Editing Actions in Medarot Navi

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| prev  = Actions in Medarot 4 | prevname = Medarot 4
| prev  = Actions in Medarot 4 | prevname = Medarot 4
| next  = Actions in Medarot 5 | nextname = Medarot 5
| next  = Actions in Medarot 5 | nextname = Medarot 5
| title = {{b|Lists of actions|Attack / Action Lists}} }}
| title = {{b|Lists of Actions|Attack / Action Lists}} }}
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<hr>
{{game list links|Medarot Navi|Medaforces}}
{{game list links|Medarot Navi|Medaforces}}
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== Attacks ==
== Attacks ==


These actions use the Strike, Reckless, Shoot, Snipe, and Protect skills.
These actions use the Strike, Berserk, Shoot, Snipe, and Protect skills.


=== Strike / Reckless ===
=== Strike / Berserk ===


{| class=wikitable style="text-align:center;" width=700px
{| class=wikitable style="text-align:center;" width=700px
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|[[Bug]]
|[[Bug]]
|バグ
|バグ
|Inflicts the "[[Flux]]" status, reducing enemy Accuracy.
|May inflicts the "[[Flux]]" status, reducing enemy Accuracy.
|-
|-
|
|
|[[Virus]]
|[[Virus]]
|ウィルス
|ウィルス
|Inflicts the "[[Flux]]" status, reducing enemy Accuracy.
|May inflicts the "[[Flux]]" status, reducing enemy Accuracy.
|-
|-
|
|
|[[Wave]]
|[[Wave]]
|ウェーブ
|ウェーブ
|Inflicts the "[[Bind]]" status, increasing enemy AP costs.
|May inflicts the "[[Bind]]" status, increasing enemy AP costs.
|-
|-
|
|
|[[Hold]]
|[[Hold]]
|ホールド
|ホールド
|Inflicts the "[[Bind]]" status, increasing enemy AP costs.
|May inflicts the "[[Bind]]" status, increasing enemy AP costs.
|-
|-
|
|
|[[Fire]]
|[[Fire]]
|ファイヤー
|ファイヤー
|Inflicts the "[[Burn]]" status, passively dealing damage as Turns pass.
|May inflicts the "[[Burn]]" status, passively dealing damage as Turns pass.
|-
|-
|
|
|[[Melt]]
|[[Melt]]
|メルト
|メルト
|Inflicts the "[[Burn]]" status, passively dealing damage as Turns pass.
|May inflicts the "[[Burn]]" status, passively dealing damage as Turns pass.
|-
|-
|
|
|[[Thunder]]
|[[Thunder]]
|サンダー
|サンダー
|Inflicts the "[[Stop]]" status, making them unnable to defend and greatly reducing their max AP.
|May inflicts the "[[Stop]]" status, decreasing enemy AP to 0 and making them unnable to defend.
|-
|-
|
|
|[[Freeze]]
|[[Freeze]]
|フリーズ
|フリーズ
|Inflicts the "[[Stop]]" status, making them unnable to defend and greatly reducing their max AP.
|May inflicts the "[[Stop]]" status, decreasing enemy AP to 0 and making them unnable to defend.
|-
|-
|
|
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|[[Shock]]
|[[Shock]]
|ショック
|ショック
|May knock foe back 1 square away from user.
|May knock foe back 1 square.
|-
|-
|}
|}
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|[[Sacrifice]]
|[[Sacrifice]]
|サクリファイス
|サクリファイス
|A powerful attack that self-destructs the part.
|Used Part is Broken after usage.
|-
|-
|
|
|[[Vacuum]]
|[[Vacuum]]
|バキューム
|バキューム
|May pull foe 1 square towards user.
|May pull foe 1 square forward.
|-
|-
|}
|}
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|[[Boost Charge]]
|[[Boost Charge]]
|ほじょチャージ
|ほじょチャージ
|Increases the AP the target receives at the start of each Turn.
|Increases the AP the target recieves at the start of each Turn
|-
|-
|
|
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|[[Multi-Act]]
|[[Multi-Act]]
|れんぞくこうどう
|れんぞくこうどう
|Allows an Ally to Act a second time after their next Action.
|Allows selected Ally to Act a second time after their next Action.
|-
|-
|}
|}
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|[[Conceal]]
|[[Conceal]]
|いんペい
|いんペい
|Improves the user's evasion rate.
|Increase user's Evasion.
|-
|-
|
|
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|-
|-
|
|
|[[Fight Trap]]
|[[Melee Trap]]
|かくとうトラップ
|かくとうトラップ
|Sets a Trap to ally that damages foes that use Melee Parts against that ally.
|Sets a Trap to ally that damages foes that use Melee Parts against that ally.
|-
|-
|
|
|[[Shoot Trap]]
|[[Shooting Trap]]
|しゃげきトラップ
|しゃげきトラップ
|Sets a Trap to ally that damages foes that use Shooting Parts against that ally.
|Sets a Trap to ally that damages foes that use Shooting Parts against that ally.
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|[[Resurrect]]
|[[Resurrect]]
|そせい
|そせい
|Reactivates an ally Medarot that was shut down.
|Revives a fallen ally.
|-
|-
|
|
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|[[Trap Clear]]
|[[Trap Clear]]
|トラップクリア
|トラップクリア
|Attempts to remove Traps in target. Damages traps that could not be removed.
|Removes Traps in target. Damages traps that are could not be removed.
|-
|-
|
|
|[[Level Drain]]
|[[Level Drain]]
|レベルドレイン
|レベルドレイン
|Decrease an enemy Medarot's Level while increasing your own.
|Drain's foe's Medal Level.
|-
|-
|
|
|[[Force Control]]
|[[Force Control]]
|フォースせいぎょ
|フォースせいぎょ
|Makes both teams unable to use Medaforce.
|Disables Medaforce usage.
|-
|-
|
|
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|[[Disable]]
|[[Disable]]
|使用ふのう
|使用ふのう
|Inflicts the "Disable" status on an enemy Medarot, making them unable to use one of their parts.
|Disables a foe's specific Part from being used.
|-
|-
|
|
|[[Confuse]]
|[[Confuse]]
|こんらん
|こんらん
|Inflicts the "Confuse" status on an enemy Medarot, randomizing the actions they select and their targets.
|Confuses target, randomizing its Actions and making it potentially attack allies.
|-
|-
|
|
|[[Ammo Drain]]
|[[Ammo Drain]]
|回数ドレイン
|回数ドレイン
|Decreases an enemy Medarot's remaining head part uses while increasing its own.
|Drains foe's Head Part usages.
|-
|-
|
|
|[[Force Drain]]
|[[Force Drain]]
|フォースドレイン
|フォースドレイン
|Decreases the value on an enemy Medarot's Medaforce gauge while increasing its own.
|Drain foe's Medaforce Gauge.
|-
|-
|
|
|[[No Dodge]]
|[[No Dodge]]
|かいひふのう
|かいひふのう
|Inflicts the "No Dodge" status on an enemy Medarot, making them unable to evade attacks.
|Foe cannot Dodge attacks.
|-
|-
|
|
|[[No Defend]]
|[[No Defend]]
|ぼうぎょふのう
|ぼうぎょふのう
|Inflicts the "No Defend" status on an enemy Medarot, making them unable to defend against attacks.
|Foe cannot Defend from attacks.
|-
|-
|
|
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|[[Lock In]]
|[[Lock In]]
|はんい内こてい
|はんい内こてい
|Inflicts the "Lock In" status, preventing the foe from getting away from the user more than a certain range.
|Foe cannot move over a certain distance away from user.
|-
|-
|
|
|[[Lock Out]]
|[[Lock Out]]
|はんい外こてい
|はんい外こてい
|Inflicts th "Lock Out" status, preventing the foe from approaching the user more than a certain range.
|Foe cannot move over a certain distance close to user.
|-
|-
|}
|}
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|-
|-
|
|
|[[Negate Explosive]]
|[[Negate Gunpowder]]
|かやくむこう
|かやくむこう
|Take hits in place of allies in Range.
|Take hits in place of allies in Range.
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|チャージ
|チャージ
|Support
|Support
|Increases user's maximum AP that they receive each turn.
|Increases user's maximum AP value received each Turn.
|-
|-
|
|
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|ヘんか(症状)
|ヘんか(症状)
|Support
|Support
|Before the user can Act each turn, transforms the part into a random other part of the Status Attribute.
|Before the user can Act each turn, transforms the part into a random other part of the Power Attribute.
|-
|-
|
|
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|てきえいかんち
|てきえいかんち
|Special
|Special
|Passively boosts the Power and Accuracy of other attacks.
|Passively boosts the Power and Accuracy of other Parts/Drives.
|-
|-
|
|
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|重力せいぎょ
|重力せいぎょ
|Special
|Special
|The AP cost to move 1 space becomes the same as the Power value of this Part, regardless of Terrain.
|The AP cost to move 1 space is space becomes the same as the Power value of this Part, regardless of Terrain.
|-
|-
|}
|}
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|-
|-
|
|
|[[Negate Explosive]]
|[[Negate Gunpowder]]
|かやくむこう
|かやくむこう
|Special
|Special
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