User:Kimbles: Difference between revisions
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| bgcolor=#BBEEBB | Medarot Navi | | bgcolor=#BBEEBB | Medarot Navi | ||
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| bgcolor=# | | bgcolor=#FFEE88 | Medarot 3? | ||
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| bgcolor=#FFCC99 | Medarot R? | | bgcolor=#FFCC99 | Medarot R? | ||
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{| class="collapsible uncollapsed" width=500 border="1" cellpadding=" | {| class="collapsible uncollapsed" width=500 border="1" cellpadding="4" style="border-collapse:collapse; font-size: 100%; text-align: center;" | ||
|- | |- | ||
! style="background:#449955; color:#FFF;" | '''<big>Parts in Medarot Navi</big>''' | ! style="background:#449955; color:#FFF;" | '''<big>Parts in Medarot Navi</big>''' | ||
|- | |- style="border-top: 1px solid #66BB77;" | ||
| style="background:#449955; color:#FFF;" | | | style="background:#449955; color:#FFF;" | | ||
{| width=100% | {| width=100% cellpadding="5" cellspacing="0" style="border: 1px solid black; border-collapse:collapse;" font-size: 100%; text-align: center;" | ||
|- | |- style="border: 1px solid #66BB77;" | ||
| width=100 style="background:#449955; color:#FFF;" | '''Head''' | | width=100 style="background:#449955; color:#FFF;" | '''Head''' | ||
| style="background:#66BB77; color:#000; text-align:left;" | KBT-01 : '''Missile''' / ミサイル | | style="background:#66BB77; color:#000; text-align:left;" | KBT-01 : '''Missile''' / ミサイル | ||
|- | |- style="border:1px solid #66BB77;" | ||
| colspan=2 style="background:#449955; color:#FFF;" style="border-top:none;"| | | colspan=2 style="background:#449955; color:#FFF;" style="border-top:none;"| | ||
{| width=100% border="1" cellpadding=" | {| width=100% border="1" cellpadding="4" cellspacing="0" style="border-collapse:collapse"; style="font-size: 100%; text-align: center;" | ||
|- | |- style="border:1px solid #66BB77;" | ||
|width=100 style="background:#99DD99; color:#000;" | Gunpowder | |width=100 style="background:#99DD99; color:#000; border: 1px solid #66BB77;" | [[Attribute|<span style="color:black;">Gunpowder</span>]] | ||
| style="background:#CCFFCC; color:#000;" | Armor | | style="background:#CCFFCC; color:#000; border:1px solid #66BB77;" | [[Armor (stat)|<span style="color:black;">Armor</span>]] | ||
| style="background:#CCFFCC; color:#000;" | Success | | style="background:#CCFFCC; color:#000; border:1px solid #66BB77;" | [[Success (stat)|<span style="color:black;">Success</span>]] | ||
| style="background:#CCFFCC; color:#000;" | Power | | style="background:#CCFFCC; color:#000; border:1px solid #66BB77;" | [[Power (stat)|<span style="color:black;">Power</span>]] | ||
| style="background:#CCFFCC; color:#000;" | Uses | | style="background:#CCFFCC; color:#000; border:1px solid #66BB77;" | [[Uses|<span style="color:black;">Uses</span>]] | ||
|- | |- style="border:1px solid #66BB77;" | ||
| style="background:#AAEEAA; color:#000;" | Shoot | | style="background:#AAEEAA; color:#000; border:1px solid #66BB77;" | [[Shoot (skill)|<span style="color:black;">Shoot</span>]] | ||
| style="background:#EEFFEE; color:#000;" | ?? | | style="background:#EEFFEE; color:#000; border:1px solid #66BB77;" | ?? | ||
| style="background:#EEFFEE; color:#000;" | ?? | | style="background:#EEFFEE; color:#000; border:1px solid #66BB77;" | ?? | ||
| style="background:#EEFFEE; color:#000;" | ?? | | style="background:#EEFFEE; color:#000; border:1px solid #66BB77;" | ?? | ||
| style="background:#EEFFEE; color:#000;" | ?? | | style="background:#EEFFEE; color:#000; border:1px solid #66BB77;" | ?? | ||
|- | |- style="border:1px solid #66BB77;" | ||
| style="background:#CCFFCC; color:#000;" | Missile | | style="background:#CCFFCC; color:#000; border:1px solid #66BB77;" | [[Missile|<span style="color:black;">Missile</span>]] | ||
| colspan=4 style="background:#EEFFEE; color:#000;" | Shoots a... Missile! | | colspan=4 style="background:#EEFFEE; color:#000; border:1px solid #66BB77;" | Shoots a... Missile! | ||
|- | |- | ||
|} | |} |
Revision as of 20:19, 27 February 2012
Hi! I'm Kimbles, the admin of this wiki.
If you have any questions or suggestions for the site, you can PM me on Rising Beetle or leave a message on my talk page here. =)
Useful links
Projects/Notes:
Testing stuff
Color coding for lists and templates?
Medarot 1 |
Medarot 2 |
Medarot Navi |
Medarot 3? |
Medarot R? |
Parts in Medarot Navi | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
1 ..... M1 | 1 ..... M2 | 1 ..... Navi |
2 | 2 | 2 |
3 | 3 | 3 |
4 | 4 | 4 |
5 | 5 | 5 |
6 | 6 | 6 |
Navboxes....
Attacks View - Edit |
GB and GBA-era Attacks | ||
---|---|---|
Attacks (List) |
Normal attacks | Rifle / Gatling - Sword / Hammer - Laser / Beam - Missile / Napalm - Press / Break - Anti-Sea / Anti-Air Shock / Vacuum - Time Attack - Count Attack - Ghost - Combination attacks |
Direct attacks | Destroy - Sacrifice - Assassin - Static - Homesick - Countdown | |
Status attacks | Hold / Wave - Fire / Melt - Bug / Virus - Thunder / Freeze - Homesick - Countdown | |
Related topics | Actions - Equip effects - Attributes - Skills - Stats - Critical hits - Pierce effect - Traps |
DS and 3DS-era Attacks | ||
---|---|---|
Added in Medarot DS | Tornado - Slip - Panic - Defense Seal - Evasion Seal - Double Seal - Canceller | |
Added in Medarot 7 | Normal attacks | Heavy Rifle - Mega Gatling - Hyper Beam - Beam Sword - Thunder Shot / Freeze Shot Break Hammer - Flash - Charge Buster |
CF attacks | CF Rifle / CF Gatling - CF Sword / CF Hammer - CF Laser / CF Beam - CF Missile CF Press / CF Break - CF Flash | |
Added in Medarot Dual / Medarot 8 | Hyper Laser - Claw - Deathlock - Charge Blade - Fire Shot - Ghost Shot - Anti-Charge - Recharge Charge Drain - Level Drain - Effect Clear - MF Seal - Microwave |
Battle Mechanics View - Edit | ||
---|---|---|
Stats | Parts | Armor - Uses - Success - Power - Charge - Cooldown - Speed - Mobility - Defense - Scan - Conceal Long Range - Close Range - Action Points - Leg type |
Medals | Attribute - Nature - Medal Stats - Target - Compatibility - Medalias - Medaforce - Medaskill - Leader Skill | |
Skills | Fight (Strike - Reckless) - Shooting (Shoot - Snipe) - Protect - Heal - Set-up - Special - Support - Disrupt - Other | |
Status effects | Bind - Burn - Flux - Stop - Homesick - Countdown - Confuse - Disable - Negative status - Positive status | |
Other aspects | Battle system (Navi - G/AX) - Attacks - Actions - Equip effects - Medachange - Terrain - Rotation - Time limit |