Editing Tri-Ptera

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| leftpart    = Absorb Metal
| leftpart    = Absorb Metal
| leftpart-j  = アブソーブメタル
| leftpart-j  = アブソーブメタル
| leftpart-r  = Abusoobumetaru
| leftpart-r  = Abusoubumetaru
| legpart    = Solid Metal
| legpart    = Solid Metal
| legpart-j  = ソリッドメタル
| legpart-j  = ソリッドメタル
Line 23: Line 23:
}}
}}


'''Tri-Ptera''' (トリプテラ) is a pteranodon-type [[Medarot]] that only appears in [[Medarot Navi]]. An avian reptile (but ''not'' a dinosaur) of the late Cretaceous period.
'''Tri-Ptera''' (トリプテラ) is a pteranodon-type [[Medarot]] that first appeared in [[Medarot Navi]]. An avian reptile (but ''not'' a dinosaur) of the late Cretaceous period.


== Description ==
== Description ==
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In addition, Tri-Ptera, Di-Tyranno and Quar-Brachio may reference the Select Corps' [[Air-Ptera]], [[Attack-Tyranno]] and [[Land-Brachio]], respectively.
In addition, Tri-Ptera, Di-Tyranno and Quar-Brachio may reference the Select Corps' [[Air-Ptera]], [[Attack-Tyranno]] and [[Land-Brachio]], respectively.
{{Stats-Navi
| head-code      = WGD-01NF
| head-name      = Hard Metal
| head-name-j    = ハードメタル
| head-attribute  = Cancel
| head-skill      = Special
| head-action    = Enemy Detection
| head-descript  = Passively boosts the Power and Accuracy of other attacks.
| head-armor      = 65
| head-success    = 19
| head-power      = 12
| head-target    = Equip
| head-range      = 0~0
| head-uses      = 2
| right-code      = WGD-02NF
| right-name      = Receptor Metal
| right-name-j    = レセプトメタル
| right-attribute = Transform
| right-skill    = Support
| right-action    = Transform (Defense)
| right-descript  = Before the user can Act each turn, transforms the part into a random other part of the Defense Attribute.
| right-armor    = 90
| right-success  = 11
| right-power    = 0
| right-target    = Equip
| right-range    = 0~0
| right-AP        = 12
| left-code      = WGD-03NF
| left-name      = Absorb Metal
| left-name-j    = アブソーブメタル
| left-attribute  = Transform
| left-skill      = Support
| left-action    = Transform (Defense)
| left-descript  = Before the user can Act each turn, transforms the part into a random other part of the Defense Attribute.
| left-armor      = 90
| left-success    = 9
| left-power      = 0
| left-target    = Equip
| left-range      = 0~0
| left-AP        = 14
| leg-code        = WGD-04NF
| leg-name        = Solid Metal
| leg-name-j      = ソリッドメタル
| leg-attribute  = Cancel
| leg-type        = Flying
| leg-descript    = Most effective in "Wasteland" and "Desert" Terrains.
| leg-armor      = 55
| leg-speed      = 62
| leg-mobility    = 14
| leg-defense    = 44
| leg-physical    = 9
| leg-ranged      = 12
| medachange = yes
}}
{{Stats-Navi-MC
| MC-type      = Power
| total-armor  = 300
| leg-attribute = Cancel
| leg-type      = Float
| leg-descript  = Good in all Terrains.
| leg-speed    = 12
| leg-mobility  = 26
| leg-defense  = 72
| leg-physical  = 47
| leg-ranged    = 40
| A-attribute  = Cancel
| A-skill      = Protect
| A-action      = Lesser Defense
| A-descript    = Take hits in place of allies in Range, nullfying damage under certain amounts.
| A-success    = 58
| A-power      = 91
| A-target      = All Allies
| A-range      = 2~5
| A-uses        = 2
| B-attribute  = Transform
| B-skill      = Set-up
| B-action      = Fight Trap
| B-descript    = Sets a Trap to ally that damages foes that use Melee Parts against that ally.
| B-success    = 46
| B-power      = 41
| B-target      = One Ally
| B-range      = 0~4
| B-AP          = 15
| C-attribute  = Transform
| C-skill      = Set-up
| C-action      = Shoot Trap
| C-descript    = Sets a Trap to ally that damages foes that use Shooting Parts against that ally.
| C-success    = 7
| C-power      = 69
| C-target      = One Ally
| C-range      = 0~4
| C-AP          = 15
}}


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