Actions in Medarot 9: Difference between revisions
(→Repair) |
|||
Line 158: | Line 158: | ||
== Repair == | == Repair == | ||
All Repair | |||
Effect : recover 1 part all allies small amount | |||
All Restore | |||
Effect : revive all destroyed part 1 ally | |||
Count Repair | |||
Effect : | |||
Super Repair | |||
Effect : recover all part 1 ally small amount | |||
Charge Repair | |||
Effect : recover 1 part, plus healer % Charge value | |||
Trap Clear | |||
Effect : Remove trap set by your enemy | |||
Field Repair | |||
Effect : recover all part 1 ally, effect varies based leg compatibility by terrain. | |||
Full Repair | |||
Effect : full recovery 1 part ally | |||
Clear | |||
Effect : | |||
Repair | |||
Effect : recover 1 part ally | |||
Reverse | |||
Effect : Revive 1 ally | |||
Revive | |||
Effect : Revive all destroyed part ally | |||
Restore | |||
Effect : Revive 1 destroyed part ally | |||
== Protect == | == Protect == |
Revision as of 23:49, 20 April 2022
edit this, translated by Google.
Melee
MF Seal Effect : Disable Medaforce attack and Medachange
Assassin Effect : 100% hit and critical, self destruction if target part is not destroyed.
Anti CG Effect :
Wave Effect :
Effect Clear Effect :
Countdown
Canceller
Claw
Ghost
Sacrifice
Thunder
Sword
Time Attack
Charge Drain
Charge Blade
Destroy
Death Rock
Pile
Bug
Hammer
Beam Sword
Fire
Flash
Freeze
Break Hammer
Provoke
Hold Effect :
Melt Effect : Reduce all target parts by 20% each after target doing attack
Recharge
Level Drain Effect : Steal 5 level from target enemy
Shooting
Gatling
Evasion Seal
Count Attack
Ghost Shoot
Sacrifice
Thunder Shot
Static
Slip
Charge Buster
Destroy
Tornado
Napalm
Hyper Beam
Beam
Fire Shot
Freeze Shot
Break
Press
Defense Seal
Microwave
Missile
Mega Gatling
Riffle
Laser
Support
Guard Boost
Cooler
Commander
Conceal
Cyber Core
Shoot Boost
Stealth
Snipe
Multi Position Control
Desperate
Hypercept
Power Link
Heater
Fight Boost
Mobile Boost
Radar Site
Reckless
Repair
All Repair Effect : recover 1 part all allies small amount
All Restore Effect : revive all destroyed part 1 ally
Count Repair Effect :
Super Repair Effect : recover all part 1 ally small amount
Charge Repair Effect : recover 1 part, plus healer % Charge value
Trap Clear Effect : Remove trap set by your enemy
Field Repair Effect : recover all part 1 ally, effect varies based leg compatibility by terrain.
Full Repair Effect : full recovery 1 part ally
Clear Effect :
Repair Effect : recover 1 part ally
Reverse Effect : Revive 1 ally
Revive Effect : Revive all destroyed part ally
Restore Effect : Revive 1 destroyed part ally