Traps
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Traps are a mechanic present in every Medarot game.
Offensive traps[edit]
- Shoot Trap (射撃トラップ) - Damages enemy Medarots using attacks with the Shoot or Snipe skill.
- Fight Trap (格闘トラップ) - Damages enemy Medarots using attacks with the Strike or Berserk skill.
- Cross Attack Set (クロス攻撃セット) - The first step of a 2-step attack. Requires "Cross Attack Fire" to do damage.
Support traps[edit]
Also known as Plants.
- First Aid (ファーストエイド) - Revives 1 broken part on an ally Medarot. Only restores 1 HP.
- Force Plant (フォースプラント) - Partially charges an ally Medarot's Medaforce power.
- Scan Clear (索敵クリア) - Removes the effects of Scan from the enemy, and prevents them from using it as long as the trap exists.
- Conceal Clear (隠蔽クリア) - Removes the effects of Conceal from the enemy, and prevents them from using it as long as the trap exists.
- Shot Clear (単発クリア) - Completely blocks the enemy's next attack.
- Trap Clear (トラップクリア) - Removes any traps set by the enemy, and prevents them from being placed as long as the trap exists.
Attacks View - Edit |
[hide]GB and GBA-era Attacks | ||
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Attacks (List) |
Normal attacks | Rifle / Gatling - Sword / Hammer - Laser / Beam - Missile / Napalm - Press / Break - Anti-Sea / Anti-Air Shock / Vacuum - Time Attack - Count Attack - Ghost - Combination attacks |
Direct attacks | Destroy - Sacrifice - Assassin - Static - Homesick - Countdown | |
Status attacks | Hold / Wave - Fire / Melt - Bug / Virus - Thunder / Freeze - Homesick - Countdown | |
Related topics | Actions - Equip effects - Attributes - Skills - Stats - Critical hits - Pierce effect - Traps |
[show]DS and 3DS-era Attacks |
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