Template:Stats-M2C: Difference between revisions

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| style="background:#BBEEFF; border:1px solid #55AABB;" | [[Power (stat)|<span style="color:black;">Power</span>]]
| style="background:#BBEEFF; border:1px solid #55AABB;" | [[Power (stat)|<span style="color:black;">Power</span>]]
| style="background:#BBEEFF; border:1px solid #55AABB;" | [[Charge (stat)|<span style="color:black;">Charge</span>]]
| style="background:#BBEEFF; border:1px solid #55AABB;" | [[Charge (stat)|<span style="color:black;">Charge</span>]]
| style="background:#BBEEFF; border:1px solid #55AABB;" | [[Cooldown (stat)|<span style="color:black;">Cooldown</span>]]
| style="background:#BBEEFF; border:1px solid #55AABB;" | [[Radiation (stat)|<span style="color:black;">Radiation</span>]]
|-
|-
| style="background:#77CCDD; border:1px solid #55AABB;" | <small>Skill:</small>
| style="background:#77CCDD; border:1px solid #55AABB;" | <small>Skill:</small>
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| style="background:#EEFFFF; border:1px solid #55AABB;" | {{{right-power|}}} {{#ifeq: {{{right-pierce|}}} | yes | [[Image:Pierce-Icon.gif|This action can pierce multiple parts.]]}}  
| style="background:#EEFFFF; border:1px solid #55AABB;" | {{{right-power|}}} {{#ifeq: {{{right-pierce|}}} | yes | [[Image:Pierce-Icon.gif|This action can pierce multiple parts.]]}}  
| style="background:#EEFFFF; border:1px solid #55AABB;" | {{{right-charge|}}}
| style="background:#EEFFFF; border:1px solid #55AABB;" | {{{right-charge|}}}
| style="background:#EEFFFF; border:1px solid #55AABB;" | {{{right-cooldown|}}}
| style="background:#EEFFFF; border:1px solid #55AABB;" | {{{right-radiation|}}}
|-
|-
| style="background:#77CCDD; border:1px solid #55AABB;" | <small>Action:</small>
| style="background:#77CCDD; border:1px solid #55AABB;" | <small>Action:</small>
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| style="background:#BBEEFF; border:1px solid #55AABB;" | [[Power (stat)|<span style="color:black;">Power</span>]]
| style="background:#BBEEFF; border:1px solid #55AABB;" | [[Power (stat)|<span style="color:black;">Power</span>]]
| style="background:#BBEEFF; border:1px solid #55AABB;" | [[Charge (stat)|<span style="color:black;">Charge</span>]]
| style="background:#BBEEFF; border:1px solid #55AABB;" | [[Charge (stat)|<span style="color:black;">Charge</span>]]
| style="background:#BBEEFF; border:1px solid #55AABB;" | [[Cooldown (stat)|<span style="color:black;">Cooldown</span>]]
| style="background:#BBEEFF; border:1px solid #55AABB;" | [[Radiation (stat)|<span style="color:black;">Radiation</span>]]
|-
|-
| style="background:#77CCDD; border:1px solid #55AABB;" | <small>Skill:</small>
| style="background:#77CCDD; border:1px solid #55AABB;" | <small>Skill:</small>
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| style="background:#EEFFFF; border:1px solid #55AABB;" | {{{left-power|}}} {{#ifeq: {{{left-pierce|}}} | yes | [[Image:Pierce-Icon.gif|This action can pierce multiple parts.]]}}  
| style="background:#EEFFFF; border:1px solid #55AABB;" | {{{left-power|}}} {{#ifeq: {{{left-pierce|}}} | yes | [[Image:Pierce-Icon.gif|This action can pierce multiple parts.]]}}  
| style="background:#EEFFFF; border:1px solid #55AABB;" | {{{left-charge|}}}
| style="background:#EEFFFF; border:1px solid #55AABB;" | {{{left-charge|}}}
| style="background:#EEFFFF; border:1px solid #55AABB;" | {{{left-cooldown|}}}
| style="background:#EEFFFF; border:1px solid #55AABB;" | {{{left-radiation|}}}
|-
|-
| style="background:#77CCDD; border:1px solid #55AABB;" | <small>Action:</small>
| style="background:#77CCDD; border:1px solid #55AABB;" | <small>Action:</small>
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|-
|-
| style="background:#BBEEFF; border:1px solid #55AABB;" | [[Armor (stat)|<span style="color:black;">Armor</span>]]
| style="background:#BBEEFF; border:1px solid #55AABB;" | [[Armor (stat)|<span style="color:black;">Armor</span>]]
| style="background:#BBEEFF; border:1px solid #55AABB;" | [[Speed (stat)|<span style="color:black;">Speed</span>]]
| style="background:#BBEEFF; border:1px solid #55AABB;" | [[Propulsion (stat)|<span style="color:black;">Propulsion</span>]]
| style="background:#BBEEFF; border:1px solid #55AABB;" | [[Mobility (stat)|<span style="color:black;">Mobility</span>]]
| style="background:#BBEEFF; border:1px solid #55AABB;" | [[Evasion (stat)|<span style="color:black;">Evasion</span>]]
| style="background:#BBEEFF; border:1px solid #55AABB;" | [[Physical (stat)|<span style="color:black;">Fighting</span>]]
| style="background:#BBEEFF; border:1px solid #55AABB;" | [[Defense (stat)|<span style="color:black;">Defense</span>]]
| style="background:#BBEEFF; border:1px solid #55AABB;" | [[Ranged (stat)|<span style="color:black;">Shooting</span>]]
| style="background:#BBEEFF; border:1px solid #55AABB;" | [[Proximity (stat)|<span style="color:black;">Proximity</span>]]
| style="background:#BBEEFF; border:1px solid #55AABB;" | [[Scan (stat)|<span style="color:black;">Scan</span>]]
| style="background:#BBEEFF; border:1px solid #55AABB;" | [[Remoteness (stat)|<span style="color:black;">Remoteness</span>]]
| style="background:#BBEEFF; border:1px solid #55AABB;" | [[Conceal (stat)|<span style="color:black;">Conceal</span>]]
|-
|-
| style="background:#EEFFFF; border:1px solid #55AABB;" | {{{leg-armor|}}}
| style="background:#EEFFFF; border:1px solid #55AABB;" | {{{leg-armor|}}}
| style="background:#EEFFFF; border:1px solid #55AABB;" | {{{leg-speed|}}}
| style="background:#EEFFFF; border:1px solid #55AABB;" | {{{leg-propulsion|}}}
| style="background:#EEFFFF; border:1px solid #55AABB;" | {{{leg-evasion|}}}
| style="background:#EEFFFF; border:1px solid #55AABB;" | {{{leg-evasion|}}}
| style="background:#EEFFFF; border:1px solid #55AABB;" | {{{leg-defense|}}}
| style="background:#EEFFFF; border:1px solid #55AABB;" | {{{leg-defense|}}}
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== Description ==
== Description ==


This is the template for Medarot stats in [[Medarot 2 CORE]], for use on Medarot pages.
This is the template for Medarot stats in [[Medarot 2 Core]], for use on Medarot pages.


{{Stat template links}}
{{Stat template links}}


To use this template, put the following text in the Medarot 2 CORE section of an article and fill in each section (see below for info). If you don't know what to put for a section, write ???.
To use this template, put the following text in the Medarot 2 Core section of an article and fill in each section (see below for info). If you don't know what to put for a section, write ???.


<pre><nowiki>
<pre><nowiki>
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| right-power    =  
| right-power    =  
| right-charge    =  
| right-charge    =  
| right-cooldown  =  
| right-radiation =  


| left-code      =  
| left-code      =  
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| left-power      =  
| left-power      =  
| left-charge    =  
| left-charge    =  
| left-cooldown  =  
| left-radiation  =  


| leg-code        =  
| leg-code        =  
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| leg-descript    =  
| leg-descript    =  
| leg-armor      =  
| leg-armor      =  
| leg-speed      =  
| leg-propulsion  =  
| leg-evasion    =  
| leg-evasion    =  
| leg-defense    =  
| leg-defense    =  

Latest revision as of 19:26, 18 May 2025

Description[edit]

This is the template for Medarot stats in Medarot 2 Core, for use on Medarot pages.

Other Stat Templates:

Medachange Templates:

To use this template, put the following text in the Medarot 2 Core section of an article and fill in each section (see below for info). If you don't know what to put for a section, write ???.

{{Stats-M2C
| head-code       = 
| head-name       = 
| head-name-j     =
| head-attribute  = 
| head-skill      = 
| head-action     = 
| head-descript   = 
| head-armor      = 
| head-success    = 
| head-power      = 
| head-uses       = 
 
| right-code      = 
| right-name      = 
| right-name-j    = 
| right-attribute = 
| right-skill     = 
| right-action    = 
| right-descript  = 
| right-armor     = 
| right-success   = 
| right-power     = 
| right-charge    = 
| right-radiation = 

| left-code       = 
| left-name       = 
| left-name-j     = 
| left-attribute  = 
| left-skill      = 
| left-action     = 
| left-descript   = 
| left-armor      = 
| left-success    = 
| left-power      = 
| left-charge     = 
| left-radiation  = 

| leg-code        = 
| leg-name        = 
| leg-name-j      = 
| leg-attribute   = 
| leg-type        = 
| leg-descript    = 
| leg-armor       = 
| leg-propulsion  = 
| leg-evasion     = 
| leg-defense     = 
| leg-proximity   = 
| leg-remoteness  = 
}}

Instructions[edit]

  • For "code" sections, put the model number of the part as it appears in the game. (eg. KBT-03)
  • For "name" sections, put the translated Japanese name of the part, rather than any English dub names. (eg. Submachinegun)
  • For "name-j" sections, write the original name in Japanese text. (eg. サブマシンガン)
  • For "attribute", put the Medal attribute the part is compatible with. (eg. Shooting)
  • For "skill", put the skill that the part uses. (eg. Snipe)
  • For "action", put the action/attack the part performs. (eg. Gatling)
  • For "leg-type", put the leg type. (Flying, Hover, Multi-leg, Bipedal, Wheeled, Tank, or Aquatic)
  • For "descript", put a short description of the part or its action.
  • If the part has a pierce effect (carries damage onto other parts), add a line for |head-pierce = yes, |right-pierce = yes, or |left-pierce = yes (depending on the part) after the power value.

The rest are regular stats and should be filled in with numbers!