Template:Stats-Navi: Difference between revisions

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(Removed centering.)
(Updated to add support for the Medachange template.)
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<div style="margin: 15px 0px;">
{{#ifeq: {{{medachange|}}} | yes | <div style="margin: 15px 0px 0px;"> | <div style="margin: 15px 0px;">}}
{| class="collapsible collapsed" width=490 border="1" cellpadding="4" style="border-collapse:collapse; font-size: 100%; text-align: center; color:#000;"
{| class="collapsible collapsed" width=490 border="1" cellpadding="4" style="border-collapse:collapse; font-size: 100%; text-align: center; color:#000;"
|-
|-
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| leg-physical    =  
| leg-physical    =  
| leg-ranged      =  
| leg-ranged      =  
| medachange = no
}}
}}
</nowiki></pre>
</nowiki></pre>
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== Instructions ==
== Instructions ==


* For "code" sections, put the model number of the part as it appears in the game. (eg. KBT-03)
* For "code" sections, put the model number of the part as it appears in the game. (eg. KBT-03BH)
* For "name" sections, put the translated Japanese name of the part, rather than any English dub names. (eg. Submachinegun)
* For "name" sections, put the translated Japanese name of the part, rather than any English dub names. (eg. Submachinegun)
* For "name-j" sections, write the original name in Japanese text. (eg. サブマシンガン)
* For "name-j" sections, write the original name in Japanese text. (eg. さぶましんがん )
* For "attribute", put the Medal attribute the part is compatible with. (eg. Shooting)
* For "attribute", put the Medal attribute the part is compatible with. (eg. Speed)
* For "skill", put the skill that the part uses. (eg. Snipe)
* For "skill", put the skill that the part uses. (eg. Snipe)
* For "action", put the action/attack the part performs. (eg. Gatling)
* For "action", put the action/attack the part performs. (eg. Gatling)
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The rest are regular stats and should be filled in with numbers!  
The rest are regular stats and should be filled in with numbers!  
== Medachange ==
If the Medarot has a Medachange, change "medachange = no" to "medachange = yes" and insert the [[Template:Stats-Navi-MC|Navi Medachange stats]] template directly after the "}}".


[[Category:Medarot page templates]]
[[Category:Medarot page templates]]
</noinclude>
</noinclude>

Revision as of 11:37, 9 February 2020

Description

This is the template for Medarot stats in Medarot Navi, for use on Medarot pages.

Other Stat Templates:

Medachange Templates:

To use this template, put the following text in the Medarot Navi section of an article and fill in each section (see below for info). If you don't know what to put for a section, write ???.

{{Stats-Navi
| head-code       = 
| head-name       = 
| head-name-j     = 
| head-attribute  = 
| head-skill      = 
| head-action     = 
| head-descript   = 
| head-armor      = 
| head-success    = 
| head-power      = 
| head-target     = 
| head-range      = 
| head-uses       = 
 
| right-code      = 
| right-name      = 
| right-name-j    = 
| right-attribute = 
| right-skill     = 
| right-action    = 
| right-descript  = 
| right-armor     = 
| right-success   = 
| right-power     = 
| right-target    = 
| right-range     = 
| right-AP        = 

| left-code       = 
| left-name       = 
| left-name-j     = 
| left-attribute  = 
| left-skill      = 
| left-action     = 
| left-descript   = 
| left-armor      = 
| left-success    = 
| left-power      = 
| left-target     = 
| left-range      = 
| left-AP         = 

| leg-code        = 
| leg-name        = 
| leg-name-j      = 
| leg-attribute   = 
| leg-type        = 
| leg-descript    = 
| leg-armor       = 
| leg-speed       = 
| leg-mobility    = 
| leg-defense     = 
| leg-physical    = 
| leg-ranged      = 

| medachange = no
}}

Instructions

  • For "code" sections, put the model number of the part as it appears in the game. (eg. KBT-03BH)
  • For "name" sections, put the translated Japanese name of the part, rather than any English dub names. (eg. Submachinegun)
  • For "name-j" sections, write the original name in Japanese text. (eg. さぶましんがん )
  • For "attribute", put the Medal attribute the part is compatible with. (eg. Speed)
  • For "skill", put the skill that the part uses. (eg. Snipe)
  • For "action", put the action/attack the part performs. (eg. Gatling)
  • For "target", enter what target(s) the action affects (One enemy, One ally, One Medarot, All allies, Equip, or Field).
  • For "leg-type", put the leg type. (Flying, Hover, Multi-leg, Bipedal, Wheeled, Tank, or Aquatic)
  • For "descript", put a short description of the part or its action.
  • If the part has a pierce effect (carries damage onto other parts), add a line for |head-pierce = yes, |right-pierce = yes, or |left-pierce = yes (depending on the part) after the power value.

The rest are regular stats and should be filled in with numbers!

Medachange

If the Medarot has a Medachange, change "medachange = no" to "medachange = yes" and insert the Navi Medachange stats template directly after the "}}".