Actions in Medarot Navi: Difference between revisions

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m (more typo fixes)
m (reworded thunder and freeze to more accuratel reflect their in-game behavior and removed "May" from most status since its not up to chance)
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|[[Bug]]
|[[Bug]]
|バグ
|バグ
|May inflicts the "[[Flux]]" status, reducing enemy Accuracy.
|Inflicts the "[[Flux]]" status, reducing enemy Accuracy.
|-
|-
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|
|[[Virus]]
|[[Virus]]
|ウィルス
|ウィルス
|May inflicts the "[[Flux]]" status, reducing enemy Accuracy.
|Inflicts the "[[Flux]]" status, reducing enemy Accuracy.
|-
|-
|
|
|[[Wave]]
|[[Wave]]
|ウェーブ
|ウェーブ
|May inflicts the "[[Bind]]" status, increasing enemy AP costs.
|Inflicts the "[[Bind]]" status, increasing enemy AP costs.
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|-
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|
|[[Hold]]
|[[Hold]]
|ホールド
|ホールド
|May inflicts the "[[Bind]]" status, increasing enemy AP costs.
|Inflicts the "[[Bind]]" status, increasing enemy AP costs.
|-
|-
|
|
|[[Fire]]
|[[Fire]]
|ファイヤー
|ファイヤー
|May inflicts the "[[Burn]]" status, passively dealing damage as Turns pass.
|Inflicts the "[[Burn]]" status, passively dealing damage as Turns pass.
|-
|-
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|
|[[Melt]]
|[[Melt]]
|メルト
|メルト
|May inflicts the "[[Burn]]" status, passively dealing damage as Turns pass.
|Inflicts the "[[Burn]]" status, passively dealing damage as Turns pass.
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|-
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|
|[[Thunder]]
|[[Thunder]]
|サンダー
|サンダー
|May inflicts the "[[Stop]]" status, decreasing enemy AP to 0 and making them unnable to defend.
|Inflicts the "[[Stop]]" status, making them unnable to defend and greatly reducing their max AP.
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|-
|
|
|[[Freeze]]
|[[Freeze]]
|フリーズ
|フリーズ
|May inflicts the "[[Stop]]" status, decreasing enemy AP to 0 and making them unnable to defend.
|Inflicts the "[[Stop]]" status, making them unnable to defend and greatly reducing their max AP.
|-
|-
|
|

Revision as of 17:26, 11 February 2020




This is a list of attacks, actions, and part effects in Medarot Navi. There are 77 in total.

Attacks

These actions use the Strike, Berserk, Shoot, Snipe, and Protect skills.

Strike / Berserk

# Name Japanese Effects
1 Sword ソード A basic Physical attack.
Hammer ハンマー A basic Physical attack.
Bug バグ Inflicts the "Flux" status, reducing enemy Accuracy.
Virus ウィルス Inflicts the "Flux" status, reducing enemy Accuracy.
Wave ウェーブ Inflicts the "Bind" status, increasing enemy AP costs.
Hold ホールド Inflicts the "Bind" status, increasing enemy AP costs.
Fire ファイヤー Inflicts the "Burn" status, passively dealing damage as Turns pass.
Melt メルト Inflicts the "Burn" status, passively dealing damage as Turns pass.
Thunder サンダー Inflicts the "Stop" status, making them unnable to defend and greatly reducing their max AP.
Freeze フリーズ Inflicts the "Stop" status, making them unnable to defend and greatly reducing their max AP.
Destroy デストロイ Completely destroys Parts of foes that cannot Defend or Evade.
Shock ショック May knock foe back 1 square.

Shoot / Snipe

# Name Japanese Effects
Rifle ライフル A basic Shooting attack.
Gatling ガトリング A basic Shooting attack.
Laser レーザー Uses double the Part's Power.
Beam ビーム Uses double the Part's Power.
Missile ミサイル Always hits and pierces Armor.
Napalm ナパーム Always hits and pierces Armor.
Break ブレイク Uses double the Part's Accuracy.
Press プレス Uses double the Part's Accuracy.
Sacrifice サクリファイス Used Part is Broken after usage.
Vacuum バキューム May pull foe 1 square forward.

Protect

# Name Japanese Effects
Anti-Air アンチエア Deals great damage to Flying foes.
Anti-Sea アンチシー Deals great damage to Aquatic foes.

Other actions

These actions use the Support, Protect, Set-up, Heal, Disrupt, and Special skills.

Support

# Name Japanese Effects
Boost Charge ほじょチャージ Increases the AP the target recieves at the start of each Turn
Force Up フォースアップ Increase target's Medaforce Gauge.
Multi-Act れんぞくこうどう Allows selected Ally to Act a second time after their next Action.

Protect

# Name Japanese Effects
Defend ぼうぎょ Take hits in place of allies in Range.
Lesser Defense みまんぼうぎょ Take hits in place of allies in Range, nullfying damage under certain amounts.
Scan さくてき Increase the Success Rate of allies in Range.
Conceal いんペい Increase user's Evasion.
Regroup ぜんいんしゅうごう Draws allies near user.
ZOC Effect Up ZOCきょうか Increases enemy's AP consumption in adjacent zones.

Set-up

# Name Japanese Effects
Melee Trap かくとうトラップ Sets a Trap to ally that damages foes that use Melee Parts against that ally.
Shooting Trap しゃげきトラップ Sets a Trap to ally that damages foes that use Shooting Parts against that ally.
Shot Clear たんぱつクリア Sets a Trap to target ally that prevents the action of the next enemy that targets them.
Cross Attack Set クロス攻撃セット Sets Cross Attack Set trap to ally in preparation for Cross Attack Fire
Cross Attack Fire クロス攻撃ファイア Launches a powerful attack if user user had the Cross Attack Set trap beforehand.
Force Plant フォースプラント Sets Trap to Ally that fills their Medaforce Gauge before each of their Actions.
First Aid ファーストエイド Sets a Trap to ally that will automatically revive an ally's broken part once its their time to Act.
Perfect Cover かんぜんいんペい Sets a Trap to self, making the user unnable to be the Target of any other Action until they move.

Heal

# Name Japanese Effects
Repair かいふく Repairs damage to one or more of an ally's unbroken parts.
Revive ふっかつ Restores one or more of an ally's broken parts.
Resurrect そせい Revives a fallen ally.
Minus Clear マイナス症状クリア Remove any Negative Status from target.
Trap Clear トラップクリア Removes Traps in target. Damages traps that could not be removed.
Level Drain レベルドレイン Drain foe's Medal Level.
Force Control フォースせいぎょ Disables Medaforce usage.
Generator Up ジェネレータアップ Increases the AP obtained at the start of Turns for both sides.

Disrupt

# Name Japanese Effects
Disable 使用ふのう Disables a foe's specific Part from being used.
Confuse こんらん Confuses target, randomizing its Actions and making it potentially attack allies.
Ammo Drain 回数ドレイン Drains foe's Head Part usages.
Force Drain フォースドレイン Drain foe's Medaforce Gauge.
No Dodge かいひふのう Foe cannot Dodge attacks.
No Defend ぼうぎょふのう Foe cannot Defend from attacks.
Plus Clear プラス症状クリア Remove Positive Status from foe.
Lock In はんい内こてい Foe cannot move over a certain distance away from user.
Lock Out はんい外こてい Foe cannot move over a certain distance close to user.

Special

# Name Japanese Effects
Counter はんげき Temporarily prevents attacks to the user and reflects damage back at the attacker, but only for attacks over a certain strength.
Auto-Repair けいぞくリペア Part's HP is automatically Restored as Turns pass.
Negate Optical こうがくむこう Take hits in place of allies in Range.
Negate Gunpowder かやくむこう Take hits in place of allies in Range.
Negate Gravity じゅうリょくむこう Take hits in place of allies in Range.
Generator Down ジェネレータダウン Decreases the AP obtained at the start of Turns for both sides.

Equip effects

These equip effects have passive effects, but do nothing when selected in battle:

# Name Japanese Skill Effects
Booster ブースター Strike Boosts Power of other Melee attacks if user Moves before attacking.
Scope スコープ Shoot Boosts Accuracy of other Shooting attacks if user does not Move before attacking.
Constant Charge
(a.k.a. Charge)
チャージ Support Increases user's maximum AP that they receive each turn.
Transform ヘんか Support Before the user can Act, transforms the part into a random other part.
Transform (Speed) ヘんか(そくど) Support Before the user can Act each turn, transforms the part into a random other part of the Speed Attribute.
Transform (Power) ヘんか(いリょく) Support Before the user can Act each turn, transforms the part into a random other part of the Power Attribute.
Transform (Status) ヘんか(症状) Support Before the user can Act each turn, transforms the part into a random other part of the Status Attribute.
Transform (Defense) ヘんか(えんご) Support Before the user can Act each turn, transforms the part into a random other part of the Defense Attribute.
Transform (Recovery) ヘんか(かいふく) Support Before the user can Act each turn, transforms the part into a random other part of the Recovery Attribute.
Transform (Support) ヘんか(しえん) Support Before the user can Act each turn, transforms the part into a random other part of the Support Attribute.
Enemy Detection てきえいかんち Special Passively boosts the Power and Accuracy of other Parts/Drives.
Status Clear 症状クリア Special Makes the user immune to all status effects.
Gravity Control 重力せいぎょ Special The AP cost to move 1 space becomes the same as the Power value of this Part, regardless of Terrain.

These actions provide additional passive effects:

# Name Japanese Skill Effects
Negate Optical こうがくむこう Special Prevents damage to the user from Laser or Beam attacks.
Negate Gunpowder かやくむこう Special Prevents damage to the user from Missile or Napalm attacks.
Negate Gravity じゅうリょくむこう Special Prevents damage to the user from Break or Press attacks.