Template:Present in: Difference between revisions

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(Seems to work now, just messing with the margins.)
(Updated for Medarot 8.)
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<td> {{b|Medarot DS}} </td> </tr>}} {{#ifeq: {{{M7|}}} | true | <tr>
<td> {{b|Medarot DS}} </td> </tr>}} {{#ifeq: {{{M7|}}} | true | <tr>
<td> {{b|Medarot 7}} </td> </tr>}} {{#ifeq: {{{MDual|}}} | true | <tr>
<td> {{b|Medarot 7}} </td> </tr>}} {{#ifeq: {{{MDual|}}} | true | <tr>
<td> {{b|Medarot Dual}} </td> </tr>}}
<td> {{b|Medarot Dual}} </td> </tr>}} {{#ifeq: {{{M8|}}} | true | <tr>
<td> {{b|Medarot 8}} </td> </tr>}}
</table><noinclude>
</table><noinclude>
<div style="clear:right;">
<div style="clear:right;">
== Description ==
== Description ==


This template is for use on attack/action and game mechanics pages to show which games something appears in. If an attack/action has different names depending on the game, you might want to use [[Template:Present in name]] instead.
This template is for use on attack/action and game mechanics pages to show which games something appears in.


To use the template, copy the text below and remove the lines for games that the mechanic is NOT present in:
To use the template, copy the text below and remove the lines for games that the mechanic is NOT present in:
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| M7 = true
| M7 = true
| MDual = true
| MDual = true
| M8 = true
}}
}}
</pre>
</pre>
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</div>
</div>


[[Category:Templates]]
</noinclude>
</noinclude>

Revision as of 16:07, 11 May 2015

Present in:

Description

This template is for use on attack/action and game mechanics pages to show which games something appears in.

To use the template, copy the text below and remove the lines for games that the mechanic is NOT present in:

{{Present in
| M1 = true
| M2R = true
| M3 = true
| M4 = true
| MNavi = true
| M5 = true
| MGAX = true
| MBrave = true
| M2Core = true
| MDS = true
| M7 = true
| MDual = true
| M8 = true
}}

The template text should be added to the very top of the page. (Note that Medarot 2/R, Medarot G/AX, and Medarot 2 Core/Shingata Medarot are grouped together because they share the same battle mechanics.)

For example, if the mechanic is only in Medarot 3 and 4, it should look like this:

{{Present in
| M3 = true
| M4 = true
}}