Medarot 1: Difference between revisions

From Medapedia
Jump to navigationJump to search
m (26 revisions: ...)
(No difference)

Revision as of 08:17, 11 October 2011

This article requires improvements.
The following points of improvement have been raised:

    stub
Medarot
メダロット
File:Box-Medarot1Kabuto.jpg
Genre RPG
Platform Nintendo Gameboy
Developer Natsume
Publisher Imagineer
Release Date November 28, 1997

Medarot (メダロット) is an RPG released for the Gameboy, developed by Natsume and released by Imagineer. It has two versions, Kabuto (カブト, Rhinoceros beetle) and Kuwagata (クワガタ, Stag beetle), and was released on November 28, 1997 in Japan. No english versions were released. These games were the starting point of the series, with many other games, manga, and anime series following afterwards.

Plot

The game introduces the Medarots, robotic beings that could be customized to battle others in events called Robottles. These small robots have six components: A Tinpet, a Medal and four Parts.

It tells the story of Hikaru Agata, who, after his dog Bonaparte finds a Kabuto Medal in the Kabuto Version or a Kuwagata Medal in the Kuwagata Version, gets a Medarot starter set containing either Metal Beetle or Head Scissors.

Gameplay

The player plays the role of Hikaru, and advances on his story in an RPG game. The player uses the directional pad to move Hikaru around the map. There are many maps, each having many houses, non-player characters (NPCs) and their own themes. The menu, which can be accessed pressing the B button, has four options: Cellphone (ケイタイ keitai), Item (アイテム aitemu), Save (セーブ seebu) and Exit (とじる tojiru), aswell a screen showing how many yens (the game's currency) the player has.

  • Cellphone: The Cellphone option presents a second screen with another four options: Medarot (メダロット medarotto), Medal (メダル medaru), Parts (パーツ paatsu) and Exit.
    • Medarot: The first option presents a new screen which displays the Medarots the player has. There are nine slots for tinpets and each Medarot has their own sprite. The sprite depends on the legs, or an "empty" one if the Medarot is incomplete. For a Medarot to be complete, it must possess one Medal and four Parts in a Tinpet. The right part shows how the Medarot is assembled and the Tinpet's name. Pressing Select will change the order of the Medarots displayed, and pressing A will select the Medarot and enter a new screen to "edit" the Medarot. This new screen shows the Medarot assembled in the top part, its name, the Medal name, its best stat and listed below the four Parts the Medarot is equipped to. If a part has a Medal icon at the right of it, it means the Medal is compatible with the Part. When a Part is selected, pressing Left or Right in the D-pad will change the part itself to another one, and pressing A will show the description and stats of the part, what attack it does, the sprite and what Medal is better for it. Also, selecting the Medal and pressing A will show a complete stat screen for the Medal, showing its name, what is it compatible with, its Rank, Level and remaining Exp. Points for the next Level, and its stats.
    • Medal: This second screen shows a list of Medals ordered by the order they were acquired. The left part shows up to 5 medals, with their icons and names, and pressing Left or Right will change the page. The right part shows the Medal itself, its rank and level and what Medarot it is equipped to. Selecting a medal and pressing A will show the same Medal screen described above.
    • Parts: This option shows a list of parts acquired in a fixed order, and will keep blank spaces for non-acquired parts. This order is the same one as the one showed in this list. Selecting a Part will show a stats screen as described above, pressing Up and Down will select another part, Left or Right for changing the page and Select for changing the type of part: Head, Right Arm, Left Arm or Legs.
  • Items: This option shows a list of items acquired. Left or Right for changing pages, Up or Down for selecting another item, and Select for changing the order.
  • Save: Selecting this option will ask the player if he or she wants to save the game. Doing so will save the current progress in the internal memory.

When walking, the player can randomly have encounters with other Medarotters. They will have their own set of Medarots, and will challenge the player to Robottles. The player can only run away if he or she has a Roborobo Medal. The first screen will show how many Medarots both Medarotters have, and where the Robottle is taking place on. This last point is important, because the type of field will affect how fast the Medarots can move.

File:Metal Beetle Attacks.PNG
KBT-0 Metal Beetle attacking in a Robottle

It then switches to the Medarot Selection Screen, where the player chooses the Medarot(s) he or she will use to fight. A player may choose between 1 to 3 Medarots to fight after the player has obtained them. Then a screen showing the names of the Medarots of both sides and the icon representing them appear. The player may press A to see the parts equiped to the Medarots. Once the player presses start, the actual Robottle begins.

The Medarots have four commands each. The player may choose to have the Medarot preform an action using its Head, Right Arm, Left Arm or do nothing at all. After selecting the action, the Medarots begin to run to the middle of playing field. once the Medarot reaches the middle, it will initiate its command. The Medarot will then begin to return to its side of the field to receive another command.

When a Medarot takes an attack, it's HP will decrease. The HP a Medarot has is the sum of all of its Parts' armor stat. When enough damage is done, a part on the Medarot will explode and will be unusable. Typically the first part to malfunction will be the legs, then the arms, and finally the head. However, this pattern is not absolute. A Medarot ceases to function when it's head is the part that explodes. Although a rare occurrence, the head may be destroyed before other parts, ending its function prematurely.

If the player wins the Robottle, the medals of his or her Medarots will gain experience points and may level up. The player will also obtain a part used by the opponent to use for his Medarots. If the player loses, a part used will be removed, and if the player runs out of usable Medarots (by not having enough parts to build one complete Medarot), the game will declare Game Over. If the player has only one Medarot and enough parts to equip and loses, the game will prompt to rebuild the Medarot and make it usable.

See also

es:Medarot