Medarot Brave: Difference between revisions
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The game takes advantage of the Nintendo GameCube's ability connect to the GameBoy Advance for extra content. If players link their GameCube to a GameBoy Advance with a copy of [[Medarot 2 Core]] inserted, they will be able to unlock a bonus Medarot ([[Arcbeetle]] for Kabuto/Metabee version and [[God Emperor]] for Kuwagata/Rokusho) | The game takes advantage of the Nintendo GameCube's ability connect to the GameBoy Advance for extra content. If players link their GameCube to a GameBoy Advance with a copy of [[Medarot 2 Core]] inserted, they will be able to unlock a bonus Medarot ([[Arcbeetle]] for Kabuto/Metabee version and [[God Emperor]] for Kuwagata/Rokusho) | ||
However, the feature suffers from issues in most releases of the game. In the Japanese version and first-run prints of the North American release, the trigger for completing [[Kouji]]'s quest in the postgame is bugged and as such, players cannot acquire the pass necessary to collect the | However, the feature suffers from issues in most releases of the game. In the Japanese version and first-run prints of the North American release, the trigger for completing [[Kouji]]'s quest in the postgame is bugged and as such, players cannot acquire the pass necessary to collect the unlockable Medarots in Story Mode. This issue is fixed in the v1.1 printings of the North American release. | ||
The European release fixes the Kouji pass issue but removes the link option entirely without giving players an alternate way to collect Arcbeetle and God Emperor. However, by using external programs to convert a save file of the American version into an European-format file, it is possible to reintroduce the Link feature, though this only works when the game language is set to English. | The European release fixes the Kouji pass issue but removes the link option entirely without giving players an alternate way to collect Arcbeetle and God Emperor. However, by using external programs to convert a save file of the American version into an European-format file, it is possible to reintroduce the Link feature, though this only works when the game language is set to English. |
Revision as of 04:52, 8 January 2024
Medarot メダロットBRAVE | |
Genre | Action |
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Platform | Nintendo Gamecube |
Developer | Natsume |
Publisher | Natsume |
Release Date | November 28, 2003 (JP) December 14, 2003 (NA) September 24, 2004 (PAL) |
Medarot Brave (Medabots Infinity in western markets) is an action game released in 2003 for the Nintendo GameCube. The game keeps most of the systems from the mainline installments but switches the gameplay to an overhead 3D shooter alternating maze gameplay and one-on-one Robattles. The story has Ikki and Metabee investigating mysteries in the newly-opened amusement park of Tortoland.
The game features the cast of Medarot 2 and incorporate elements of the first anime series into its setting and character portrayals. It was the last Medarot title to be released outside Japan.
Story
- This page is a stub. You can help Medapedia by expanding it.
Gameplay
Medarot selection
The game features 44 Medarots returning from previous titles and one brand-new medarot, for a total of 45.
Not all Medarots featured have equal opportunies to assemble their parts set and some will require trading to be fully assembled. Hippopojamas is also impossible to fully assemble without use of external modification as its Right Arm part does not spawn through any means.
Further more, due to a glitch preventing players from obtaining Koji's pass, it takes two saves to get Aimflash as the player fights him twice, and it take two to get Blackbeetle's parts as the player gets to fight her thrice. This bug is fixed in the v1.1 of the game, where players can rematch Aimflash and Blackbeetle as many times as they want.
GBA Connectivity and issues
The game takes advantage of the Nintendo GameCube's ability connect to the GameBoy Advance for extra content. If players link their GameCube to a GameBoy Advance with a copy of Medarot 2 Core inserted, they will be able to unlock a bonus Medarot (Arcbeetle for Kabuto/Metabee version and God Emperor for Kuwagata/Rokusho)
However, the feature suffers from issues in most releases of the game. In the Japanese version and first-run prints of the North American release, the trigger for completing Kouji's quest in the postgame is bugged and as such, players cannot acquire the pass necessary to collect the unlockable Medarots in Story Mode. This issue is fixed in the v1.1 printings of the North American release.
The European release fixes the Kouji pass issue but removes the link option entirely without giving players an alternate way to collect Arcbeetle and God Emperor. However, by using external programs to convert a save file of the American version into an European-format file, it is possible to reintroduce the Link feature, though this only works when the game language is set to English.
Reception
On her personal webpage, Hirano Kana expressed that she was dissapointed when she heard Medarot Brave returned to the cast of Medarot 2 as she felt that if the Medarot series continued to be successful, it would not need to tread back to Ikki and friends.
Notes
- In Japan, pre-orders would additionally receive a Gamecube face plate when ordering the game from participating stores.
- Stock artwork of Metabee's KBT-1 body is used on the North American disc and back cover despite these parts not being featured in the game.
Video Games View - Edit | |
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Main series / Parts Collections |
Medarot 1 (PC / PC2) - Medarot 2 (PC) - Medarot R (PC) - Medarot 3 (PC) - Medarot 4 Medarot 5 - Medarot DS - Medarot 7 - Medarot 8 - Medarot 9 |
Side games | Medarot Navi - Shingata Medarot - Medarot S: Unlimited Nova |
Remakes | Medarot Perfect Edition - Medarot 2 Core |
Action games | Metabee Shot - Medarot G - Medabots AX - Medarot Brave - Medarot Dual - Medarot Girls Mission |
Collections | Medarot Classics - Medarot Classics Plus |
Other games | Medarot Cardrobottle - Pocket Robottle - Robattle 3D - Medarotch |