Flux (status effect)
This page describes the Flux status effect. For the Medal attribute associated with the Snake Medal, see Flux (attribute).
Flux (変動, lit. "fluctuation"), or Movement in the English game releases, is a negative status effect found in all Medarot games up to Medarot DS.
Effects[edit]
The Flux status can be inflicted by the Virus or Bug attacks, or from the effects of certain Medaforces. It lowers the Medarot's functional success rate, making it more likely to fail actions and miss with its attacks.
The status effect will cure itself if enough time passes, but it can also be cured by using Flux Cancel (in Medarot 1, 2, and R) or Status Clear (in later games).
Medarot 7 onwards[edit]
In Medarot 7 and later games, the Flux status was replaced with individual status effects for Virus (ウィルス) and Bug (バグ), inflicted by their respective attacks.
Rather than lowering the target's success rate, they now have a one-time chance of causing the Medarot's next attack to fail.
Status Effects View - Edit | |
---|---|
Game Boy era status effects |
Negative: Bind - Burn - Flux - Stop - Homesick - Countdown - Charge Drain - No Defend - No Dodge Disable - Confuse - Action Induce - Sigil - Lock In - Lock Out Positive: Boost Charge - Auto-Repair - Charge Drain - Unseal - Multi-Act |
Introduced in Medarot DS/7 |
Negative: Hold / Wave - Fire / Melt - Virus / Bug - Thunder / Freeze - Flash - Tornado Positive: Radar Sight - Stealth - Hit Promise - Evade Promise - Commander - Heater - Cooler - Self Repair Drive Boost - Mobile Boost - Guard Boost - Shoot Boost - Fight Boost - Charge Boost - Terrain Control |