Template:Navbox-Battle: Difference between revisions
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Metal Beetle (talk | contribs) No edit summary |
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| rowspan=2 style="background:#D0D0D0;" width=45 | [[Stats]] | | rowspan=2 style="background:#D0D0D0;" width=45 | [[Stats]] | ||
| style="background:#DDDDDD;" width=85 | [[Parts]] | | style="background:#DDDDDD;" width=85 | [[Parts]] | ||
| [[Armor (stat)|Armor]] - [[Uses]] - [[Success (stat)|Success]] - [[Power (stat)|Power]] - [[Charge (stat)|Charge]] - [[Cooldown (stat)|Cooldown]] - [[Speed (stat)|Speed]] - [[Mobility (stat)|Mobility]] - [[Defense (stat)|Defense]] - [[Scan (stat)|Scan]] - [[Conceal (stat)|Conceal]] <br /> [[Ranged (stat)|Long Range]] - [[Physical (stat)|Close Range]] - [[Action | | [[Armor (stat)|Armor]] - [[Uses]] - [[Success (stat)|Success]] - [[Power (stat)|Power]] - [[Charge (stat)|Charge]] - [[Cooldown (stat)|Cooldown]] - [[Speed (stat)|Speed]] - [[Mobility (stat)|Mobility]] - [[Defense (stat)|Defense]] - [[Scan (stat)|Scan]] - [[Conceal (stat)|Conceal]] <br /> [[Ranged (stat)|Long Range]] - [[Physical (stat)|Close Range]] - [[Action Points]] - [[Leg type]] | ||
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| style="background:#DDDDDD;" | [[Medals]] | | style="background:#DDDDDD;" | [[Medals]] | ||
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| colspan=2 style="background:#D0D0D0;" width=130 | [[Skills]] | | colspan=2 style="background:#D0D0D0;" width=130 | [[Skills]] | ||
| [[Strike (skill)|Strike]] - [[Berserk (skill)|Berserk]] - [[Shoot (skill)|Shoot]] - [[Snipe (skill)|Snipe]] - [[Protect (skill)|Protect]] - [[Heal (skill)|Heal]] - [[Set-up (skill)|Set-up]] - [[Special ( | | [[Fight (skill)|Fight]] ([[Strike (skill)|Strike]] - [[Berserk (skill)|Berserk]]) - [[Shooting (skill)|Shooting]] ([[Shoot (skill)|Shoot]] - [[Snipe (skill)|Snipe]]) - [[Protect (skill)|Protect]] - [[Heal (skill)|Heal]] - [[Set-up (skill)|Set-up]] - [[Special (skill)|Special]] - [[Support (skill)|Support]] - [[Disrupt (skill)|Disrupt]] - [[Other (skill)|Other]] | ||
|- | |- | ||
| colspan=2 style="background:#D0D0D0;" | [[Status effects]] | | colspan=2 style="background:#D0D0D0;" | [[Status effects]] |
Revision as of 21:08, 20 November 2023
Battle Mechanics View - Edit | ||
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Stats | Parts | Armor - Uses - Success - Power - Charge - Cooldown - Speed - Mobility - Defense - Scan - Conceal Long Range - Close Range - Action Points - Leg type |
Medals | Attribute - Nature - Medal Stats - Target - Compatibility - Medalias - Medaforce - Medaskill - Leader Skill | |
Skills | Fight (Strike - Berserk) - Shooting (Shoot - Snipe) - Protect - Heal - Set-up - Special - Support - Disrupt - Other | |
Status effects | Bind - Burn - Flux - Stop - Homesick - Countdown - Confuse - Disable - Negative status - Positive status | |
Other aspects | Battle system (Navi - G/AX) - Attacks - Actions - Equip effects - Medachange - Terrain - Rotation - Time limit |
Description
Navigation box for pages related to stats and battle mechanics. To use, add {{Navbox Battle}} to the bottom of the page.