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| The two remain together for the remainder of the game, with Kasumi leveraging Sonic Stag's abilities at several points throughout the story. Realizing the Medarot does not truly belong to him, Kasumi leaves a note on the laboratory doors apologizing for the trouble. | | The two remain together for the remainder of the game, with Kasumi leveraging Sonic Stag's abilities at several points throughout the story. Realizing the Medarot does not truly belong to him, Kasumi leaves a note on the laboratory doors apologizing for the trouble. |
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| {{Stats-Navi
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| | head-code = KWG-01NF
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| | head-name = X-Ray
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| | head-name-j = エクスレイ
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| | head-attribute = Speed
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| | head-skill = Protect
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| | head-action = Conceal
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| | head-descript = Improves the user's Evasion rate.
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| | head-armor = 70
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| | head-success = 33
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| | head-power = 27
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| | head-target = One Ally
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| | head-range = 0~0
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| | head-uses = 4
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|
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| | right-code = KWG-02NF
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| | right-name = Slide Sword
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| | right-name-j = スライドソード
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| | right-attribute = Speed
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| | right-skill = Strike
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| | right-action = Sword
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| | right-descript = A basic Physical attack.
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| | right-armor = 30
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| | right-success = 57
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| | right-power = 8
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| | right-target = One Enemy
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| | right-range = 1~2
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| | right-AP = 3
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|
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| | left-code = KWG-03NF
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| | left-name = Brachi Hammer
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| | left-name-j = ブラッキハンマー
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| | left-attribute = Speed
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| | left-skill = Berserk
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| | left-action = Hammer
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| | left-descript = A basic Physical attack.
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| | left-armor = 30
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| | left-success = 39
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| | left-power = 18
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| | left-pierce = yes
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| | left-target = One Enemy
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| | left-range = 1~2
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| | left-AP = 7
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|
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| | leg-code = KWG-04NF
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| | leg-name = Outstrip
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| | leg-name-j = アウトストリップ
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| | leg-attribute = Speed
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| | leg-type = Bipedal
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| | leg-descript = Most effective in "Field" and "Forest" terrains.
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| | leg-armor = 75
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| | leg-speed = 24
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| | leg-mobility = 44
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| | leg-defense = 27
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| | leg-physical = 23
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| | leg-ranged = 3
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|
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| | medachange = yes
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| }}
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| {{Stats-Navi-MC
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| | MC-type = Shift
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| | total-armor = 205
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|
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| | leg-attribute = Speed
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| | leg-type = Flying
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| | leg-descript = Most effective in "Desert" and "Wasteland" Terrains.
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| | leg-speed = 99
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| | leg-mobility = 60
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| | leg-defense = 68
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| | leg-physical = 39
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| | leg-ranged = 29
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|
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| | A-attribute = Speed
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| | A-skill = Strike
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| | A-action = Sword
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| | A-descript = A basic Physical attack.
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| | A-success = 75
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| | A-power = 30
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| | A-pierce = yes
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| | A-target = One Enemy
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| | A-range = 0~2
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| | A-uses = 4
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|
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| | B-attribute = Speed
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| | B-skill = Protect
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| | B-action = Anti-Air
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| | B-descript = An Attack highly effective against Flyng-type Medarots.
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| | B-success = 41
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| | B-power = 6
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| | B-pierce = yes
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| | B-target = One Enemy
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| | B-range = 2~5
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| | B-AP = 11
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|
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| | C-attribute = Speed
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| | C-skill = Protect
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| | C-action = Anti-Sea
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| | C-descript = An Attack highly effective against Aquatic-type Medarots
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| | C-success = 41
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| | C-power = 6
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| | C-pierce = yes
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| | C-target = One Enemy
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| | C-range = 2~5
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| | C-AP = 11
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| }}
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| === In Medarot 8 === | | === In Medarot 8 === |