Fire

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Fire (ファイヤー or ファイア) is a status effect-causing attack present in every Medarot game. Gameplay-wise, it functions exactly the same as Melt.

Fire attacks involve burning the target with flames or very high temperatures. It causes the Burn status effect, which makes the target take continuous damage for a period of time, similar to how poison works in other games. Like other status-causing attacks, Fire is usually a physical attack that uses the Strike or Berserk skills.

Compared to Melt, parts that use Fire are generally more accurate but have less power.

In Medarot 1, 2, and R, Fire attacks only have a moderate chance of causing the Burn status, which can last for several turns. In Medarot 3 onwards, it causes Burn every time it hits but the effect lasts for a much shorter period of time.

Attacks View - Edit
GB and GBA-era Attacks
Attacks
(List)
Normal attacks Rifle / Gatling - Sword / Hammer - Laser / Beam - Missile / Napalm - Press / Break - Anti-Sea / Anti-Air
Shock / Vacuum - Time Attack - Count Attack - Ghost - Combination attacks
Direct attacks Destroy - Sacrifice - Assassin - Static - Homesick - Countdown
Status attacks Hold / Wave - Fire / Melt - Bug / Virus - Thunder / Freeze - Homesick - Countdown
Related topics Actions - Equip effects - Attributes - Skills - Stats - Critical hits - Pierce effect - Traps