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  • '''"Action"''' is the catch-all term for the usable and passive effects that [[parts]] == Lists by category == ...
    1 KB (179 words) - 12:10, 15 February 2020
  • | title = {{b|Lists of actions|Attack / Action Lists}} }} Because it's a 2D action game, most attacks and actions work differently here. Some actions were als ...
    3 KB (259 words) - 10:31, 20 December 2023
  • | title = {{b|Lists of actions|Attack / Action Lists}} }} [[Category:Action lists]] ...
    3 KB (296 words) - 10:27, 20 December 2023
  • | title = {{b|Lists of actions|Attack / Action Lists}} }} Because it's a 2D action game, most attacks and actions work differently here. Some actions were als ...
    4 KB (512 words) - 10:16, 20 December 2023
  • | title = {{b|Lists of actions|Attack / Action Lists}} }} |Decreases the charge time on an ally Medarot's next action to zero. ...
    5 KB (644 words) - 10:32, 20 December 2023
  • | title = {{b|Lists of actions|Attack / Action Lists}} }} Because it is an action game, the majority of the attacks and actions work differently in Dual comp ...
    5 KB (607 words) - 12:41, 20 November 2023
  • '''Action games:''' [[Category:Lists]] ...
    2 KB (263 words) - 10:31, 5 January 2024
  • | title = {{b|Lists of actions|Attack / Action Lists}} }} |Decreases the charge time on an ally Medarot's next action to zero. ...
    8 KB (933 words) - 09:55, 20 December 2023
  • | title = {{b|Lists of actions|Attack / Action Lists}} }} |Decreases the charge time on an ally Medarot's next action to zero. ...
    10 KB (1,192 words) - 10:32, 20 December 2023
  • | title = {{b|Lists of actions|Attack / Action Lists}} }} |Decreases the charge time on an ally Medarot's next action to zero. ...
    10 KB (1,217 words) - 10:01, 20 December 2023
  • | title = {{b|Lists of actions|Attack / Action Lists}} }} |Fires a damaging card that causes the target to forget its action and return to the command line. ...
    9 KB (1,116 words) - 09:49, 20 December 2023
  • | title = {{b|Lists of parts|Part Lists}} }} ...he part's max level and provides in-battle bonuses depending on the part's action. (See [[Actions in Medarot S]] for a list of rank effects.) ...
    6 KB (799 words) - 23:44, 1 June 2020
  • | title = {{b|Lists of actions|Attack / Action Lists}} }} |Allows an Ally to Act a second time after their next Action. ...
    11 KB (1,403 words) - 10:47, 20 December 2023
  • * [[Action]] (行動/わざ) - The attack or ability that the part performs in battle. ...rge (stat)|Charge]] (じゅうてん/充填) - Determines the wait time between when the action is selected and when it's performed. ...
    9 KB (1,335 words) - 12:13, 15 February 2020
  • ...fic letter associated with each Medal depends on the context, as various [[Lists of Medals|sets of Medals]] have been manufactured over time, typically rang ...skill associated with it, and the Medal's level in that skill affects the action's success rate. Skill levels are raised by repeatedly using actions that us ...
    8 KB (1,251 words) - 00:01, 9 May 2024
  • ...ies instead of enemies, allowing the target to use their own X-Attack Fire action. [[Category:Lists]] ...
    3 KB (371 words) - 13:30, 20 December 2023
  • | title = {{b|Lists of Medaforces|Medaforce Lists}} }} |Causes the user's teammates to skip the charge phase for their next action. ...
    11 KB (1,571 words) - 09:44, 23 March 2020
  • | title = {{b|Lists of Medals|Medal Lists}} }} |Shinobi Action ...
    19 KB (2,929 words) - 16:40, 17 April 2020
  • |Mobility stat is +10 during the charge phase and execution of an action. |Adds 5% to the charge gauge after each action. ...
    7 KB (869 words) - 16:29, 28 January 2016
  • ...w fast the Medarot returns to the command line after performing the part's action. * This is the category the part's action falls under. ...
    22 KB (2,914 words) - 03:13, 16 March 2020
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