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| * '''A''' - Decides the attribute. There are 28 of these (00-1B), but some are for special medals and aren't used on parts. (By changing this, you could edit a part to be compatible with the cat and ? medals.) | | * '''A''' - Decides the attribute. There are 28 of these (00-1B), but some are for special medals and aren't used on parts. (By changing this, you could edit a part to be compatible with the cat and ? medals.) |
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| * '''B''' - Decides the action effect as well as the part's description. These range from 00-37 for heads and arms. (Full list below) | | * '''B''' - Decides the action effect as well as the part's description. These range from 00-37 for heads and arms, and 3D-43 for legs. (Full list below) |
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| * '''C''' - This decides the armor value. The maximum is 255 (FF). | | * '''C''' - This decides the armor value. The maximum is 255 (FF). |
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| '''''That's it!''''' | | '''''That's it!''''' |
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| == Action list ==
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| This is a full list of actions and the descriptions associated with them. Although the game shows descriptions for every part, some descriptions are used for more than one attack, and actual attack names are only shown when the part is used in-battle.
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| The "Hex" column here refers to the value for "B" on head and arm parts above. The attack name (for attacking actions) is decided by the value for "P", regardless of which attack is actually being done. The names for non-attacking actions on this list are just the standard names used on this wiki, which mostly come from the later games.
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| {| class="wikitable collapsible collapsed" style="text-align:center;" width=450
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| ! colspan=3 | Action list
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| |-
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| ! Hex
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| ! Action(s)
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| ! Description shown
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| |-
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| | 00
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| | [[Sword]], [[Hammer]] <br>[[Rifle]], [[Ghost]]
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| | rowspan=2 | クセがなく つかいやすい
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| |-
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| | 01
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| | [[Gatling]]
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| |-
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| | 02
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| | [[Laser]] *
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| | rowspan=2 | とても いリょくが たかい
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| |-
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| | 03
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| | [[Beam]]
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| |-
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| | 04
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| | [[Missile]]
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| | rowspan=2 | ばくふうで ついかダメージをあたえる
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| |-
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| | 05
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| | [[Napalm]]
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| |-
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| | 06
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| | [[Break]]
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| | rowspan=2 | ぼうぎょしないと だいダメージ
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| |-
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| | 07
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| | [[Press]]
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| |-
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| | 08
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| | [[Fighting Trap]]
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| | 「なぐる」「がむしゃら」に ダメージ
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| |-
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| | 09
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| | [[Shooting Trap]]
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| | 「うつ」「ねらいうち」に ダメージ
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| |-
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| | 0A
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| | [[Bug]]
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| | rowspan=2 | こうどうの せいこうリつを さげる
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| |-
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| | 0B
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| | [[Virus]]
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| |-
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| | 0C
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| | [[Thunder]]
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| | rowspan=2 | あいてのうごきを ストップさせる
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| |-
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| | 0D
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| | [[Freeze]]
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| |-
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| | 0E
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| | [[Hold]]
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| | rowspan=2 | いどうスピードを おそくする
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| |-
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| | 0F
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| | [[Wave]]
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| |-
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| | 10
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| | [[Fire]]
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| | rowspan=2 | いどうちゅうも ダメージをあたえる
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| |-
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| | 11
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| | [[Melt]]
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| |-
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| | 12
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| | [[Trap Cancel]]
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| | 「トラップ」をはかいする
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| |-
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| | 13
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| | [[Flux Cancel]]
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| | 「バグ」「ウィルス」のかいじょ
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| |-
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| | 14
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| | [[Stop Cancel]]
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| | 「サンダー」「アイス」のかいじょ
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| |-
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| | 15
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| | [[Bind Cancel]]
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| | 「ホールド」「ウェーブ」のかいじょ
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| |-
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| | 16
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| | [[Burn cancel]]
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| | 「メルト」「ファイヤー」のかいじょ
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| |-
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| | 17
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| | [[Status Cancel]]
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| | すべてのしょうじょうをかいじょ
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| |-
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| | 18
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| | [[Negate Optical]]
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| | 「レーザー」「ビーム」をブロック
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| |-
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| | 19
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| | [[Negate Gunpowder]]
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| | 「ミサイル」「ナパーム」をブロック
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| |-
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| | 1A
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| | [[Negate Gravity]]
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| | 「ブレイク」「プレス」をブロック
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| |-
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| | 1B
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| | (Not used) **
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| | とくしゅこうげきをブロック
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| |-
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| | 1C
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| | [[Defend]]
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| | なかまのメダロットを えんごする
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| |-
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| | 1D
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| | [[Perfect Defense]]
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| | かんぜんに こうげきをブロック
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| |-
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| | 1E
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| | [[Lesser Defense]]
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| | よわいこうげきを かんぜんにブロック
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| |-
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| | 20
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| | [[Repair]]
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| | ダメージをうけたパーツを かいふく
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| |-
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| | 22
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| | [[Revive]]
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| | きのうていしパーツを ふっかつさせる
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| |-
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| | 23
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| | [[Anti-Air]]
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| | ひこうメダロットに つよくなる
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| |-
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| | 26
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| | [[Anti-Sea]]
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| | せんすいメダロットに つよくなる
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| |-
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| | 28
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| | [[Scan]]
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| | こうげきが あたリやすくなる
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| |-
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| | 29
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| | [[Conceal]]
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| | こうげきを よけやすくなる
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| |-
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| | 2A
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| | [[Scan Clear]]
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| | ぜんぶのこうげきを あたリにくくする
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| |-
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| | 2D
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| | [[Boost Charge]]
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| | いどうスピードが はやくなる
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| |-
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| | 2E
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| | [[Instant Charge]]
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| | じゅんびじかんを ゼロにする
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| |-
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| | 37
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| | [[Transform]]
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| | べつのパーツに ヘんしんする
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| |-
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| |}
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| Actions 1F, 21, 24, 25, 27, 2B, 2C, and 2F-36 aren't used, and their associated descriptions are blank.
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| ''*'' [[Samurai]]'s beam swords use action 02 (Laser), but the attack name is set to "Beam". This actually makes a slight difference, because Beam attacks can be completely blocked by Negate Optical, but Laser attacks can only have their damage reduced by 3/4. (Basically, it's slightly weaker than it claims to be.)
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| ''**'' Action 1B isn't used by any parts in the game, but it's associated with the only unused part description. Based on the description and its placement on the list, it was probably meant to be a "Negate All" action, and maybe removed because it made the other Negate actions obsolete.
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