats (Heads and Arms) - (Legs) - (Medachange)
Testing stuff
Color coding for lists (for example on attack pages)
Medarot 1 |
Medarot 2 |
Medarot R |
Medarot 3 |
Medarot 4 |
Medarot Navi |
Medarot 5 |
Medarot 2 Core |
Stat templates...
Stats in Medarot 2 | |||||||||||||||||||||
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1 ..... M1 | 1 ..... M2 | 1 ..... Navi | 1 ..... M2C |
2 | 2 | 2 | 2 |
3 | 3 | 3 | 3 |
4 | 4 | 4 | 4 |
5 | 5 | 5 | 5 |
6 | 6 | 6 | 6 |
Stats in Medarot 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Stats in Medarot Navi | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Stats in Medarot DS | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Other Stat Templates:
Medachange Templates: |
Navboxes....
Attacks View - Edit |
GB and GBA-era Attacks | ||
---|---|---|
Attacks (List) |
Normal attacks | Rifle / Gatling - Sword / Hammer - Laser / Beam - Missile / Napalm - Press / Break - Anti-Sea / Anti-Air Shock / Vacuum - Time Attack - Count Attack - Ghost - Combination attacks |
Direct attacks | Destroy - Sacrifice - Assassin - Static - Homesick - Countdown | |
Status attacks | Hold / Wave - Fire / Melt - Bug / Virus - Thunder / Freeze - Homesick - Countdown | |
Related topics | Actions - Equip effects - Attributes - Skills - Stats - Critical hits - Pierce effect - Traps |
DS and 3DS-era Attacks | ||
---|---|---|
Added in Medarot DS | Tornado - Slip - Panic - Defense Seal - Evasion Seal - Double Seal - Canceller | |
Added in Medarot 7 | Normal attacks | Heavy Rifle - Mega Gatling - Hyper Beam - Beam Sword - Thunder Shot / Freeze Shot Break Hammer - Flash - Charge Buster |
CF attacks | CF Rifle / CF Gatling - CF Sword / CF Hammer - CF Laser / CF Beam - CF Missile CF Press / CF Break - CF Flash | |
Added in Medarot Dual / Medarot 8 | Hyper Laser - Claw - Deathlock - Charge Blade - Fire Shot - Ghost Shot - Anti-Charge - Recharge Charge Drain - Level Drain - Effect Clear - MF Seal - Microwave |
Attacks in Medarot DS / Medarot 7 View - Edit | ||
---|---|---|
Added in Medarot 7 | Normal attacks | Heavy Rifle - Mega Gatling - Hyper Beam - Beam Sword - Break Hammer Thunder Shot / Freeze Shot - Flash - Charge Buster |
CF attacks | CF Rifle / CF Gatling - CF Sword / CF Hammer - CF Laser / CF Beam - CF Missile CF Press / CF Break - CF Flash | |
Added in Medarot DS | Tornado - Slip - Panic - Defense Seal - Evasion Seal - Double Seal - Canceller |
Battle Mechanics View - Edit | ||
---|---|---|
Stats | Parts | Armor - Uses - Success - Power - Charge - Cooldown - Speed - Mobility - Defense - Scan - Conceal Long Range - Close Range - Action Points - Leg type |
Medals | Attribute - Nature - Medal Stats - Target - Compatibility - Medalias - Medaforce - Medaskill - Leader Skill | |
Skills | Fight (Strike - Reckless) - Shooting (Shoot - Snipe) - Protect - Heal - Set-up - Special - Support - Disrupt - Other | |
Status effects | Bind - Burn - Flux - Stop - Homesick - Countdown - Confuse - Disable - Negative status - Positive status | |
Other aspects | Battle system (Navi - G/AX) - Attacks - Actions - Equip effects - Medachange - Terrain - Rotation - Time limit |