Part type: Difference between revisions
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==Type== | ==Type== | ||
There are | There are six Part types: | ||
* '''Melee''' | |||
[[Image:Melee Icon.png|40px]] | |||
* '''Shooting''' | |||
[[Image:Range Icon.png|40px]] | |||
* '''Defense''' | |||
[[Image:Defence Icon.png|40px]] | |||
* '''Healing''' | |||
[[Image:Heal Icon.png|40px]] | |||
* '''Support''' | |||
[[Image:Assist Icon.png|40px]] | |||
* '''Plant/Trap''' | |||
[[Image:Utility Icon.png|40px]] | |||
[[Category:Game mechanics]] | [[Category:Game mechanics]] |
Revision as of 14:15, 3 November 2021
The Part type is a stat found on Head, Righ Arm and Left Arm parts in the Medarot video games. It refers to the style of Action that the part uses. the leg part also has the type stats, but they are different from those seen in the head, right arm and left arm parts, so the leg type is addressed separately from the other parts.
Type
There are six Part types:
- Melee
- Shooting
- Defense
- Healing
- Support
- Plant/Trap