Editing Actions in Medarot 2 / R

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| title = {{b|Lists of actions|Attack / Action Lists}} }}
| title = {{b|Lists of actions|Attack / Action Lists}} }}
<hr>
<hr>
{{game list links|Medarot 2|Medaforces}}
{{game list links|Medarot 2}}
{{game list links|Medarot R|Medaforces}}
<hr>
<hr>


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This is a list of attacks, actions, and part effects in [[Medarot 2]] and [[Medarot R]] (which shares its mechanics). There are 68 in total.
This is a list of attacks, actions, and part effects in [[Medarot 2]] and [[Medarot R]] (which shares its mechanics). There are 68 in total.


All actions were given names in these games (unlike in [[Medarot 1]]), but some used names that were changed later in the series. The wiki uses the later names in most cases, but translations of the original names are included in brackets.
All actions were given names in these game (unlike in [[Medarot 1]]), but some used names that were changed later in the series. The wiki uses the later names in most cases, but translations of the original names are included in brackets.


__TOC__
__TOC__
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|[[Missile]]
|[[Missile]]
|ミサイル
|ミサイル
|Explosive-based shooting attack, targets random parts.
|Gunpowder-based shooting attack, targets random parts.
|-
|-
|8
|8
|[[Napalm]]
|[[Napalm]]
|ナパーム
|ナパーム
|Explosive-based shooting attack, targets random parts.
|Gunpowder-based shooting attack, targets random parts.
|-
|-
|9
|9
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|[[Bug]]
|[[Bug]]
|バグ
|バグ
|Physical attack, may inflict the "[[Flux (status effect)|Flux]]" status effect.
|Physical attack, may inflict the "[[Flux]]" status effect.
|-
|-
|12
|12
|[[Virus]]
|[[Virus]]
|ウィルス
|ウィルス
|Physical attack, may inflict the "[[Flux (status effect)|Flux]]" status effect.
|Physical attack, may inflict the "[[Flux]]" status effect.
|-
|-
|13
|13
|[[Thunder]]
|[[Thunder]]
|サンダー
|サンダー
|Physical attack, may inflict the "[[Stop (status effect)|Stop]]" status effect.
|Physical attack, may inflict the "[[Stop]]" status effect.
|-
|-
|14
|14
|[[Freeze]]
|[[Freeze]]
|フリーズ
|フリーズ
|Physical attack, may inflict the "[[Stop (status effect)|Stop]]" status effect.
|Physical attack, may inflict the "[[Stop]]" status effect.
|-
|-
|15
|15
|[[Hold]]
|[[Hold]]
|ホールド
|ホールド
|Physical attack, may inflict the "[[Bind (status effect)|Bind]]" status effect.
|Physical attack, may inflict the "[[Bind]]" status effect.
|-
|-
|16
|16
|[[Wave]]
|[[Wave]]
|ウェーブ
|ウェーブ
|Physical attack, may inflict the "[[Bind (status effect)|Bind]]" status effect.
|Physical attack, may inflict the "[[Bind]]" status effect.
|-
|-
|17
|17
|[[Fire]]
|[[Fire]]
|ファイヤー
|ファイヤー
|Physical attack, may inflict the "[[Burn (status effect)|Burn]]" status effect.
|Physical attack, may inflict the "[[Burn]]" status effect.
|-
|-
|18
|18
|[[Melt]]
|[[Melt]]
|メルト
|メルト
|Physical attack, may inflict the "[[Burn (status effect)|Burn]]" status effect.
|Physical attack, may inflict the "[[Burn]]" status effect.
|-
|-
|19
|19
|[[Anti-Air]]
|[[Anti-Air]]
|たいくう
|たいくう
|Shooting or physical attack, highly effective against Flying-type Medarots.
|Makes the user's attacks highly effective against Flying-type Medarots.
|-
|-
|20
|20
|[[Anti-Sea]]
|[[Anti-Sea]]
|たいすい
|たいすい
|Shooting or physical attack, highly effective against Aquatic-type Medarots.
|Makes the user's attacks highly effective against Aquatic-type Medarots.
|-
|-
|21
|21
|[[Destroy]]
|[[Destroy]]
|デストロイ
|デストロイ
|Completely destroys parts, but only if the target is in its cooldown phase.
|
|-
|-
|22
|22
|[[Sacrifice]]
|[[Sacrifice]]
|サクリファイス
|サクリファイス
|A powerful attack that self-destructs the part.
|
|-
|-
|}
|}
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|[[Scan Clear]]
|[[Scan Clear]]
|さくてき クリア
|さくてき クリア
|Removes the effects of "Scan" from the enemy team.
|Removes the effects of scanning from the enemy team.
|-
|-
|26
|26
|[[Conceal Clear]]
|[[Conceal Clear]]
|いんペい クリア
|いんペい クリア
|Removes the effects of "Conceal" from the enemy team.
|
|-
|-
|27
|27
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|[[Charge Drain]]
|[[Charge Drain]]
|じゅうてん きゅうしゅう
|じゅうてん きゅうしゅう
|Applies the "[[Charge Drain (status effect)|Charge Drain]]" status to increase an enemy Medarots charge time while reducing the user's.
|
|-
|-
|30
|30
|[[Trip]]
|[[Trip]]
|てんとう
|てんとう
|Causes an enemy Medarot to forget their next action.
|
|-
|-
|}
|}
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|-
|-
|34
|34
|[[Fight Trap]]
|[[Fighting Trap]]
|かくとう トラップ
|かくとう トラップ
|Sets a trap that damages enemies using Strike or Berserk attacks.
|Sets a trap that damages enemies using Strike or Berserk attacks.
|-
|-
|35
|35
|[[Shoot Trap]]
|[[Shooting Trap]]
|しゃげき トラップ
|しゃげき トラップ
|Sets a trap that damages enemies using Shoot or Snipe attacks.
|Sets a trap that damages enemies using Shoot or Snipe attacks.
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|[[Shot Clear]] <br/> (Attack Block)
|[[Shot Clear]] <br/> (Attack Block)
|こうげき ブロック
|こうげき ブロック
|Sets a trap that completely prevents one enemy attack.
|
|-
|-
|37
|37
|[[Cross Attack Set]] <br/> (Cross Attack Set On!)
|[[Counter]] <br/> (Damage Counter)
|クロスこうげき <br/>セットオン!
|ダメージ はんげき
|Sets a "Cross Attack Set" trap in preparation for Cross Attack Fire.
|
|-
|-
|38
|38
|[[Cross Attack Fire]] <br/> (Cross Attack Fire!)
|[[Reflect]] <br/> (Damage Reflect)
|クロスこうげき <br/>ファイヤー!
|ダメージ はんしゃ
|Fires a powerful attack, but requires a "Cross Attack Set" trap to be set beforehand.
|
|-
|-
|39
|39
|[[Reflect]] <br/> (Damage Reflect)
|[[Cross Attack Set]] <br/> (Cross Attack Set On!)
|ダメージ はんしゃ
|クロスこうげき <br/>セットオン!
|Temporarily prevents attacks to the user and reflects damage back at the attacker.
|
|-
|-
|40
|40
|[[Counter]] <br/> (Damage Counter)
|[[Cross Attack Fire]] <br/> (Cross Attack Fire!)
|ダメージ はんげき
|クロスこうげき <br/>ファイヤー!
|Temporarily prevents attacks to the user and reflects damage back at the attacker, but only for attacks over a certain strength.
|
|-
|-
|}
|}
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|[[Resurrect]]
|[[Resurrect]]
|そせい
|そせい
|Revives an ally Medarot that was shut down.
|
|-
|-
|44
|44
|[[Auto-Repair]]
|[[Auto-Repair]]
|けいぞく かいふく
|けいぞく かいふく
|Applies the "[[Auto-Repair (status effect)|Auto-Repair]]" status to an ally Medarot, making them slowly recover health over time.
|
|-
|-
|45
|45
|[[Flux Cancel]]
|[[Flux Cancel]]
|ヘんどう かいじょ
|ヘんどう かいじょ
|Removes the "[[Flux (status effect)|Flux]]" status effect from the team.
|Removes the "Flux" status effect from the team.
|-
|-
|46
|46
|[[Stop Cancel]]
|[[Stop Cancel]]
|ていし かいじょ
|ていし かいじょ
|Removes the "[[Stop (status effect)|Stop]]" status effect from the team.
|Removes the "Stop" status effect from the team.
|-
|-
|47
|47
|[[Bind Cancel]]
|[[Bind Cancel]]
|そくばく かいじょ
|そくばく かいじょ
|Removes the "[[Bind (status effect)|Bind]]" status effect from the team.
|Removes the "Bind" status effect from the team.
|-
|-
|48
|48
|[[Burn Cancel]]
|[[Burn Cancel]]
|けいぞく かいじょ
|けいぞく かいじょ
|Removes the "[[Burn (status effect)|Burn]]" status effect from the team.
|Removes the "Burn" status effect from the team.
|-
|-
|49
|49
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! #
! #
! width=120px | Name
! width=120px | Name
! width=140px | Japanese
! width=130px | Japanese
! Effects
! Effects
|-
|-
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|[[Disable]]
|[[Disable]]
|しようふのう
|しようふのう
|Inflicts the "[[Disable (status effect)|Disable]]" status on an enemy Medarot, making them unable to use one of their parts.
|
|-
|-
|52
|52
|[[Confuse]]
|[[Confuse]]
|こんらん
|こんらん
|Inflicts the "[[Confuse (status effect)|Confuse]]" status on an enemy Medarot, randomizing the actions they select and their targets.
|
|-
|-
|53
|53
|[[No Dodge]]
|かいひ ふかのう
|Inflicts the "[[No Dodge (status effect)|No Dodge]]" status on an enemy Medarot, making them unable to evade attacks.
|-
|54
|[[No Defend]]
|ぼうぎょ ふかのう
|Inflicts the "[[No Defend (status effect)|No Defend]]" status on an enemy Medarot, making them unable to defend against attacks.
|-
|55
|[[Ammo Down]]
|[[Ammo Down]]
|かいすう ダウン
|かいすう ダウン
|Decreases an enemy Medarot's remaining head part uses.
|
|-
|-
|56
|54
|[[Force Up]] <br/> (Medaforce Up)  
|[[Force Up]] <br/> (Medaforce Up)  
|メダフォース アップ
|メダフォース アップ
|Increases the value on an ally Medarot's Medaforce gauge.
|
|-
|-
|57
|55
|[[Force Down]] <br/> (Medaforce Down)
|[[Force Down]] <br/> (Medaforce Down)
|メダフォース ダウン
|メダフォース ダウン
|Decreases the value on an enemy Medarot's Medaforce gauge.
|
|-
|-
|58
|56
|[[Force Control]] <br/> (Medaforce Control)   
|[[Force Control]] <br/> (Medaforce Control)   
|メダフォース コントロール
|メダフォース コントロール
|Makes both teams unable to use Medaforce.
|
|-
|57
|[[No Dodge]]
|かいひ ふかのう
|
|-
|58
|[[No Defend]]
|ぼうぎょ ふかのう
|
|-
|-
|59
|59
|[[Transform]] <br/> (Part Transform)
|[[Transform]]
|パーツ ヘんか
|パーツ ヘんか
|Transforms the part into a random other part and performs its action.
|Transforms the part into a random other part and performs its action.
|-
|-
|60
|60
|[[Transform (Disrupt)]]
|ぼうがいパーツ ヘんか
|
|-
|61
|[[Transform (Attack)]]
|[[Transform (Attack)]]
|こうげきパーツ ヘんか
|こうげきパーツ ヘんか
|Transforms the part into a random attacking part and performs its action.
|
|-
|-
|61
|62
|[[Transform (Defense)]]
|[[Transform (Defense)]]
|ぼうぎょパーツ ヘんか
|ぼうぎょパーツ ヘんか
|Transforms the part into a random "defense"-themed part and performs its action.
|
|-
|62
|[[Transform (Disrupt)]]
|ぼうがいパーツ ヘんか
|Transforms the part into a random "disruption"-themed part and performs its action.
|-
|-
|63
|63
|[[Transform (Special)]]
|[[Transform (Special)]]
|とくしゅパーツ ヘんか
|とくしゅパーツ ヘんか
|Transforms the part into a random "special"-themed part and performs its action.
|
|-
|-
|}
|}
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|じょうじ じゅうてん
|じょうじ じゅうてん
|Support
|Support
|Reduces the Medarot's charge time.
|
|-
|-
|65
|65
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|しのびこみ かくとう
|しのびこみ かくとう
|Protect
|Protect
|Makes physical attacks select targets beforehand.
|
|-
|-
|66
|66
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|-
|-
|67
|67
|[[Negate Explosive]]
|[[Negate Gunpowder]]
|かやく むこう
|かやく むこう
|Other
|Other
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