Part type: Difference between revisions
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* '''Melee''' - Deals physical damage at close range to enemy | * '''Melee''' - Deals physical damage at close range to enemy medarots. | ||
[[Image:Melee Icon.png|40px]] | [[Image:Melee Icon.png|40px]] | ||
* '''Shooting''' - Deals ranged damage to enemy | * '''Shooting''' - Deals ranged damage to enemy medarots. | ||
[[Image:Range Icon.png|40px]] | [[Image:Range Icon.png|40px]] | ||
* '''Defense''' - Protect | * '''Defense''' - Protect yourself and/or allied medarots. | ||
[[Image:Defence Icon.png|40px]] | [[Image:Defence Icon.png|40px]] | ||
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* ''' | * '''Set-up''' - Set traps or plants. | ||
[[Image:Utility Icon.png|40px]] | [[Image:Utility Icon.png|40px]] | ||
[[Category:Game mechanics]] | [[Category:Game mechanics]] |
Latest revision as of 20:53, 9 November 2021
The Part type is a stat found on Head, Righ Arm and Left Arm parts in the Medarot video games. It refers to the style of Action that the part uses. the leg part also has the type stats, but they are different from those seen in the head, right arm and left arm parts, so the leg type is addressed separately from the other parts.
Type[edit]
There are six Part types:
- Melee - Deals physical damage at close range to enemy medarots.
- Shooting - Deals ranged damage to enemy medarots.
- Defense - Protect yourself and/or allied medarots.
- Healing - Give self-support to medabot.
- Support - Repair damaged and/or destroyed parts of allied medabots.
- Set-up - Set traps or plants.