Editing Burn (status effect)

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'''Burn''' ({{r|継続|Keizoku}}, lit. "continual"), or '''Flow''' in the English game releases, is a negative [[status effect]] found in every Medarot game up to [[Medarot DS]].
'''Burn''' ({{r|継続|Keizoku}}, lit. "continual"), or '''Flow''' in the English game releases, is a negative [[status effect]] found in every Medarot game up to [[Medarot DS]].
== Effects ==


The Burn status can be inflicted by the [[Fire]] or [[Melt]] attacks, or from the effects of certain [[Medaforce]]s. It causes the Medarot to take damage at set intervals (similar to poison in other games) until the status effect is cured or the battle ends.  
The Burn status can be inflicted by the [[Fire]] or [[Melt]] attacks, or from the effects of certain [[Medaforce]]s. It causes the Medarot to take damage at set intervals (similar to poison in other games) until the status effect is cured or the battle ends.  
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The amount of Burn damage inflicted at each interval depends on the [[power (stat|power]] of the attack that inflicted it. Parts cannot be destroyed from Burn damage, but it can reduce all of a Medarot's parts to 1 HP, making them an easy target for [[pierce|piercing]] attacks.
The amount of Burn damage inflicted at each interval depends on the [[power (stat|power]] of the attack that inflicted it. Parts cannot be destroyed from Burn damage, but it can reduce all of a Medarot's parts to 1 HP, making them an easy target for [[pierce|piercing]] attacks.


== Medarot 7 onwards ==
[[Category:Status effects]]
 
In [[Medarot 7]] and later games, the Burn status was replaced with individual status effects for Fire (ファイア) and Melt (メルト), inflicted by their respective attacks.
 
The Fire status does damage at the end of the Medarot's cooldown phase (after attacking), while the Melt status causes damage at the end of their charge phase (before attacking).
 
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