Editing Burn (status effect)
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'''Burn''' ({{r|継続|Keizoku}}, lit. "continual"), or '''Flow''' in the English game releases, is a negative [[status effect]] found in every Medarot game up to [[Medarot DS]]. | '''Burn''' ({{r|継続|Keizoku}}, lit. "continual"), or '''Flow''' in the English game releases, is a negative [[status effect]] found in every Medarot game up to [[Medarot DS]]. | ||
The Burn status can be inflicted by the [[Fire]] or [[Melt]] attacks, or from the effects of certain [[Medaforce]]s. It causes the Medarot to take damage at set intervals (similar to poison in other games) until the status effect is cured or the battle ends. | The Burn status can be inflicted by the [[Fire]] or [[Melt]] attacks, or from the effects of certain [[Medaforce]]s. It causes the Medarot to take damage at set intervals (similar to poison in other games) until the status effect is cured or the battle ends. | ||
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The amount of Burn damage inflicted at each interval depends on the [[power (stat|power]] of the attack that inflicted it. Parts cannot be destroyed from Burn damage, but it can reduce all of a Medarot's parts to 1 HP, making them an easy target for [[pierce|piercing]] attacks. | The amount of Burn damage inflicted at each interval depends on the [[power (stat|power]] of the attack that inflicted it. Parts cannot be destroyed from Burn damage, but it can reduce all of a Medarot's parts to 1 HP, making them an easy target for [[pierce|piercing]] attacks. | ||
[[Category:Status effects]] | |||