Editing Ptolemic

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Ptolemy will automatically be upgraded to Ptolemic following the defeat of Mistral and the end of the main story. It can be acquired before the start of the third act, however, via a Research Module. The first set of parts will be given to Fubuki; more sets may be built for the player to use or trade.
Ptolemy will automatically be upgraded to Ptolemic following the defeat of Mistral and the end of the main story. It can be acquired before the start of the third act, however, via a Research Module. The first set of parts will be given to Fubuki; more sets may be built for the player to use or trade.
{{Stats-Navi
| head-code      = LDB-01NF
| head-name      = Flashlight
| head-name-j    = フラッシュライト
| head-attribute  = Speed
| head-skill      = Shoot
| head-action    = Scope
| head-descript  = Boosts Accuracy of Shooting attacks if user does not move before attacking.
| head-armor      = 60
| head-success    = 52
| head-power      = 0
| head-target    = Equip
| head-range      = 0~0
| head-uses      = 0
| right-code      = LDB-02NF
| right-name      = Shoot Arrow
| right-name-j    = シュートアロー
| right-attribute = Speed
| right-skill    = Shoot
| right-action    = Rifle
| right-descript  = A basic Shooting attack.
| right-armor    = 20
| right-success  = 40
| right-power    = 13
| right-target    = One Enemy
| right-range    = 3~4
| right-AP        = 11
| left-code      = LDB-03NF
| left-name      = Fire Cannon
| left-name-j    = ファイアキャノン
| left-attribute  = Speed
| left-skill      = Snipe
| left-action    = Gatling
| left-descript  = A basic Shooting attack.
| left-armor      = 20
| left-success    = 26
| left-power      = 23
| left-target    = One Enemy
| left-range      = 3~4
| left-AP        = 17
| leg-code        = LDB-04NF
| leg-name        = Sway
| leg-name-j      = スウェイ
| leg-attribute  = Speed
| leg-type        = Bipedal
| leg-descript    = Most effective in "Field" and "Forest" Terrains.
| leg-armor      = 65
| leg-speed      = 14
| leg-mobility    = 18
| leg-defense    = 30
| leg-physical    = 8
| leg-ranged      = 18
| medachange = yes
}}
{{Stats-Navi-MC
| MC-type      = Shift
| total-armor  = 165
| leg-attribute = Speed
| leg-type      = Multi-leg
| leg-descript  = Most effective in "Hill" and "Mountain" Terrains.
| leg-speed    = 38
| leg-mobility  = 68
| leg-defense  = 50
| leg-physical  = 22
| leg-ranged    = 40
| A-attribute  = Speed
| A-skill      = Shoot
| A-action      = Scope
| A-descript    = Boosts Accuracy of Shooting attacks if user does not move before attacking.
| A-success    = 80
| A-power      = 0
| A-target      = Equip
| A-range      = 0~0
| A-uses        = 0
| B-attribute  = Speed
| B-skill      = Shoot
| B-action      = Rifle
| B-descript    = A basic Shooting attack.
| B-success    = 68
| B-power      = 12
| B-target      = One Enemy
| B-range      = 2~3
| B-AP          = 4
| C-attribute  = Speed
| C-skill      = Snipe
| C-action      = Gatling
| C-descript    = A basic Shooting attack.
| C-success    = 38
| C-power      = 27
| C-target      = One Enemy
| C-range      = 3~4
| C-AP          = 6
}}


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