Hammer: Difference between revisions

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== General effects ==
== General effects ==


Hammer is always a melee attack (using the [[Strike (skill)|Strike]] and [[Berserk (skill)|Berserk]] skills), and is generally seen as a counterpart to Sword skills trading accuracy and speed for damage and armor
Hammer is always a melee attack (using the [[Strike (skill)|Strike]] and [[Reckless (skill)|Reckless]] skills), and is generally seen as a counterpart to Sword skills trading accuracy and speed for damage and armor


== In Medarot 7 and 8 ==
== In Medarot 7 and 8 ==

Latest revision as of 01:19, 9 October 2024

Present in:
Medarot 1
Medarot 2 / R
Medarot 3
Medarot 4
Medarot Navi
Medarot 5
Medarot G / AX
Medarot Brave
Medarot 2 Core /
Shingata
Medarot DS
Medarot 7
Medarot Dual
Medarot 8

Hammer (ハンマー) is a basic attack present in every Medarot game.

Hammer attacks involve striking the opponent with a blunt weapon or fist, doing damage without any added effects. In terms of mechanics, it works very similarly to the other basic physical attacks, Sword and Claw.

General effects[edit]

Hammer is always a melee attack (using the Strike and Reckless skills), and is generally seen as a counterpart to Sword skills trading accuracy and speed for damage and armor

In Medarot 7 and 8[edit]

(to be added)

Available parts[edit]

(To be added)

Attacks View - Edit
GB and GBA-era Attacks
Attacks
(List)
Normal attacks Rifle / Gatling - Sword / Hammer - Laser / Beam - Missile / Napalm - Press / Break - Anti-Sea / Anti-Air
Shock / Vacuum - Time Attack - Count Attack - Ghost - Combination attacks
Direct attacks Destroy - Sacrifice - Assassin - Static - Homesick - Countdown
Status attacks Hold / Wave - Fire / Melt - Bug / Virus - Thunder / Freeze - Homesick - Countdown
Related topics Actions - Equip effects - Attributes - Skills - Stats - Critical hits - Pierce effect - Traps