Scope: Difference between revisions
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{{Present in | |||
|MNavi = true | |||
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'''Scope''' ({{r|スコープ|Sukoopu}}) is an [[equip effect]] that exists in [[Medarot Navi]]. | '''Scope''' ({{r|スコープ|Sukoopu}}) is an [[equip effect]] that exists in [[Medarot Navi]]. | ||
Medarots with one or more Scope parts equipped get a bonus to the accuracy of their [[ | == Effects == | ||
Medarots with one or more Scope parts equipped get a bonus to the accuracy of their [[Shoot (skill)|Shoot]] and [[Snipe (skill)|Snipe]] attacks, but only if they haven't moved on the same turn. | |||
Scope parts only need to be equipped and intact for the effect to work, and do nothing when selected in battle. Despite this, they apparently count as having the [[Shoot (skill)|Shoot]] skill. | |||
Scope parts have a [[power (stat)|power]] value of 0, and a [[success (stat)|success]] value which refers to how much of a success rate bonus they give. | |||
The equivalent for physical attacks is [[Booster]]. | |||
== Available parts == | |||
{| class="wikitable collapsible collapsed" width=480 style="text-align:center;" | |||
|- | |||
! colspan=7 style="background:#BBEEBB;" | Medarots with Scope in Medarot Navi | |||
|- style="font-size:11px;" | |||
! # | |||
! Medarot | |||
! Parts | |||
! Attribute | |||
! HP | |||
! Success | |||
! - | |||
|- | |||
|034 | |||
|[[Sidewise]] | |||
|Head | |||
|Speed | |||
|60 | |||
|45 | |||
|{{gen|M}} | |||
|- | |||
|065 | |||
|[[Super Exp]] | |||
|Head | |||
|Speed | |||
|70 | |||
|37 | |||
|{{gen|M}} | |||
|- | |||
|076 | |||
|[[Ptolemy]] | |||
|Head | |||
|Speed | |||
|60 | |||
|57 | |||
|{{gen|F}} | |||
|- | |||
|081 | |||
|[[Ptolemic]] | |||
|Head | |||
|Speed | |||
|60 | |||
|52 | |||
|{{gen|F}} | |||
|- | |||
|140 | |||
|[[Anzudo Beetle]] | |||
|Head | |||
|Speed | |||
|60 | |||
|52 | |||
|{{gen|F}} | |||
|- | |||
! colspan=10 style="font-size:11px;" | Medachanges | |||
|- | |||
|022 | |||
|[[Pupa Beetle]] | |||
|Drive A | |||
|Speed | |||
|N/A | |||
|82 | |||
|{{gen|M}} | |||
|- | |||
|063 | |||
|[[Silvarion]] | |||
|Drive A | |||
|Speed | |||
|N/A | |||
|60 | |||
|{{gen|M}} | |||
|- | |||
|rowspan=2|065 | |||
|rowspan=2|[[Super Exp]] * | |||
|Drive B | |||
|Speed | |||
|N/A | |||
|44 | |||
|{{gen|M}} | |||
|- | |||
|Drive C | |||
|Speed | |||
|N/A | |||
|27 | |||
|{{gen|M}} | |||
|- | |||
|081 | |||
|[[Ptolemic]] | |||
|Drive A | |||
|Speed | |||
|N/A | |||
|80 | |||
|{{gen|F}} | |||
|- | |||
|} | |||
<nowiki>*</nowiki> Because Super Exp's Drive A [[Gatling]] was given 0 uses, these can't actually be used. | |||
{{Navbox-Equip}} | {{Navbox-Equip}} | ||
[[Category:Actions in Medarot Navi]] | [[Category:Actions in Medarot Navi]] |
Latest revision as of 06:16, 31 March 2019
Present in: |
---|
Medarot Navi |
Scope (スコープ) is an equip effect that exists in Medarot Navi.
Effects[edit]
Medarots with one or more Scope parts equipped get a bonus to the accuracy of their Shoot and Snipe attacks, but only if they haven't moved on the same turn.
Scope parts only need to be equipped and intact for the effect to work, and do nothing when selected in battle. Despite this, they apparently count as having the Shoot skill.
Scope parts have a power value of 0, and a success value which refers to how much of a success rate bonus they give.
The equivalent for physical attacks is Booster.
Available parts[edit]
Medarots with Scope in Medarot Navi | |||||||||
---|---|---|---|---|---|---|---|---|---|
# | Medarot | Parts | Attribute | HP | Success | - | |||
034 | Sidewise | Head | Speed | 60 | 45 | M | |||
065 | Super Exp | Head | Speed | 70 | 37 | M | |||
076 | Ptolemy | Head | Speed | 60 | 57 | F | |||
081 | Ptolemic | Head | Speed | 60 | 52 | F | |||
140 | Anzudo Beetle | Head | Speed | 60 | 52 | F | |||
Medachanges | |||||||||
022 | Pupa Beetle | Drive A | Speed | N/A | 82 | M | |||
063 | Silvarion | Drive A | Speed | N/A | 60 | M | |||
065 | Super Exp * | Drive B | Speed | N/A | 44 | M | |||
Drive C | Speed | N/A | 27 | M | |||||
081 | Ptolemic | Drive A | Speed | N/A | 80 | F |
* Because Super Exp's Drive A Gatling was given 0 uses, these can't actually be used.
Equip effects View - Edit | ||
---|---|---|
Equip effects | Defensive | Negate Optical - Negate Explosive - Negate Gravity - Status Clear - Trap Clear |
Other | Constant Charge - Gravity Control - Booster - Scope - Reinforce - Auto-Regen Enemy Detection - Quick Decision | |
Related topics | Attacks - Actions - Status effects - Attributes - Skills - Traps |