Editing Anti-Air

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In the GBC and GBA games, Anti-Air is considered an attack by itself. The attack has high accuracy and power when used against flying Medarots, but behaves normally otherwise. Usually the parts with Anti-Air have very low power and armor, making them very situational.
In the GBC and GBA games, Anti-Air is considered an attack by itself. The attack has high accuracy and power when used against flying Medarots, but behaves normally otherwise. Usually the parts with Anti-Air have very low power and armor, making them very situational.


In Medarot 3, 4, 5 and Navi, Anti-Air attacks use the [[Protect]] skill instead, most likely to balance for the [[Medals]] that can't use attacking skills. In [[Medarot 2 Core]], [[Shingata Medarot]] and [[Medarot DS]], they reverted back to using Shoot and Snipe. (In 2 Core and Shingata, they also set off [[Shoot Trap]]s.)
In Medarot 3, 4, 5 and Navi, Anti-Air attacks use the [[Protect]] skill instead, most likely to balance for the [[Medals]] that can't use attacking skills. In [[Medarot 2 Core]], [[Shingata Medarot]] and [[Medarot DS]], they reverted back to using Shoot and Snipe. (In 2 Core and Shingata, they also set off [[Shooting Trap]]s.)


{{Navbox Attack}}
{{Navbox Attack}}
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