Traps: Difference between revisions

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In every game, there is a trap. A trap usually has a Defend or Set-Up Skill. Traps are different in [[Medarot G]] and [[Medabots AX]], where it is a [[Status Effects|status effect]]. It usually has a Defense or Set-up Skill.
'''Traps''' are a mechanic present in every Medarot game.


==Traps in medaparts and medachange drive==
== Offensive traps ==
'''Shooting Trap''' (射撃トラップ)-Damages medarots using parts/medachange drives with a [[Firing]] or [[Sniping]] skill. Very fatal to KBT-Types. Main trap of female medarots.
* [[Shoot Trap]] (射撃トラップ) - Damages enemy Medarots using attacks with the [[Shoot]] or [[Snipe]] skill.


'''Grapple Trap''' (格闘トラップ)-Damages medarots using parts/medachange drives with a [[Striking]] or [[Berserking]] skill. Very fatal to KWG-Types. Main trap of male medarots.
* [[Fight Trap]] (格闘トラップ) - Damages enemy Medarots using attacks with the [[Strike]] or [[Berserk]] skill.


'''First Aid''' (ファーストエイド)-Restores broken parts of allies. Only restores 1 armor.
* [[Cross Attack|Cross Attack Set]] (クロス攻撃セット) - The first step of a 2-step attack. Requires "Cross Attack Fire" to do damage.


'''Force Plant''' (フォースプラント)-Become immune to [[Laser]] and [[Beam]] attacks. Also prevents loss of Medaforce when in medachange (power) form.
== Support traps ==
Also known as Plants.


'''Search Clear''' (索敵クリア)-Erases an enemy's [[scout]].
* [[First Aid]] (ファーストエイド) - Revives 1 broken part on an ally Medarot. Only restores 1 HP.


'''Conceal Clear''' (隠蔽クリア)-Erases an enemy's [[conceal]].
* [[Force Plant]] (フォースプラント) - Partially charges an ally Medarot's [[Medaforce]] power.


'''Single-engine Clear''' (単発クリア)-Erases an enemy's [[forcedrain]].
* [[Scan Clear]] (索敵クリア) - Removes the effects of [[Scan]] from the enemy, and prevents them from using it as long as the trap exists.


'''Attack Clear''' (攻撃クリア)-Erases an enemy's attack. However, it doesn't work on [[Destroy]], [[Assasin]], [[Time Attack]] and [[Sacrifice]] attacks.
* [[Conceal Clear]] (隠蔽クリア) - Removes the effects of [[Conceal]] from the enemy, and prevents them from using it as long as the trap exists.


'''Cross Attack/Team Attack Set''' (クロス攻撃セット)-A powerful attack whose damage and success rate increase by reinforcing. A main attack of [[Antacker]] and [[Antoldier]] combined.
* [[Shot Clear]] (単発クリア) - Completely blocks the enemy's next attack.


'''Trap Clear''' (トラップクリア)-Removes a trap set by the enemy.
* [[Trap Clear]] (トラップクリア) - Removes any traps set by the enemy, and prevents them from being placed as long as the trap exists.


==Traps that consume Medaforce==
{{Navbox-Attack}}
 
'''Anti-Attack Trap''' (攻撃トラップ)-Damages an attacking medarot.
[[Category:Game Mechanics]]

Latest revision as of 11:52, 20 November 2023

Traps are a mechanic present in every Medarot game.

Offensive traps[edit]

  • Shoot Trap (射撃トラップ) - Damages enemy Medarots using attacks with the Shoot or Snipe skill.
  • Cross Attack Set (クロス攻撃セット) - The first step of a 2-step attack. Requires "Cross Attack Fire" to do damage.

Support traps[edit]

Also known as Plants.

  • First Aid (ファーストエイド) - Revives 1 broken part on an ally Medarot. Only restores 1 HP.
  • Scan Clear (索敵クリア) - Removes the effects of Scan from the enemy, and prevents them from using it as long as the trap exists.
  • Conceal Clear (隠蔽クリア) - Removes the effects of Conceal from the enemy, and prevents them from using it as long as the trap exists.
  • Shot Clear (単発クリア) - Completely blocks the enemy's next attack.
  • Trap Clear (トラップクリア) - Removes any traps set by the enemy, and prevents them from being placed as long as the trap exists.
Attacks View - Edit
GB and GBA-era Attacks
Attacks
(List)
Normal attacks Rifle / Gatling - Sword / Hammer - Laser / Beam - Missile / Napalm - Press / Break - Anti-Sea / Anti-Air
Shock / Vacuum - Time Attack - Count Attack - Ghost - Combination attacks
Direct attacks Destroy - Sacrifice - Assassin - Static - Homesick - Countdown
Status attacks Hold / Wave - Fire / Melt - Bug / Virus - Thunder / Freeze - Homesick - Countdown
Related topics Actions - Equip effects - Attributes - Skills - Stats - Critical hits - Pierce effect - Traps