Part type: Difference between revisions

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* '''Melee'''
* '''Melee''' - Deals physical damage at close range to enemy medabots.
[[Image:Melee Icon.png|40px]]
[[Image:Melee Icon.png|40px]]




* '''Shooting'''
* '''Shooting''' - Deals ranged damage to enemy medabots.
[[Image:Range Icon.png|40px]]
[[Image:Range Icon.png|40px]]




* '''Defense'''
* '''Defense''' - Protect the medabot.
[[Image:Defence Icon.png|40px]]
[[Image:Defence Icon.png|40px]]




* '''Healing'''
* '''Healing''' - Give self-support to medabot.
[[Image:Heal Icon.png|40px]]
[[Image:Heal Icon.png|40px]]




* '''Support'''
* '''Support''' - Repair damaged and/or destroyed parts of allied medabots.
[[Image:Assist Icon.png|40px]]
[[Image:Assist Icon.png|40px]]




* '''Plant/Trap'''
* '''Plant/Trap'''  
[[Image:Utility Icon.png|40px]]
[[Image:Utility Icon.png|40px]]




[[Category:Game mechanics]]
[[Category:Game mechanics]]

Revision as of 19:00, 3 November 2021

The Part type is a stat found on Head, Righ Arm and Left Arm parts in the Medarot video games. It refers to the style of Action that the part uses. the leg part also has the type stats, but they are different from those seen in the head, right arm and left arm parts, so the leg type is addressed separately from the other parts.

Type

There are six Part types:


  • Melee - Deals physical damage at close range to enemy medabots.


  • Shooting - Deals ranged damage to enemy medabots.


  • Defense - Protect the medabot.


  • Healing - Give self-support to medabot.


  • Support - Repair damaged and/or destroyed parts of allied medabots.


  • Plant/Trap