Template:Stats-M2
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Stats in Medarot 2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Description[edit]
This is the template for Medarot stats in Medarot 2, for use on Medarot pages.
Other Stat Templates:
Medachange Templates: |
To use this template, put the following text in the Medarot 2 section of an article and fill in each section (see below for info). If you don't know what to put for a section, write ???.
{{Stats-M2 | head-code = | head-name = | head-name-j = | head-attribute = | head-skill = | head-action = | head-descript = | head-armor = | head-success = | head-power = | head-uses = | right-code = | right-name = | right-name-j = | right-attribute = | right-skill = | right-action = | right-descript = | right-armor = | right-success = | right-power = | right-charge = | right-cooldown = | left-code = | left-name = | left-name-j = | left-attribute = | left-skill = | left-action = | left-descript = | left-armor = | left-success = | left-power = | left-charge = | left-cooldown = | leg-code = | leg-name = | leg-name-j = | leg-attribute = | leg-type = | leg-descript = | leg-armor = | leg-speed = | leg-mobility = | leg-fighting = | leg-shooting = | leg-scan = | leg-conceal = }}
Instructions[edit]
- For "code" sections, put the model number of the part as it appears in the game. (eg. KBT-03)
- For "name" sections, put the translated Japanese name of the part, rather than any English dub names. (eg. Submachinegun)
- For "name-j" sections, write the original name in Japanese text. (eg. サブマシンガン)
- For "attribute", put the Medal attribute the part is compatible with. (eg. Shooting)
- For "skill", put the skill that the part uses. (eg. Snipe)
- For "action", put the action/attack the part performs. (eg. Gatling)
- For "leg-type", put the leg type. (Flying, Hover, Multi-leg, Bipedal, Wheeled, Tank, or Aquatic)
- For "descript", put a short description of the part or its action.
- If the part has a pierce effect (carries damage onto other parts), add a line for |head-pierce = yes, |right-pierce = yes, or |left-pierce = yes (depending on the part) after the power value.
The rest are regular stats and should be filled in with numbers!