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| '''Fire''' (<span style="cursor: help;" title="Faiyaa">ファイヤー</span> or <span style="cursor: help;" title="Faia">ファイア</span>) is a [[status effect]]-causing [[attack]] present in every Medarot game. Gameplay-wise, it functions exactly the same as [[Melt]]. | | '''Fire''' (ファイヤー) is a status-causing attack starting from [[Medarot 1]]. |
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| Fire attacks involve burning the target with flames or very high temperatures. It causes the [[Burn]] status effect, which makes the target take continuous damage for a period of time, similar to how poison works in other games. Like other status-causing attacks, Fire is usually a [[physical attack]] that uses the [[Strike]] or [[Berserk]] skills.
| | ==Description== |
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| Compared to Melt, parts that use Fire are generally more [[Success (stat)|accurate]] but have less [[Power (stat)|power]].
| | Fire is an attack that burns an enemy. It can cause a Continual [[Status Effects|Status Effect]], where damage is taken every second/turn. It is usually weak, but some can be powerful. |
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| In Medarot 1, 2, and R, Fire attacks only have a moderate chance of causing the Burn status, which can last for several turns. In Medarot 3 onwards, it causes Burn every time it hits but the effect lasts for a much shorter period of time.
| | If Fire is a [[Striking]] or [[Berserking]] part a claw/knuckle of fire is struck at the enemy up close. But if Fire is a [[Firing]] or [[Sniping]] part a fire ball is shot from the user's part and burns the enemy. |
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| {{Navbox-Attack}}
| | Fire is never used by Sea Medarots when whole due to fire being weak against water. |
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| | ==See also== |
| | *[[Melt]] |
| | *[[Phoenix Medal]] |
| | [[Category:Attacks]] |