Traps: Difference between revisions
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'''Traps''' are a mechanic present in every Medarot game. | |||
== | == Offensive traps == | ||
* [[Shoot Trap]] (射撃トラップ) - Damages enemy Medarots using attacks with the [[Shoot]] or [[Snipe]] skill. | |||
* [[Fight Trap]] (格闘トラップ) - Damages enemy Medarots using attacks with the [[Strike]] or [[Berserk]] skill. | |||
* [[Cross Attack|Cross Attack Set]] (クロス攻撃セット) - The first step of a 2-step attack. Requires "Cross Attack Fire" to do damage. | |||
== Support traps == | |||
Also known as Plants. | |||
* [[First Aid]] (ファーストエイド) - Revives 1 broken part on an ally Medarot. Only restores 1 HP. | |||
* [[Force Plant]] (フォースプラント) - Partially charges an ally Medarot's [[Medaforce]] power. | |||
* [[Scan Clear]] (索敵クリア) - Removes the effects of [[Scan]] from the enemy, and prevents them from using it as long as the trap exists. | |||
* [[Conceal Clear]] (隠蔽クリア) - Removes the effects of [[Conceal]] from the enemy, and prevents them from using it as long as the trap exists. | |||
* [[Shot Clear]] (単発クリア) - Completely blocks the enemy's next attack. | |||
* [[Trap Clear]] (トラップクリア) - Removes any traps set by the enemy, and prevents them from being placed as long as the trap exists. | |||
{{Navbox-Attack}} | |||
Latest revision as of 11:52, 20 November 2023
Traps are a mechanic present in every Medarot game.
Offensive traps[edit]
- Shoot Trap (射撃トラップ) - Damages enemy Medarots using attacks with the Shoot or Snipe skill.
- Fight Trap (格闘トラップ) - Damages enemy Medarots using attacks with the Strike or Berserk skill.
- Cross Attack Set (クロス攻撃セット) - The first step of a 2-step attack. Requires "Cross Attack Fire" to do damage.
Support traps[edit]
Also known as Plants.
- First Aid (ファーストエイド) - Revives 1 broken part on an ally Medarot. Only restores 1 HP.
- Force Plant (フォースプラント) - Partially charges an ally Medarot's Medaforce power.
- Scan Clear (索敵クリア) - Removes the effects of Scan from the enemy, and prevents them from using it as long as the trap exists.
- Conceal Clear (隠蔽クリア) - Removes the effects of Conceal from the enemy, and prevents them from using it as long as the trap exists.
- Shot Clear (単発クリア) - Completely blocks the enemy's next attack.
- Trap Clear (トラップクリア) - Removes any traps set by the enemy, and prevents them from being placed as long as the trap exists.
Attacks View - Edit |
GB and GBA-era Attacks | ||
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Attacks (List) |
Normal attacks | Rifle / Gatling - Sword / Hammer - Laser / Beam - Missile / Napalm - Press / Break - Anti-Sea / Anti-Air Shock / Vacuum - Time Attack - Count Attack - Ghost - Combination attacks |
Direct attacks | Destroy - Sacrifice - Assassin - Static - Homesick - Countdown | |
Status attacks | Hold / Wave - Fire / Melt - Bug / Virus - Thunder / Freeze - Homesick - Countdown | |
Related topics | Actions - Equip effects - Attributes - Skills - Stats - Critical hits - Pierce effect - Traps |
DS and 3DS-era Attacks | ||
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Added in Medarot DS | Tornado - Slip - Panic - Defense Seal - Evasion Seal - Double Seal - Canceller | |
Added in Medarot 7 | Normal attacks | Heavy Rifle - Mega Gatling - Hyper Beam - Beam Sword - Thunder Shot / Freeze Shot Break Hammer - Flash - Charge Buster |
CF attacks | CF Rifle / CF Gatling - CF Sword / CF Hammer - CF Laser / CF Beam - CF Missile CF Press / CF Break - CF Flash | |
Added in Medarot Dual / Medarot 8 | Hyper Laser - Claw - Deathlock - Charge Blade - Fire Shot - Ghost Shot - Anti-Charge - Recharge Charge Drain - Level Drain - Effect Clear - MF Seal - Microwave |