User:Kimbles/Translations: Difference between revisions

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m (A few small changes, this really needs to be finished though)
m (Fixed some stuff)
 
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|(C)
|(C)
|Tortoise / トータス
|Tortoise / トータス
|Optic / こうがく
|Optical / こうがく
|Optic
|Optic
|-
|-
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*Mobility / きどう
*Mobility / きどう
*Defense / ぼうぎょ
*Defense / ぼうぎょ
*Physical Atk. / きんせつ
*Physical / きんせつ
*Ranged Atk. / えんかく
*Ranged / えんかく


'''Medarot 2 CORE (Medabots GBA)''':
'''Medarot 2 CORE (Medabots GBA)''':
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*Mobility / きどう (Evasion)
*Mobility / きどう (Evasion)
*Defense / ぼうぎょ (Defense)
*Defense / ぼうぎょ (Defense)
*Physical Atk. / きんせつ (Proximity)
*Physical / きんせつ (Proximity)
*Ranged Atk. / えんかく (Remoteness)
*Ranged / えんかく (Remoteness)


== Actions ==
== Actions ==
Actions are the attacks and things that head and arm parts do in battle. Non-attack actions aren't given names until Medarot 2, and many of them change between games. I'll mainly be using the names from Medarot 4 here since it's probably the most complete list. *nod*
Actions are the attacks and things that head and arm parts do in battle. Non-attack actions aren't given names until Medarot 2, and many of them change between games. Note that some attacks were changed/removed in later games.


'''Medarot 1''':
'''Medarot 1''':
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*Fighting Trap / かくとうトラップ - Damages enemies who use fighting attacks
*Fighting Trap / かくとうトラップ - Damages enemies who use fighting attacks
*Shooting Trap / しゃげきトラップ - Damages enemies who use shooting attacks
*Shooting Trap / しゃげきトラップ - Damages enemies who use shooting attacks
*Recover / かいふく - Recovers HP on a part.
*Repair / かいふく - Recovers HP on a part.
*Revive / ふっかつ - Revives a broken part.
*Revive / ふっかつ - Revives a broken part.
*Cancel Bind / そくばくかいじょ - Removes the status effect caused by Hold and Wave
*Cancel Bind / そくばくかいじょ - Removes the status effect caused by Hold and Wave
*Cancel Flux / へんどうかいじょ - Removes the status effect caused by Virus and Bug
*Cancel Flux / へんどうかいじょ - Removes the status effect caused by Virus and Bug
*Cancel Continual / けいぞくかいじょ - Removes the status effect caused by Fire and Melt
*Cancel Burn / けいぞくかいじょ - Removes the status effect caused by Fire and Melt
*Cancel Stop / ていしかいじょ - Removes the status effect caused by Thunder and Freeze
*Cancel Stop / ていしかいじょ - Removes the status effect caused by Thunder and Freeze
*Cancel Status / 症状かいじょ - Removes any status effect
*Cancel Status / 症状かいじょ - Removes any status effect
*Cancel Trap / トラップかいじょ - Removes any traps set by the opponent
*Cancel Trap / トラップかいじょ - Removes any traps set by the opponent
*Negate Optic / こうがくむこう - Prevents Laser and Beam from doing damage
*Negate Optical / こうがくむこう - Prevents Laser and Beam from doing damage
*Negate Gunpowder / かやくむこう - Prevents Missile and Napalm from doing damage
*Negate Gunpowder / かやくむこう - Prevents Missile and Napalm from doing damage
*Negate Gravity / じゅうりょくむこう - Prevents Press and Break from doing damage
*Negate Gravity / じゅうりょくむこう - Prevents Press and Break from doing damage

Latest revision as of 02:12, 26 February 2012

Originally posted on the forum on Medabots Wikia. I'll try to keep it updated to match the current translations. *nod*

Medals/Attributes[edit]

Attributes (ぞくせい) are are given to medals and parts. They decide which parts the medal gets a compatibility bonus from.

Medarot 1 Medals
Letter Medal / Japanese Attribute / Japanese Official (GBA) Translation
(A) Kuwagata / クワガタ Fighting / かくとう Grapple
(B) Kabuto / カブト Shooting / しゃげき Shoot
(C) Tortoise / トータス Optical / こうがく Optic
(D) Jellyfish / クラゲ Gunpowder / かやく Bomb
(E) Bear / クマ Gravity / じゅうりょく Gravity
(F) Spider / クモ Set-up / せっち Formation
(G) Sna ke / ヘ・ビー Flux / へんどう "Snake" medal, Movement
(H) Queen / クイーン Stop / ていし Stop
(I) Kraken / クラーケン Bind / そくばく "Squid" medal, Bind
(J) Phoenix / フェニックス Burn / けいぞく Flow
(K) Unicorn / ユニコーン Cancel / かいじょ Release
(L) Ghost / ゴースト Negate / むこう Cancel
(M) Knight / ナイト Defense / ぼうぎょ Defense
(N) Mermaid / マーメイド Recovery / かいふく Heal
(O) Penguin / ペンギン Revival / ふっかつ Revive
(P) Bat / コウモリ Anti-Air / たいくう Anti-Air
(Q) Kappa / カッパ Anti-Sea / たいすい Anti-Sea
(R) Wolf / オオカミ Scan / さくてき Scout
(S) Chameleon / カメレオン Conceal / いんぺい Conceal
(T) Rabbit / ウサギ Time / じかん Time
(U) Monkey / サル Uses / かいすう N/A
(V) Devil / デビル Sacrifice / ぎせい N/A
(W) Angel / エンジェル Love / じあい N/A
(X) Dragon / ドラゴン Change / へんこう N/A
(Y) Ninja / しのび Sneak / せんにゅう N/A
(Z) Alien / エイリアン Transform / へんか Transform
(AB) Cat / ネコ Capricious / きまぐれ N/A
( ) ? / ? None / なし N/A


These medals are carried over into Medarot 2, but some have changes (marked with a *). Two new medals are added.

Added/Changed in Medarot 2
Letter Medal / Japanese Attribute / Japanese Official (GBA) Translation
(R) Mouse / ネズミ * Scan / さくてき Scout
(U) Monkey / サル Disrupt / ぼうがい * Interrupt
(V) Devil / デビル Destruction / はかい * Destroy
(W) Angel / エンジェル Rebirth / さいせい * Regenerate
(X) Dragon / ドラゴン Link / れんけい * Teamwork
(Y) Ninja / しのび Counter / はんげき * Counterattack
(?) * ? / ? Enigma / はてな * N/A
(!) ! / ! Surprise / びっくり N/A
(い) Bottlero / ぼとるろ Senile / ほけた "Botro" medal, N/A


The english GBA Medabots RPG is based on Medarot 2 CORE, which is a remake of Medarot 2 that uses the medal names and attributes from 2. The exceptions are the "secret" Cat, ?, !, and Bottlero medals which have attributes in the original game, but none listed in 2 CORE (and thus no official translations).


Added in Medarot R
Letter Medal / Japanese Attribute / Japanese
(セ) Justice / せいぎ Justice / せいぎ
(ロ) Evil / あく Villain / あくとう


Medarot 3 replaces the medal list and attribute system entirely.

Medarot 3 Medals
Letter Medal / Japanese Attribute / Japanese
(A) Kuwagata / クワガタ Speed / そくど
(B) Kabuto / カブト Speed / そくど
(C) Saurus / ザウルス Status / しょうじょう
(D) Vehicle / ビークル Power / いりょく
(E) Bird / バード Power / いりょく
(F) Beast / ビースト Status / しょうじょう
(G) Plant / プラント Recover / かいふく
(H) Marine / マリン Cancel / かいじょ
(I) Mirage / ミラージュ Transform / へんか
(J) Worker / ワーカー Disrupt / ぼうがい
(K) East / イースト Recover / かいふく
(L) South / サウス Disrupt / ぼうがい
(M) West / ウエスト Transform / へんか
(N) North / ノース Cancel / かいじょ
(O) Money / マネー Set-Up / せっち
(P) Time / タイム Defend / ぼうぎょ
(Q) Aqua / アクア Recover / かいふく
(R) Flame / フレイム Disrupt / ぼうがい
(S) Wind / ウインド Transform / へんか
(T) Earth / アース Cancel / かいじょ
(U) Heel / ヒール Set-Up / せっち
(V) Hero / ヒーロー Defend / ぼうぎょ
(W) Witch / ウイッチ Power / いりょく
(X) Samurai / サムライ Status / しょうじょう
(Y) B Kuwagata / Bクワガタ Speed / そくど
(Z) B Kabuto / Bカブト Speed / そくど
(♦) King / キング Speed / そくど
(♥) Queen / クイーン Status / しょうじょう
(♣) Jack / ジャック Power / いりょく
(♠) Ace / エース Speed / そくど


Medarot 4 uses this list, but adds several new medals and makes some changes (marked with a *).

Added/Changed in Medarot 4
Letter Medal / Japanese Attribute / Japanese
(O) Money / マネー Cancel / かいじょ *
(P) Time / タイム Transform / へんか *
(W) Witch / ウイッチ Status / しょうじょう *
(X) Samurai / サムライ Power / いりょく *
(▲) Culture / カルチャー Set-Up / せっち
(■) Machine / マシン Defend / ぼうぎょ
(●) Eye / アイ Recover / かいふく
(◇) Jewel / ジュエル Cancel / かいじょ
(♪) Melody / メロディ Transform / へんか
(pencil) Word / ワード Disrupt / ぼうがい


Medarot Navi only uses a few medals from Medarot 3, but with the same attributes.

Skills[edit]

Skills (じゅくれんど) are the attack types that level up the more a medal uses them.

Medarot 1, 2, and R:

  • Strike / なぐる
  • Berserk / がむしゃら
  • Shoot / うつ
  • Snipe / ねらいうち
  • Support / おうえん
  • Protect / まもる
  • Heal / なおす
  • Other / そのほか

Medarot 3, 4, 5, and Navi:

  • Strike / なぐる
  • Berserk / がむしゃら
  • Shoot / うつ
  • Snipe / ねらいうち
  • Protect / まもる
  • Set-up / せっち
  • Heal / なおす
  • Special / とくしゅ
  • Support / おうえん
  • Disrupt / ぼうがい

Medarot 2 CORE (Medabots GBA):

  • Strike / なぐる (Strike)
  • Berserk / がむしゃら (Berserk)
  • Shoot / うつ (Shoot)
  • Snipe / ねらいうち (Aim Shot)
  • Protect / まもる (Defend)
  • Heal / なおす (Heal)
  • Support / おうえん (Support)
  • Disrupt / ぼうがい (Interrupt)

Medal Natures[edit]

Natures (せいかく) are given to Medals starting in Medarot 2. Each Medal has a set personality that decides the type of enemies or parts they are most likely to attack. (Effects are taken from the player's guides.)

Medarot 2/R
Name / Japanese Effect
Hot-blooded / ねっけつ Targets other teammates for support, high-level enemies when attacking.
Cool / クール Targets self for support, low level enemies when attacking.
Trickster / あまのじゃく A mix between hot-blooded and cool. (??)
Copycat / まねっこ Targets the enemy that the previous teammate attacked.
Indifferent / いいかげん Targets randomly.


In Medarot 3, the system is changed so that it affects the type of parts that are targeted.

Medarot 3/4/5
Name / Japanese Effect
Speed / スピード Targets leg parts.
Power / パワー Targets parts with high armor.
Technic / テクニック Targets parts with status-causing attacks.
Protect / プロテクト Targets Protect and Set-up parts.
Reduce / リデュース Targets Heal and Special parts.
Change / チェンジ Targets Shoot and Strike parts.
Random / ランダム Targets randomly.


In Medarot 2 CORE, the system is simplified so that medals are more likely to attack parts that have a specific skill. It's also called Target (ターゲット) instead of nature, or Aim in the english version.

Part Stats[edit]

Self-explanatory.

Medarot 1:

  • Armor / そうこう
  • Success / せいこう
  • Power / いりょく
  • Uses / かいすう
  • Charge / じゅうてん
  • Cooldown / ねつりょう
  • Speed / すいしん
  • Mobility / きどう
  • Fighting / かくとう
  • Shooting / しゃげき
  • Scan / さくてき

Added in Medarot 2 and R:

  • Conceal / いんぺい

Medarot 3, 4, 5, and Brave:

  • Armor / そうこう
  • Success / せいこう
  • Power / いりょく
  • Uses / かいすう
  • Charge / じゅうてん
  • Cooldown / ほうねつ
  • Speed / すいしん
  • Mobility / きどう
  • Defense / ぼうぎょ
  • Physical / きんせつ
  • Ranged / えんかく

Medarot 2 CORE (Medabots GBA):

  • Armor / そうこう (Armor)
  • Success / せいこう (Rate of success / R.O.S.)
  • Power / いりょく (Power)
  • Uses / かいすう (Amount of uses)
  • Charge / じゅうてん (Charge)
  • Cooldown / ほうねつ (Radiation)
  • Speed / すいしん (Propulsion)
  • Mobility / きどう (Evasion)
  • Defense / ぼうぎょ (Defense)
  • Physical / きんせつ (Proximity)
  • Ranged / えんかく (Remoteness)

Actions[edit]

Actions are the attacks and things that head and arm parts do in battle. Non-attack actions aren't given names until Medarot 2, and many of them change between games. Note that some attacks were changed/removed in later games.

Medarot 1:

Attacks:

  • Missile / ミサイル
  • Napalm / ナパーム
  • Rifle / ライフル
  • Gatling / ガトリング
  • Laser / レーザー
  • Beam / ビーム
  • Press / プレス
  • Break / ブレイク
  • Sword / ソード
  • Hammer / ハンマー
  • Hold / ホールド
  • Wave / ウェーブ
  • Fire / ファイヤー
  • Melt / メルト
  • Ghost / ゴースト

Non-attacks:

  • Scan / さくてき - Increases accuracy
  • Conceal / いんぺい - Increases evasion
  • Scan Clear / さくてきクリア - Removes the effects of Scan
  • Defend / ぼうぎょ - Takes damage for another Medabot
  • Lesser Defense / みまんぼうぎょ - Blocks enemy attacks of lower strength
  • Perfect Defense / かんぜんぼうぎょ - Completely blocks enemy attacks
  • Fighting Trap / かくとうトラップ - Damages enemies who use fighting attacks
  • Shooting Trap / しゃげきトラップ - Damages enemies who use shooting attacks
  • Repair / かいふく - Recovers HP on a part.
  • Revive / ふっかつ - Revives a broken part.
  • Cancel Bind / そくばくかいじょ - Removes the status effect caused by Hold and Wave
  • Cancel Flux / へんどうかいじょ - Removes the status effect caused by Virus and Bug
  • Cancel Burn / けいぞくかいじょ - Removes the status effect caused by Fire and Melt
  • Cancel Stop / ていしかいじょ - Removes the status effect caused by Thunder and Freeze
  • Cancel Status / 症状かいじょ - Removes any status effect
  • Cancel Trap / トラップかいじょ - Removes any traps set by the opponent
  • Negate Optical / こうがくむこう - Prevents Laser and Beam from doing damage
  • Negate Gunpowder / かやくむこう - Prevents Missile and Napalm from doing damage
  • Negate Gravity / じゅうりょくむこう - Prevents Press and Break from doing damage
  • Boost Charge / ほじょチャージ - Increases an ally's walking speed for a while
  • Instant Charge / きゅうそくチャージ - Reduces the charge time to zero for an ally's next attack
  • Transform / へんか - Transforms into a random part and does its action