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'''Booster''' (<span style="cursor: help;" title="Buusutaa">ブースター</span>) is an [[equip effect]] that exists in [[Medarot Navi]].
{{Present in
|MNavi = true
}}


Medarots with one or more Booster parts equipped get a bonus to the power of [[physical attack]]s used after moving on the same turn. The downside is that it also reduces the distance the Medarot can move. (The exact mechanics of this are unknown.)
'''Booster''' ({{r|ブースター|Buusutaa}}) is an [[equip effect]] that exists in [[Medarot Navi]].  


Booster parts only need to be equipped and not destroyed for the effect to work, and have no effect when used normally in battle. Despite this, they apparently count as having the [[Strike (skill)|Strike]] skill.
== Effects ==


Booster parts have a [[success (stat)|success]] rate of 0, and a [[power (stat)|power]] value which likely refers to how much of an attack bonus they give.  
Medarots with one or more Booster parts equipped get a bonus to the power of [[Strike (skill)|Strike]] or [[Berserk (skill)|Berserk]] attacks used after moving on the same turn. The downside is that it also reduces the distance the Medarot can move. (The exact mechanics of this are unknown.)
 
Booster parts only need to be equipped and intact for the effect to work, and do nothing when selected in battle. Despite this, they apparently count as having the [[Strike (skill)|Strike]] skill.
 
Booster parts have a [[success (stat)|success]] rate of 0, and a [[power (stat)|power]] value which refers to how much of an attack power bonus they give.  


The equivalent for ranged attacks is [[Scope]].
The equivalent for ranged attacks is [[Scope]].


{| class="wikitable collapsible collapsed" width=450 style="text-align:center;"
== Available parts ==
 
{| class="wikitable collapsible collapsed" width=480 style="text-align:center;"
|-
|-
! colspan=7 style="background:#BBEEBB;" | Medarots with Booster in Medarot Navi
! colspan=7 style="background:#BBEEBB;" | Medarots with Booster in Medarot Navi
|-
|- style="font-size:11px;"
! #
! #
! Medarot
! Medarot
Line 27: Line 35:
|60
|60
|26
|26
|M
|{{gen|M}}
|-
|-
|041
|041
Line 35: Line 43:
|60
|60
|21
|21
|M
|{{gen|M}}
|-
|-
|062
|062
Line 43: Line 51:
|80
|80
|22
|22
|M
|{{gen|M}}
|-
|-
|063
|063
Line 51: Line 59:
|70
|70
|17
|17
|M
|{{gen|M}}
|-
|-
|090
|rowspan=2|090
|[[Land Racer]]
|rowspan=2|[[Landracer]]
|Right <br/>Left
|Right
|Speed <br/>Speed
|Speed
|50 <br/>50
|50
|5 <br/>6
|5
|M
|{{gen|M}}
|-
|Left
|Speed
|50
|6
|{{gen|M}}
|-
|-
|134
|134
|[[Stray Wolf]]
|[[Straywolf]]
|Head
|Head
|Speed
|Speed
|70
|70
|17
|17
|M
|{{gen|M}}
|-
|-
|138
|138
Line 75: Line 89:
|70
|70
|17
|17
|M
|{{gen|M}}
|-
|-
|141
|141
Line 83: Line 97:
|60
|60
|27
|27
|F
|{{gen|F}}
|-
! colspan=10 style="font-size:11px;" | Medachanges
|-
|023
|[[Pupa Stag]]
|Drive A
|Speed
|N/A
|33
|{{gen|M}}
|-
|041
|[[Scythe Cutter]]
|Drive A
|Status
|N/A
|42
|{{gen|M}}
|-
|rowspan=2|060
|rowspan=2|[[Pegasus Rider]]
|Drive B
|Speed
|N/A
|14
|{{gen|M}}
|-
|Drive C
|Cancel
|N/A
|22
|{{gen|M}}
|-
|062
|[[Taurus]]
|Drive A
|Speed
|N/A
|30
|{{gen|M}}
|-
|rowspan=2|071
|rowspan=2|[[Di-Tyranno]]
|Drive B
|Transform
|N/A
|10
|{{gen|M}}
|-
|Drive C
|Transform
|N/A
|26
|{{gen|M}}
|-
|rowspan=2|082
|rowspan=2|[[Noel]]
|Drive B
|Status
|N/A
|32
|{{gen|F}}
|-
|Drive C
|Defense
|N/A
|32
|{{gen|F}}
|-
|rowspan=2|090
|rowspan=2|[[Landracer]]
|Drive B
|Speed
|N/A
|10
|{{gen|M}}
|-
|Drive C
|Speed
|N/A
|16
|{{gen|M}}
|-
|rowspan=2|100
|rowspan=2|[[Drimogera]]
|Drive B
|Recovery
|N/A
|9
|{{gen|M}}
|-
|Drive C
|Recovery
|N/A
|15
|{{gen|M}}
|-
|-
|}
|}


[[Category:Equip effects]]
{{Navbox-Equip}}
[[Category:Actions in Medarot Navi]]

Latest revision as of 06:16, 31 March 2019

Present in:
Medarot Navi

Booster (ブースター) is an equip effect that exists in Medarot Navi.

Effects[edit]

Medarots with one or more Booster parts equipped get a bonus to the power of Strike or Berserk attacks used after moving on the same turn. The downside is that it also reduces the distance the Medarot can move. (The exact mechanics of this are unknown.)

Booster parts only need to be equipped and intact for the effect to work, and do nothing when selected in battle. Despite this, they apparently count as having the Strike skill.

Booster parts have a success rate of 0, and a power value which refers to how much of an attack power bonus they give.

The equivalent for ranged attacks is Scope.

Available parts[edit]