Actions in Medarot 2 / R
From Medapedia
<----- Medarot 1 Attack / Action Lists Medarot 3 ----->
This is a list of attacks, actions, and part effects in Medarot 2 and Medarot R (which shares its mechanics). There are 68 in total.
All actions were given names in these game (unlike in Medarot 1), but some used names that were changed later in the series. The wiki uses the later names in most cases, but translations of the original names are included in brackets.
Attacks
These actions use the Strike, Berserk, Shoot, or Snipe skills.
# | Name | Japanese | Effects |
---|---|---|---|
1 | Sword | ソード | Physical attack with no added effects. |
2 | Hammer | ハンマー | Physical attack with no added effects. |
3 | Rifle | ライフル | Shooting attack with no added effects. |
4 | Gatling | ガトリング | Shooting attack with no added effects. |
5 | Laser | レーザー | Optical-based shooting attack, doubles the part's power value. |
6 | Beam | ビーム | Optical-based shooting attack, doubles the part's power value. |
7 | Missile | ミサイル | Gunpowder-based shooting attack, targets random parts. |
8 | Napalm | ナパーム | Gunpowder-based shooting attack, targets random parts. |
9 | Break | ブレイク | Gravity-based shooting attack, doubles the part's success value. |
10 | Press | プレス | Gravity-based shooting attack, doubles the part's success value. |
11 | Bug | バグ | Physical attack, may inflict the "Flux" status effect. |
12 | Virus | ウィルス | Physical attack, may inflict the "Flux" status effect. |
13 | Thunder | サンダー | Physical attack, may inflict the "Stop" status effect. |
14 | Freeze | フリーズ | Physical attack, may inflict the "Stop" status effect. |
15 | Hold | ホールド | Physical attack, may inflict the "Bind" status effect. |
16 | Wave | ウェーブ | Physical attack, may inflict the "Bind" status effect. |
17 | Fire | ファイヤー | Physical attack, may inflict the "Burn" status effect. |
18 | Melt | メルト | Physical attack, may inflict the "Burn" status effect. |
19 | Anti-Air | たいくう | Makes the user's attacks highly effective against Flying-type Medarots. |
20 | Anti-Sea | たいすい | Makes the user's attacks highly effective against Aquatic-type Medarots. |
21 | Destroy | デストロイ | |
22 | Sacrifice | サクリファイス |
Other actions
These actions use the Support, Protect, Heal, or Other skills.
Support:
# | Name | Japanese | Effects |
---|---|---|---|
23 | Scan | さくてき | Improves the whole team's success rate. |
24 | Conceal | いんペい | Improves the user's evasion rate. |
25 | Scan Clear | さくてき クリア | Removes the effects of scanning from the enemy team. |
26 | Conceal Clear | いんペい クリア | |
27 | Boost Charge | ほじょ じゅうてん | Decreases an ally Medarot's charge/cooldown time. |
28 | Instant Charge | きゅうそく じゅうてん | Decreases the charge time on an ally Medarot's next action to zero. |
29 | Charge Drain | じゅうてん きゅうしゅう | |
30 | Trip | てんとう |
Protect:
# | Name | Japanese | Effects |
---|---|---|---|
31 | Defend (Shield) |
シールド | Temporarily guards against all enemy attacks, taking damage in the place of teammates. |
32 | Lesser Defense (Damage Discard) |
ダメージ しょうめつ | Temporarily guards against all enemy attacks, taking no damage from weaker ones. |
33 | Perfect Defense (Barrier) |
バリア | Temporarily guards against all enemy attacks, preventing all damage. |
34 | Fighting Trap | かくとう トラップ | Sets a trap that damages enemies using Strike or Berserk attacks. |
35 | Shooting Trap | しゃげき トラップ | Sets a trap that damages enemies using Shoot or Snipe attacks. |
36 | Shot Clear (Attack Block) |
こうげき ブロック | |
37 | Counter (Damage Counter) |
ダメージ はんげき | |
38 | Reflect (Damage Reflect) |
ダメージ はんしゃ | |
39 | Cross Attack Set (Cross Attack Set On!) |
クロスこうげき セットオン! |
|
40 | Cross Attack Fire (Cross Attack Fire!) |
クロスこうげき ファイヤー! |
Heal:
# | Name | Japanese | Effects |
---|---|---|---|
41 | Repair | かいふく | Repairs damage to one or more of an ally's unbroken parts. |
42 | Revive | ふっかつ | Restores one or more of an ally's broken parts to half health. |
43 | Resurrect | そせい | |
44 | Auto-Repair | けいぞく かいふく | |
45 | Flux Cancel | ヘんどう かいじょ | Removes the "Flux" status effect from the team. |
46 | Stop Cancel | ていし かいじょ | Removes the "Stop" status effect from the team. |
47 | Bind Cancel | そくばく かいじょ | Removes the "Bind" status effect from the team. |
48 | Burn Cancel | けいぞく かいじょ | Removes the "Burn" status effect from the team. |
49 | Status Cancel | しょうじょう かいじょ | Removes all status effects from the team. |
50 | Trap Cancel | トラップ かいじょ | Removes any traps the opponent has placed. |
Other:
# | Name | Japanese | Effects |
---|---|---|---|
51 | Disable | しようふのう | |
52 | Confuse | こんらん | |
53 | Ammo Down | かいすう ダウン | |
54 | Force Up (Medaforce Up) |
メダフォース アップ | |
55 | Force Down (Medaforce Down) |
メダフォース ダウン | |
56 | Force Control (Medaforce Control) |
メダフォース コントロール | |
57 | No Dodge | かいひ ふかのう | |
58 | No Defend | ぼうぎょ ふかのう | |
59 | Transform | パーツ ヘんか | Transforms the part into a random other part and performs its action. |
60 | Transform (Disrupt) | ぼうがいパーツ ヘんか | |
61 | Transform (Attack) | こうげきパーツ ヘんか | |
62 | Transform (Defense) | ぼうぎょパーツ ヘんか | |
63 | Transform (Special) | とくしゅパーツ ヘんか |
Equip effects
These equip effects have passive effects, but do nothing when selected in battle:
# | Name | Japanese | Skill | Effects |
---|---|---|---|---|
64 | Constant Charge | じょうじ じゅうてん | Support | |
65 | Enemy Detection (Sneak Attack) |
しのびこみ かくとう | Protect | |
66 | Negate Optical | こうがく むこう | Other | Prevents damage to the user from Laser or Beam attacks. |
67 | Negate Gunpowder | かやく むこう | Other | Prevents damage to the user from Missile or Napalm attacks. |
68 | Negate Gravity | じゅうリょく むこう | Other | Prevents damage to the user from Break or Press attacks. |