Leg abilities in Medarot 8: Difference between revisions
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Revision as of 15:26, 19 January 2016
Medarot 8 links: Medarots - Parts - Medals - Actions - Stats - Medaforces - Medalias - Leg abilities - Characters - Locations
Leg abilities are a new game mechanic added in Medarot 8. In addition to deciding the Medarot's leg type and certain stats, all leg parts now have an "ability" (とくせい) that provides a passive effect in battle.
List of leg abilities
Name | Japanese | Description |
---|---|---|
F-Charger | Fチャージャー | Adds 1/10th of the value on the charge gauge to the Medarot's Melee stat. |
G-Control | Gコントロール | All terrain match-ups are +6 while at 100% charge. |
M-Charger | Mチャージャー | Adds 1/10th of the value on the charge gauge to the Medarot's Mobility stat. |
S-Charger | Sチャージャー | Adds 1/10th of the value on the charge gauge to the Medarot's Shooting stat. |
Artillery | アーティラリー | |
Accel | アクセル | Applies "Mobile Boost" to itself once per battle upon reaching 100% charge. |
Acrobatics | アクロバティクス | |
Assault | アサルト | |
Assail | アセイル | Applies "Shoot Boost" to itself once per battle upon reaching 100% charge. |
Adapter | アダプター | Eliminates the effects of poor leg-terrain compatibility. |
Abscond | アプスコンド | Mobility is +15 during cooldown. |
Illusion | イリュージョン | Applies "Stealth" to itself once per battle upon reaching 100% charge. |
Intercept | インターセプト | |
Waylay | ウェイレイ | |
Weapon Master | ウェポンマスター | Adds half of the Melee stat to Shooting during shooting attacks, and half of the Shooting stat to Melee during melee attacks. |
Explorer | エクスプローラー | Improves compatibility on indoor (hall) terrain. |
Emergency | エマージェンシー | |
Endurance | エンデュランス | |
Auto-Charge | オートチャージ | Adds 5% to the charge gauge after each action. |
Auto-Repair | オートリペア | |
Carrier | キャリアー | |
Quick Attack | クイックアタック | |
Quick Fire | クイックファイア | |
Climber | クライマー | Improves compatibility on mountain terrain. |
Clairvoyance | クレアボイアンス | Applies "Radar Sight" to itself once per battle upon reaching 100% charge. |
Barrier | ケッカイ | Applies "Guard Boost" to itself once per battle upon reaching 100% charge. |
Continual-P | コンテニュアルP | |
Generator | ジェネレーター | Applies "Heater" to itself once per battle upon reaching 100% charge. |
Set-up Plus | しかけるプラス | Charge stat when using Set-up actions is increased by 10. |
Carnage | シュラ | |
Shooter | シューター | Increases the accuracy of sniping attacks by 10%. |
Super Armor | スーパーアーマー | |
Snow Type | スノータイプ | Improves compatibility on snowy terrain. |
Support Plus | たすけるプラス | Charge stat when using Support actions is increased by 10. |
Charge Shot | チャージショット | |
Charge Fight | チャージファイト | |
Charm | チャーム | Damage is reduced by 20% if the attacker is using an opposite gender Tinpet. |
Extra Ammo | ついかだんそう | Increases head part uses by 1. |
Desert Type | デザートタイプ | Improves compatibility on desert terrain. |
Dead Or Alive | デッドオアライブ | Increases Melee stat by 2 for every critical melee attack performed (maximum is +10). |
Pillbox | トーチカ | Damage taken during CF attack standby is reduced by 20% |
Trap Buster | トラップバスター | |
Trigger Happy | トリガーハッピー | Increases Shooting stat by 2 for every critical shooting attack performed (maximum is +10). |
Heal Plus | なおすプラス | Charge stat when using Heal actions is increased by 10. |
Righteous | ハジャ | Applies "Status Clear" to itself once per battle upon reaching 100% charge. |
Pupa | プーパ | |
Fairy Charge | フェアリチャージ | |
Fortress | フォートレス | Damage taken when defending is reduced by 10%. |
Forester | フォレスター | Improves compatibility on forest terrain. |
Ruffian | ブライ | Applies "Desperate" to itself once per battle upon reaching 100% charge. |
Bloodstain | ブラッドステイン | Increases Power stat by 3 for every enemy part destroyed (maximum is +15). |
Brilliance | ブリリアンス | Applies "Super Repair" to itself once per battle upon reaching 100% charge. |
Breakneck | ブレイクネック | Mobility is +10 during charge time for an action. |
Protect Plus | まもるプラス | Charge stat when using Protect actions is increased by 10. |
Mariner | マリナー | Improves compatibility on water terrain. |
Radiator | ラジエーター | Applies "Cooler" to itself once per battle upon reaching 100% charge. |
Land Cruiser | ランドクルーザー | Improves compatibility on flat terrain. |
Rumbling | ランブリング | Applies "Fight Boost" to itself once per battle upon reaching 100% charge. |