Template:Stats-MDS

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Description[edit]

This is the template for parts that appear in Medarot DS, for use on Medarot pages.

Other Stat Templates:

Medachange Templates:

To use this template, put the following text in the Medarot DS section of an article and fill in each section (see below for info). If you don't know what to put for a section, write ???.

{{Stats-MDS
| head-code       = 
| head-name       = 
| head-name-j     = 
| head-skill      = 
| head-action     = 
| head-descript   = 
| head-armor      = 
| head-success    = 
| head-power      = 
| head-charge     = 
| head-cooldown   = 
| head-uses       = 
 
| right-code      = 
| right-name      = 
| right-name-j    = 
| right-skill     = 
| right-action    = 
| right-descript  = 
| right-armor     = 
| right-success   = 
| right-power     = 
| right-charge    = 
| right-cooldown  = 

| left-code       = 
| left-name       = 
| left-name-j     = 
| left-skill      = 
| left-action     = 
| left-descript   = 
| left-armor      = 
| left-success    = 
| left-power      = 
| left-charge     = 
| left-cooldown   = 

| leg-code        = 
| leg-name        = 
| leg-name-j      = 
| leg-type        = 
| leg-descript    = 
| leg-armor       = 
| leg-mobility    = 
| leg-evasion     = 
| leg-defense     = 
| leg-physical    = 
| leg-ranged      = 
}}

How to use[edit]

  • For "code" sections, put the model number of the part as it appears in the game. (eg. KBT00M-3)
  • For "name" sections, put the translated Japanese name of the part, rather than any English dub names. (eg. Submachinegun)
  • For "name-j" sections, write the original name in Japanese text. (eg. サブマシンガン)
  • For "skill", put the skill that the part uses. (eg. Snipe)
  • For "action", put the action/attack the part performs. (eg. Gatling)
  • For "leg-type", put the leg type. (Flying, Hover, Multi-leg, Bipedal, Wheeled, Tank, or Water)
  • For "descript", put a short description of the part or its action. It should be fine to copy what it says in the game.
  • If the part has a pierce effect (carries damage onto other parts), mark this with an @ sign after the number for "power".

The rest are regular stats and should be filled in with numbers!