Editing Bug Shield

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Gousetsu's Bug Stink will be upgraded to Bug Shield upon defeating Mistral and completing the main game, but it can be acquired sooner via a Parts Research module near the top of Cluster. Due to its proximity to the final modules the player must allow the Space Robos to continue capturing, allowing time to pass and research to take place. Gousetsu will be given the first set of Parts produced; the player may build additional sets for building and trading.
Gousetsu's Bug Stink will be upgraded to Bug Shield upon defeating Mistral and completing the main game, but it can be acquired sooner via a Parts Research module near the top of Cluster. Due to its proximity to the final modules the player must allow the Space Robos to continue capturing, allowing time to pass and research to take place. Gousetsu will be given the first set of Parts produced; the player may build additional sets for building and trading.
{{Stats-Navi
| head-code      = STN-01NF
| head-name      = Solid Head
| head-name-j    = ソリッドヘッド
| head-attribute  = Defense
| head-skill      = Protect
| head-action    = Defend
| head-descript  = Temporarily guards Allies in Range against all enemy attacks, taking damage in the place of teammates.
| head-armor      = 145
| head-success    = 0
| head-power      = 28
| head-target    = All Allies
| head-range      = 3~6
| head-uses      = 3
| right-code      = STN-02NF
| right-name      = Sweat Beam
| right-name-j    = スウェットビーム
| right-attribute = Defense
| right-skill    = Shoot
| right-action    = Beam
| right-descript  = Optic-based attack. Double the Power
| right-armor    = 30
| right-success  = 0
| right-power    = 30
| right-target    = One Enemy
| right-range    = 5~7
| right-AP        = 22
| left-code      = SNT-03NF
| left-name      = Perspire Beam
| left-name-j    = パースピアビーム
| left-attribute  = Defense
| left-skill      = Snipe
| left-action    = Beam
| left-descript  = Optic-based attack. Double the Power
| left-armor      = 30
| left-success    = 0
| left-power      = 45
| left-target    = One Enemy
| left-range      = 5~7
| left-AP        = 26
| leg-code        = SNT-04NF
| leg-name        = Embarass
| leg-name-j      = エンバラス
| leg-attribute  = Defense
| leg-type        = Tank
| leg-descript    = Not good or bad in most Terrain.
| leg-armor      = 150
| leg-speed      = 6
| leg-mobility    = 0
| leg-defense    = 2
| leg-physical    = 5
| leg-ranged      = 17
| medachange = yes
}}
{{Stats-Navi-MC
| MC-type      = Shift
| total-armor  = 355
| leg-attribute = Defense
| leg-type      = Multi-leg
| leg-descript  = Most effective in "Hill" and "Mountain" Terrains.
| leg-speed    = 44
| leg-mobility  = 56
| leg-defense  = 48
| leg-physical  = 37
| leg-ranged    = 31
| A-attribute  = Defense
| A-skill      = Protect
| A-action      = Defend
| A-descript    = Temporarily guards Allies in Range against all enemy attacks, taking damage in the place of teammates.
| A-success    = 24
| A-power      = 44
| A-target      = All Allies
| A-range      = 1~5
| A-uses        = 3
| B-attribute  = Defense
| B-skill      = Shoot
| B-action      = Napalm
| B-descript    = Explosive-based attack. Never misses.
| B-success    = 25
| B-power      = 20
| B-pierce = yes
| B-target      = One Enemy
| B-range      = 2~3
| B-AP          = 12
| C-attribute  = Defense
| C-skill      = Snipe
| C-action      = Napalm
| C-descript    = Explosive-based attack. Never misses.
| C-success    = 6
| C-power      = 35
| C-pierce = yes
| C-target      = One Enemy
| C-range      = 3~4
| C-AP          = 12
}}


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