Press: Difference between revisions

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(Added M2 Medarots that use it.)
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{{Navbox-Attack}}
{{Navbox-Attack}}
[[Category:Actions in Medarot 1]] [[Actions in Medarot 2]] [[Category:Actions in Medarot Navi]]
[[Category:Actions in Medarot 1]] [[Category:Actions in Medarot 2]] [[Category:Actions in Medarot Navi]]

Revision as of 14:52, 23 October 2012

Press (プレス) is an attack present in every Medarot game.

Press is a gravity-based attack that uses strong forces to compress the enemy's parts and cause damage. Mechanics-wise, it works similar to the other gravity-based attack, Break.

Gravity attacks are usually ranged (using the Shoot and Snipe skills) and have the special effect of using twice the part's reported success rate. This can make gravity attacks more accurate, damaging, and likely to be critical, although the exact mechanics vary between each game. (For example, in Medarot 1 the bonus to success only affects the damage caused, and not the accuracy of the attack.)

Similar to optical or gunpowder-based attacks, gravity attacks can be countered by using parts with Negate Gravity. In Medarot 1 (and possibly other games), the damage from Press attacks can only reduced by 3/4, where as Break attacks will be completely negated.

In Medarot 1, 2, R, and 2 Core, parts with the Gravity attribute are compatible with the Bear Medal.

Attacks View - Edit
GB and GBA-era Attacks
Attacks
(List)
Normal attacks Rifle / Gatling - Sword / Hammer - Laser / Beam - Missile / Napalm - Press / Break - Anti-Sea / Anti-Air
Shock / Vacuum - Time Attack - Count Attack - Ghost - Combination attacks
Direct attacks Destroy - Sacrifice - Assassin - Static - Homesick - Countdown
Status attacks Hold / Wave - Fire / Melt - Bug / Virus - Thunder / Freeze - Homesick - Countdown
Related topics Actions - Equip effects - Attributes - Skills - Stats - Critical hits - Pierce effect - Traps