Reckless (skill): Difference between revisions
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Metal Beetle (talk | contribs) m (moved Berserk (skill) to Reckless (skill)) |
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==See also== | ==See also== | ||
*[[Strike]] | *[[Strike]] | ||
{{Navbox-Battle}} |
Revision as of 20:18, 7 December 2023
Reckless (がむしゃら), known in English as Berserk, is a skill type.
A Medarot using this part can't かいひ dodge an attack in RAD mode can't ぼうぎょ defend an attack in RAD mode
RAD (radiation) cooldown mode after doing an attack
See also
Battle Mechanics View - Edit | ||
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Stats | Parts | Armor - Uses - Success - Power - Charge - Cooldown - Speed - Mobility - Defense - Scan - Conceal Long Range - Close Range - Action Points - Leg type |
Medals | Attribute - Nature - Medal Stats - Target - Compatibility - Medalias - Medaforce - Medaskill - Leader Skill | |
Skills | Fight (Strike - Reckless) - Shooting (Shoot - Snipe) - Protect - Heal - Set-up - Special - Support - Disrupt - Other | |
Status effects | Bind - Burn - Flux - Stop - Homesick - Countdown - Confuse - Disable - Negative status - Positive status | |
Other aspects | Battle system (Navi - G/AX) - Attacks - Actions - Equip effects - Medachange - Terrain - Rotation - Time limit |