Editing King Pharaoh
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== Description == | == Description == | ||
King Pharaoh is a Medarot with the rather vague design motif of "ancient Egypt". Its head and leg parts evoke the [ | King Pharaoh is a Medarot with the rather vague design motif of "ancient Egypt". Its head and leg parts evoke the [http://en.wikipedia.org/wiki/Great_Sphinx_of_Giza Sphinx], and its body is decorated with hieroglyph-like symbols. It can fire powerful black hole-type gravity attacks from its arms. | ||
== In the games == | == In the games == | ||
King Pharaoh is a tank-type Medarot with a [[Napalm]] attack on its head and [[Press]] attacks on both arms. In [[Medarot DS]], its head part had its name changed to [ | King Pharaoh is a tank-type Medarot with a [[Napalm]] attack on its head and [[Press]] attacks on both arms. In [[Medarot DS]], its head part had its name changed to [http://en.wikipedia.org/wiki/Simoom Simoon] (シムーン) and the attack was changed to [[Tornado]]. | ||
In Medarot 1, 2, and R, its arms use physical skills ([[Strike (skill)|Strike]] and [[Berserk (skill)|Berserk]]), which is unusual for gravity-based attacks. From [[Medarot 2 Core]] onwards, they were changed to use [[Shoot (skill)|Shoot]] and [[Snipe (skill)|Snipe]] instead. In [[Medarot 8]], its arms use [[Break Hammer]], a physical gravity-based attack. | In Medarot 1, 2, and R, its arms use physical skills ([[Strike (skill)|Strike]] and [[Berserk (skill)|Berserk]]), which is unusual for gravity-based attacks. From [[Medarot 2 Core]] onwards, they were changed to use [[Shoot (skill)|Shoot]] and [[Snipe (skill)|Snipe]] instead. In [[Medarot 8]], its arms use [[Break Hammer]], a physical gravity-based attack. |