Template:Stats-M1: Difference between revisions
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m (Some minor fixes) |
(Added the conceal stat and cleaned up the code a bit.) |
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|- style="border:1px solid #777777;" | |- style="border:1px solid #777777;" | ||
|width=100 style="background:#AAAAAA; color:#000; border: 1px solid #777777;" | [[Attribute|<span style="color:black;">{{{head-attribute|}}}</span>]] | |width=100 style="background:#AAAAAA; color:#000; border: 1px solid #777777;" | [[Attribute|<span style="color:black;">{{{head-attribute|}}}</span>]] | ||
| style="background:#CCCCCC; color:#000; border:1px solid #777777;" | | | style="background:#CCCCCC; color:#000; border:1px solid #777777;" | {{b|Armor (stat)|Armor}} | ||
| style="background:#CCCCCC; color:#000; border:1px solid #777777;" | | | style="background:#CCCCCC; color:#000; border:1px solid #777777;" | {{b|Success (stat)|Success}} | ||
| style="background:#CCCCCC; color:#000; border:1px solid #777777;" | | | style="background:#CCCCCC; color:#000; border:1px solid #777777;" | {{b|Power (stat)|Power}} | ||
| style="background:#CCCCCC; color:#000; border:1px solid #777777;" | | | style="background:#CCCCCC; color:#000; border:1px solid #777777;" | {{b|Uses|Uses}} | ||
|- style="border:1px solid #777777;" | |- style="border:1px solid #777777;" | ||
| style="background:#BBBBBB; color:#000; border:1px solid #777777;" | [[{{{head-skill|}}} (skill)|<span style="color:black;">{{{head-skill|}}}</span>]] | | style="background:#BBBBBB; color:#000; border:1px solid #777777;" | [[{{{head-skill|}}} (skill)|<span style="color:black;">{{{head-skill|}}}</span>]] | ||
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|- style="border:1px solid #777777;" | |- style="border:1px solid #777777;" | ||
|width=100 style="background:#AAAAAA; color:#000; border: 1px solid #777777;" | [[Attribute|<span style="color:black;">{{{right-attribute|}}}</span>]] | |width=100 style="background:#AAAAAA; color:#000; border: 1px solid #777777;" | [[Attribute|<span style="color:black;">{{{right-attribute|}}}</span>]] | ||
| style="background:#CCCCCC; color:#000; border:1px solid #777777;" | | | style="background:#CCCCCC; color:#000; border:1px solid #777777;" | {{b|Armor (stat)|Armor}} | ||
| style="background:#CCCCCC; color:#000; border:1px solid #777777;" | | | style="background:#CCCCCC; color:#000; border:1px solid #777777;" | {{b|Success (stat)|Success}} | ||
| style="background:#CCCCCC; color:#000; border:1px solid #777777;" | | | style="background:#CCCCCC; color:#000; border:1px solid #777777;" | {{b|Power (stat)|Power}} | ||
| style="background:#CCCCCC; color:#000; border:1px solid #777777;" | | | style="background:#CCCCCC; color:#000; border:1px solid #777777;" | {{b|Charge (stat)|Charge}} | ||
| style="background:#CCCCCC; color:#000; border:1px solid #777777;" | | | style="background:#CCCCCC; color:#000; border:1px solid #777777;" | {{b|Cooldown (stat)|Cooldown}} | ||
|- style="border:1px solid #777777;" | |- style="border:1px solid #777777;" | ||
| style="background:#BBBBBB; color:#000; border:1px solid #777777;" | [[{{{right-skill|}}} (skill)|<span style="color:black;">{{{right-skill|}}}</span>]] | | style="background:#BBBBBB; color:#000; border:1px solid #777777;" | [[{{{right-skill|}}} (skill)|<span style="color:black;">{{{right-skill|}}}</span>]] | ||
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|- style="border:1px solid #777777;" | |- style="border:1px solid #777777;" | ||
| width=100 style="background:#AAAAAA; color:#000; border: 1px solid #777777;" | [[Attribute|<span style="color:black;">{{{left-attribute|}}}</span>]] | | width=100 style="background:#AAAAAA; color:#000; border: 1px solid #777777;" | [[Attribute|<span style="color:black;">{{{left-attribute|}}}</span>]] | ||
| style="background:#CCCCCC; color:#000; border:1px solid #777777;" | | | style="background:#CCCCCC; color:#000; border:1px solid #777777;" | {{b|Armor (stat)|Armor}} | ||
| style="background:#CCCCCC; color:#000; border:1px solid #777777;" | | | style="background:#CCCCCC; color:#000; border:1px solid #777777;" | {{b|Success (stat)|Success}} | ||
| style="background:#CCCCCC; color:#000; border:1px solid #777777;" | | | style="background:#CCCCCC; color:#000; border:1px solid #777777;" | {{b|Power (stat)|Power}} | ||
| style="background:#CCCCCC; color:#000; border:1px solid #777777;" | | | style="background:#CCCCCC; color:#000; border:1px solid #777777;" | {{b|Charge (stat)|Charge}} | ||
| style="background:#CCCCCC; color:#000; border:1px solid #777777;" | | | style="background:#CCCCCC; color:#000; border:1px solid #777777;" | {{b|Cooldown (stat)|Cooldown}} | ||
|- style="border:1px solid #777777;" | |- style="border:1px solid #777777;" | ||
| style="background:#BBBBBB; color:#000; border:1px solid #777777;" | [[{{{left-skill|}}} (skill)|<span style="color:black;">{{{left-skill|}}}</span>]] | | style="background:#BBBBBB; color:#000; border:1px solid #777777;" | [[{{{left-skill|}}} (skill)|<span style="color:black;">{{{left-skill|}}}</span>]] | ||
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{| width=100% border="1" cellpadding="4" cellspacing="0" style="border-collapse:collapse"; style="font-size: 100%; text-align: center;" | {| width=100% border="1" cellpadding="4" cellspacing="0" style="border-collapse:collapse"; style="font-size: 100%; text-align: center;" | ||
|- style="border:1px solid #777777;" | |- style="border:1px solid #777777;" | ||
| width=100 style="background:#AAAAAA; color:#000; border: 1px solid #777777;" | | | width=100 style="background:#AAAAAA; color:#000; border: 1px solid #777777;" | {{b|Attribute|{{{leg-attribute|}}} }} | ||
| colspan= | | colspan=6 style="background:#BBBBBB; color:#000; border:1px solid #777777;" | [[Leg type|<span style="color:black;">{{{leg-type|}}}</span>]] - {{{leg-descript|}}} | ||
|- style="border:1px solid #777777;" | |- style="border:1px solid #777777;" | ||
| style="background:#CCCCCC; color:#000; border:1px solid #777777;" | | | style="background:#CCCCCC; color:#000; border:1px solid #777777;" | {{b|Armor (stat)|Armor}} | ||
| style="background:#CCCCCC; color:#000; border:1px solid #777777;" | | | style="background:#CCCCCC; color:#000; border:1px solid #777777;" | {{b|Speed (stat)|Speed}} | ||
| style="background:#CCCCCC; color:#000; border:1px solid #777777;" | | | style="background:#CCCCCC; color:#000; border:1px solid #777777;" | {{b|Mobility (stat)|Mobility}} | ||
| style="background:#CCCCCC; color:#000; border:1px solid #777777;" | | | style="background:#CCCCCC; color:#000; border:1px solid #777777;" | {{b|Physical (stat)|Fighting}} | ||
| style="background:#CCCCCC; color:#000; border:1px solid #777777;" | | | style="background:#CCCCCC; color:#000; border:1px solid #777777;" | {{b|Ranged (stat)|Shooting}} | ||
| style="background:#CCCCCC; color:#000; border:1px solid #777777;" | | | style="background:#CCCCCC; color:#000; border:1px solid #777777;" | {{b|Scan (stat)|Scan}} | ||
| style="background:#CCCCCC; color:#000; border:1px solid #777777;" | {{b|Conceal (stat)|Conceal}} {{r|*|Hidden stat}} | |||
|- style="border:1px solid #777777;" | |- style="border:1px solid #777777;" | ||
| style="background:#EEEEEE; color:#000; border:1px solid #777777;" | {{{leg-armor|}}} | | style="background:#EEEEEE; color:#000; border:1px solid #777777;" | {{{leg-armor|}}} | ||
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| style="background:#EEEEEE; color:#000; border:1px solid #777777;" | {{{leg-shooting|}}} | | style="background:#EEEEEE; color:#000; border:1px solid #777777;" | {{{leg-shooting|}}} | ||
| style="background:#EEEEEE; color:#000; border:1px solid #777777;" | {{{leg-scan|}}} | | style="background:#EEEEEE; color:#000; border:1px solid #777777;" | {{{leg-scan|}}} | ||
| style="background:#EEEEEE; color:#000; border:1px solid #777777;" | {{{leg-conceal|}}} | |||
|- | |- | ||
|} | |} | ||
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| leg-fighting = | | leg-fighting = | ||
| leg-shooting = | | leg-shooting = | ||
| leg- | | leg-scan = | ||
| leg-conceal = | |||
}} | }} | ||
</nowiki></pre> | </nowiki></pre> | ||
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* For "skill", put the skill that the part uses. (eg. Snipe) | * For "skill", put the skill that the part uses. (eg. Snipe) | ||
* For "action", put the action/attack the part performs. (eg. Gatling) | * For "action", put the action/attack the part performs. (eg. Gatling) | ||
* For "descript", put a short description of the part or its action. It should be fine to copy what it | * For "leg-type", put the leg type. (Flying, Hover, Multi-Leg, 2-Leg, Wheeled, Tank, or Water) | ||
* For "descript", put a short description of the part or its action. It should be fine to copy what it says in the game. | |||
* If the part has a pierce effect (carries damage onto other parts), mark this with a @ sign after the number for "power". | * If the part has a pierce effect (carries damage onto other parts), mark this with a @ sign after the number for "power". | ||
Revision as of 08:26, 2 August 2012
Stats in Medarot 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Description
This is the template for parts that appear in Medarot 1, for use on Medarot pages.
Other Stat Templates:
Medachange Templates: |
To use this template, put the following text in the Medarot 1 section of an article and fill in each section (see below for info). If you don't know what to put for a section, write ???.
{{Stats-M1 | head-code = | head-name = | head-name-j = | head-attribute = | head-skill = | head-action = | head-descript = | head-armor = | head-success = | head-power = | head-uses = | right-code = | right-name = | right-name-j = | right-attribute = | right-skill = | right-action = | right-descript = | right-armor = | right-success = | right-power = | right-charge = | right-cooldown = | left-code = | left-name = | left-name-j = | left-attribute = | left-skill = | left-action = | left-descript = | left-armor = | left-success = | left-power = | left-charge = | left-cooldown = | leg-code = | leg-name = | leg-name-j = | leg-attribute = | leg-type = | leg-descript = | leg-armor = | leg-speed = | leg-mobility = | leg-fighting = | leg-shooting = | leg-scan = | leg-conceal = }}
Sections
- For "code" sections, put the model number of the part as it appears in the game. (eg. KBT-03)
- For "name" sections, put the translated japanese name of the part, rather than any english dub names. (eg. Submachinegun)
- For "name-j" sections, write the original name in japanese text. (eg. サブマシンガン)
- For "attribute", put the Medal attribute the part is compatible with. (eg. Shooting)
- For "skill", put the skill that the part uses. (eg. Snipe)
- For "action", put the action/attack the part performs. (eg. Gatling)
- For "leg-type", put the leg type. (Flying, Hover, Multi-Leg, 2-Leg, Wheeled, Tank, or Water)
- For "descript", put a short description of the part or its action. It should be fine to copy what it says in the game.
- If the part has a pierce effect (carries damage onto other parts), mark this with a @ sign after the number for "power".
The rest are regular stats and should be filled in with numbers!