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|name-j    = メダロット弐CORE
|name-j    = メダロット弐CORE
|name-r    = Medarotto Ni CORE
|name-r    = Medarotto Ni CORE
|image    = Medarot 2 Core Kabuto Box.jpg
|image    = Medabots Metabee Version Cover.jpg
|genre    = RPG
|genre    = RPG
|platform  = Game Boy Advance
|platform  = Gameboy Advance
|developer = Natsume
|developer = Natsume
|publisher = Imagineer
|publisher = Imagineer
|date      = EU: November 22 2002 <br/> JP: December 25, 2002 (BomBom edition) <br/> NA: March 31 2003 <br/> JP: April 18 2003 (Retail edition)
|date      = EU: November 22 2002 <br/> NA: March 31 2003 <br/> JP: April 18 2003
}}
}}


'''Medarot 2 Core''', released in English as '''Medabots: Metabee Version''' and '''Medabots: Rokusho Version''', is probably the most well-known Medarot game. It was developed by [[Natsume]] and published by [[Imagineer]] for the Game Boy Advance, and was the first Medarot RPG to be released in English. As the name implies, it is a remake of [[Medarot 2]], featuring updated graphics and gameplay.
'''Medarot 2 Core''' ({{r|メダロット弐CORE|Medarotto Ni CORE}}), released in english as '''Medabots: Metabee version''' and '''Medabots: Rokusho version''', is probably the most well-known Medarot game. It was developed by Natsume and published by Imagineer for the [[Gameboy Advance]], and was the first and only Medarot RPG to be released in english. As the name implies, it is a remake of [[Medarot 2]], featuring updated graphics and mechanics.


The graphics style closely matches that of the [[Medarot (anime)|anime series]], and several [[Medarot]]s from [[Medarot 1]] that had appeared in the anime were made obtainable in the game. Otherwise, the story remains untouched from Medarot 2.
The graphics style closely matches that of the [[Medarot (anime)|anime series]], and several Medarots from [[Medarot 1]] that had appeared in the anime were added to the game. Otherwise, the story remains mostly untouched from Medarot 2.


Like the other RPGs, the game was released in two versions where the main difference is the player's starting Medarot: '''Kabuto''' (Rhinoceros beetle, [[Metabee]]) and '''Kuwagata''' (Stag beetle, [[Rokusho]]). In the English release, they were simply referred to as the Metabee and Rokusho versions. Along with the starting Medarots, there are some Medarots and [[Medal]]s that can only be obtained in a specific version.  
Like the other RPGs, the game was released in two versions where the main difference is the player's starting Medarot: '''Kabuto''' (Rhinoceros beetle, [[Metabee]]) and '''Kuwagata''' (Stag beetle, [[Rokusho]]). In the english release, they were simply referred to as the Metabee and Rokusho versions. Along with the starting Medarots, there are some Medarots and Medals that can only be obtained in a specific version.  


In an interesting turn of events, the English versions were actually released first, and Japan got it almost 5 months later.
In an interesting turn of events, the english versions were actually released first, and Japan got it almost 5 months later.  
 
== Selection of Medarots ==
:''Main article: [[Medarots in Medarot 2 Core]]''
 
For the most part, Medarot 2 Core features the same set of Medarots as [[Medarot 2]]. However, some Medarot 2-exclusive models were left out in favor of their [[Medarot 1]] counterparts, which in many cases had appeared in the anime series and were therefore more recognizable. (For example, [[HellPhoenix]] takes the place of [[DeathPhoenix]])
 
In Medarot 2, every Medarot from Medarot 1 was ''technically'' obtainable, but it required trading them over from the first game. In Medarot 2 Core, 21 of the Medarots from the first game were completely removed, but the remaining 39 were made possible to obtain normally without trading (unless version exclusive). There were also 10 Medarots added in Medarot 2 that could only be obtained using passwords, which were also made normally obtainable in 2 Core. As a result, the remake may have fewer ''total'' Medarots, but it has many more ''obtainable'' Medarots than the original Game Boy game.


== Changes ==
== Changes ==


Medarot 2 Core incorporates many of the gameplay changes that happened in Medarot 3-5, while keeping the content similar to what it was in the original game.  
2 Core incorporates many of the gameplay changes that happened in Medarot 3-5, while keeping the content similar to what it was in the original game.  


=== From Medarot 2 ===
=== From Medarot 2 ===


* The battle system has been updated, making it somewhat closer to the later Game Boy games.
*Not all Medarots are included, excluding 31 Medarots in the final versions.
* The "[[Other (skill)|Other]]" skill has been replaced with [[Disrupt (skill)|Disrupt]].
*Medarots previously replaced by their updated versions are now replaced by their downgraded versions, for example, [[HellPhoenix]] replacing [[DeathPhoenix]].
* Players name their [[Medal]]s instead of their [[Tinpet]]s.
*The battle system was slightly replaced, making it more similar to [[Medarot 5]] battle system.
* Medals' actions during an [[Auto-battle]] can be set using the [[Rotation]] menu.
*The japanese version corrects Metabee and Rokusho's series number, from KBT-0 and KWG-0 to KBT-1 and KWG-1 respectively.
 
*Replacing the Other skill is Interrupt.
== Japanese version differences ==
*Medals have their names instead of the tinpets.
*The medals can be set with rotations.


A special version of the Japanese game was sold through [[Comic BomBom]] prior to the game's release. This special edition came with the manual signed by [[Horuma Rin]] and featured the names of everyone who ordered the special edition in the game credits. The normal edition was released in stores some months later.
===From Medarot 5===


An extra post-game event exists in the Japanese games that isn't present in the English version. It involves talking to [[Milky]] who summons a mysterious masked Medarotter from the future (actually [[Koishimaru Tensan|Koishimaru]] from [[Medarot 5]], which was set several years after Medarot 2). Ikki then battles Koishimaru who uses an exact copy of the player's current team.  
*[[Medaskill]]s are replaced once again by [[Medaforce]]s.
*There are no [[Leader Skill]]s.
*No branched evolution for [[Medal]]s.
*Set-Up and Special have disappeared, leaving only Interrupt.


Pressing select on the parts screens also displays the part's model number. Presumably this was left out of the English version due to the model numbers being changed in the English version of the anime.
== Japanese version differences ==
 
== Box art ==
 
<gallery widths=200>
File:Medarot 2 Core Kabuto Box.jpg|Kabuto version
File:Medarot 2 Core Kuwagata Box.jpg|Kuwagata version
</gallery>


== See also ==
A special version of the japanese game was sold through [[Comic Bom Bom]] prior to the game's release. This special edition came with the manual signed by [[Horuma Rin]] and featured the names of everyone who ordered the special edition in the game credits. The normal edition was released in stores some months later.


* [[Medarot 2]]
An extra post-game event exists in the japanese games that isn't present in the english version. It involves talking to [[Milky]] who summons a mysterious masked Medarotter from the future (actually [[Koishimaru Tensan|Koishimaru]] from [[Medarot 5]], which was set several years after Medarot 2). Ikki then battles Koishimaru who uses an exact copy of the player's current team.


{{game list links|Medarot 2 Core|Medaforces}}
Pressing select on the parts screens also displays the part's model number. Presumably this was left out of the english version due to the model numbers being changed in the english version of the anime.
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