Fire
Fire (ファイヤー or ファイア) is a status effect-causing attack present in every Medarot game. Gameplay-wise, it functions exactly the same as Melt.
Fire attacks involve burning the target with flames or very high temperatures. It causes the Burn status effect, which makes the target take continuous damage for a period of time, similar to how poison works in other games. Like other status-causing attacks, Fire is usually a physical attack that uses the Strike or Berserk skills.
Compared to Melt, parts that use Fire are generally more accurate but have less power.
In Medarot 1, 2, and R, Fire attacks only have a moderate chance of causing the Burn status, which can last for several turns. In Medarot 3 onwards, it causes Burn every time it hits but the effect lasts for a much shorter period of time.
Attacks View - Edit |
GB and GBA-era Attacks | ||
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Attacks (List) |
Normal attacks | Rifle / Gatling - Sword / Hammer - Laser / Beam - Missile / Napalm - Press / Break - Anti-Sea / Anti-Air Shock / Vacuum - Time Attack - Count Attack - Ghost - Combination attacks |
Direct attacks | Destroy - Sacrifice - Assassin - Static - Homesick - Countdown | |
Status attacks | Hold / Wave - Fire / Melt - Bug / Virus - Thunder / Freeze - Homesick - Countdown | |
Related topics | Actions - Equip effects - Attributes - Skills - Stats - Critical hits - Pierce effect - Traps |
DS and 3DS-era Attacks | ||
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Added in Medarot DS | Tornado - Slip - Panic - Defense Seal - Evasion Seal - Double Seal - Canceller | |
Added in Medarot 7 | Normal attacks | Heavy Rifle - Mega Gatling - Hyper Beam - Beam Sword - Thunder Shot / Freeze Shot Break Hammer - Flash - Charge Buster |
CF attacks | CF Rifle / CF Gatling - CF Sword / CF Hammer - CF Laser / CF Beam - CF Missile CF Press / CF Break - CF Flash | |
Added in Medarot Dual / Medarot 8 | Hyper Laser - Claw - Deathlock - Charge Blade - Fire Shot - Ghost Shot - Anti-Charge - Recharge Charge Drain - Level Drain - Effect Clear - MF Seal - Microwave |