Enemy Detection
From Medapedia
Enemy Detection (敵影感知), originally called Sneak Fight (忍び込み格闘), is an Equip effect featured in Medarot 2, Medarot R, Medarot 3 and Medarot 4. The effect increases the Power and Success rate of Melee part and make them work like Shooting parts, meaning Melee Medabots will target a specific opponent instead of simply striking whichever opponent is closest to the Active Line. However, this also means the Medarot will not attack if the targeted part has already been destroyed by the time of the attack's execution.
Medarot 4 introduces a counterpart named Quick Decision, which makes Shooting attacks work like Melee attacks.
Medarot sets with this ability[edit]
Medarot 2[edit]
Medarot R[edit]
Medarot 3[edit]
Medarot 4[edit]
All of the above +
Equip effects View - Edit | ||
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Equip effects | Defensive | Negate Optical - Negate Explosive - Negate Gravity - Status Clear - Trap Clear |
Other | Constant Charge - Gravity Control - Booster - Scope - Reinforce - Auto-Regen Enemy Detection - Quick Decision | |
Related topics | Attacks - Actions - Status effects - Attributes - Skills - Traps |