Stats in Medarot S: Difference between revisions
(→Terrain: Added terrain images.) |
(→Terrain: Added compatibility info, will clean up later.) |
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! width=80px | Japanese | ! width=80px | Japanese | ||
! Image | ! Image | ||
! colspan=7 | Leg compatibility | |||
|- | |- | ||
|Badlands | | rowspan=2 | Badlands | ||
|荒野 | | rowspan=2 | 荒野 | ||
|[[File:MS Badlands terrain.png|200px]] | | rowspan=2 | [[File:MS Badlands terrain.png|200px]] | ||
| [[File:MS Bipedal icon.png|20px]] || [[File:MS Multi-leg icon.png|20px]] || [[File:MS Wheeled icon.png|20px]] || [[File:MS Tank icon.png|20px]] || [[File:MS Hover icon.png|20px]] || [[File:MS Flying icon.png|20px]] || [[File:MS Aquatic icon.png|20px]] | |||
|- | |||
| C || B || C || B || A || A || C | |||
|- | |- | ||
|Desert | |Desert | ||
|砂漠 | |砂漠 | ||
|[[File:MS Desert terrain.png|200px]] | |[[File:MS Desert terrain.png|200px]] | ||
| D || B || D || B || A || S || D | |||
|- | |- | ||
|Foothills | |Foothills | ||
|山地 | |山地 | ||
|[[File:MS Foothills terrain.png|200px]] | |[[File:MS Foothills terrain.png|200px]] | ||
| B || A || C || B || A || B || B | |||
|- | |- | ||
|Mountain | |Mountain | ||
|岩山 | |岩山 | ||
|[[File:MS Mountain terrain.png|200px]] | |[[File:MS Mountain terrain.png|200px]] | ||
| B || S || D || B || A || A || C | |||
|- | |- | ||
|Grassland | |Grassland | ||
|草原 | |草原 | ||
|[[File:MS Grassland terrain.png|200px]] | |[[File:MS Grassland terrain.png|200px]] | ||
| A || B || C || B || A || B || B | |||
|- | |- | ||
|Forest | |Forest | ||
|森林 | |森林 | ||
|[[File:MS Forest terrain.png|200px]] | |[[File:MS Forest terrain.png|200px]] | ||
| S || B || D || B || A || C || B | |||
|- | |- | ||
|City | |City | ||
|市街地 | |市街地 | ||
|[[File:MS City terrain.png|200px]] | |[[File:MS City terrain.png|200px]] | ||
| B || C || A || B || A || C || B | |||
|- | |- | ||
|Arena | |Arena | ||
|アリーナ | |アリーナ | ||
|[[File:MS Arena terrain.png|200px]] | |[[File:MS Arena terrain.png|200px]] | ||
| A || D || S || B || A || D || B | |||
|- | |- | ||
|Snow | |Snow | ||
|凍土 | |凍土 | ||
|[[File:MS Snow terrain.png|200px]] | |[[File:MS Snow terrain.png|200px]] | ||
| C || B || C || B || A || B || A | |||
|- | |- | ||
|Waterside | |Waterside | ||
|水辺 | |水辺 | ||
|[[File:MS Waterside terrain.png|200px]] | |[[File:MS Waterside terrain.png|200px]] | ||
| D || B || D || B || A || B || S | |||
|- | |- | ||
|Cyber | |Cyber | ||
|サイバー | |サイバー | ||
|[[File:MS Cyber terrain.png|200px]] | |[[File:MS Cyber terrain.png|200px]] | ||
| S || S || S || S || S || S || S | |||
|- | |- | ||
|} | |} | ||
[[Category:Stat lists]] | [[Category:Stat lists]] |
Latest revision as of 02:13, 16 March 2020
This is a list of stats, parameters, and in-battle effects that appear in Medarot S: Unlimited Nova.
(For descriptions of the actions or attacks that parts perform, see Actions in Medarot S. For the stat values on individual parts, see Parts in Medarot S.)
Player stats[edit]
Part stats[edit]
Each part in the game has a set of stats that determines its effects in battle.
All parts[edit]
Part Level | パーツLv. |
|
Rank | ランク |
|
Research Points | 研究pt. |
|
Head and arm parts[edit]
Armor | 装甲 |
|
Success | 成功 |
|
Power | 威力 | |
Charge | 充填 |
|
Cooldown | 冷却 |
|
Ammo / Uses | 回数 |
|
Skill | スキル |
|
Action | 行動 |
|
Heavy | Hv |
|
Leg parts[edit]
Armor | 装甲 |
|
Melee Resist | 格耐 |
|
Shoot Resist | 射耐 |
|
Evasion | 回避 |
|
Speed | 充冷 |
|
Leg type | 脚部タイプ |
|
Heavy Limit | Hvリミット |
|
Leg ability | 特性 |
|
Medal stats[edit]
Medals are traditionally the part of the Medarot that levels up and becomes specialized in using different parts.
Medal Level | メダルLv |
|
Skill levels | スキルレベル |
|
Nature | 性格 |
|
Preferred leg types | 得意脚部 |
|
Medaforces | メダフォース |
|
Medal natures[edit]
In this game, a Medal's nature determines which parts it's most likely to target, what passive stat bonuses it receives, and how it fills its charge gauge.
There are 6 possible natures:
Name | Effects | |
---|---|---|
Power パワー |
Preferred target: | Leg parts with low charge/cooldown stats |
Part stat bonus: | Power +150 | |
Charge ability: | +5% when damaging the enemy | |
Speed スピード |
Preferred target: | Arm parts with high charge/cooldown stats |
Part stat bonus: | Charge +40, Cooldown +40, Evade +80 | |
Charge ability: | +20% when evading or hit with a graze attack | |
Sniper スナイパー |
Preferred target: | Arm parts with low armor |
Part stat bonus: | Success +80, Power +50 | |
Charge ability: | +15% for destroying enemy parts by attacking | |
Hunter ハンター |
Preferred target: | Leg parts with low armor |
Part stat bonus: | Success +50, Power +80 | |
Charge ability: | +15% for destroying enemy parts by attacking | |
Assist アシスト |
Preferred target: | Arm parts with low charge/cooldown stats |
Part stat bonus: | Armor +360 | |
Charge ability: | +3% for executing an action | |
Guard ガード |
Preferred target: | Leg parts with high charge/cooldown stats |
Part stat bonus: | Melee Resist +120, Shooting Resist +120 | |
Charge ability: | +5% when defending or guarding |
Medarotter stats[edit]
Medarotter level | メダロッターLv. |
|
Stat bonuses | 支援効果 |
|
Medarotter skill | ? |
|
Other stats[edit]
Charge gauge (CG).
Status effects[edit]
These are temporary states in battles that raise/lower a Medarot's stats or have other effects.
They can be negative (typically inflicted on the enemy team by using certain attacks) or positive (applied to the user's team with support actions).
Negative effects[edit]
Name | Japanese | Caused by | Description |
---|---|---|---|
Fire | ファイア | Action | |
Melt | メルト | Action | |
Thunder | サンダー | Action | |
Freeze | フリーズ | Action | |
Bug | バグ | Action | |
Virus | ウィルス | Action | |
Flash | フラッシュ | Action | |
Wave | ウェーブ | Action | |
Hold | ホールド | Action | |
Deathlock | デスロック | Action | |
Defense Seal | 防御シール | Action | |
Evasion Seal | 回避シール | Action | (currently unused) |
MF Seal | MFシール | Action | (currently unused) |
Canceler | キャンセラー | Action | (currently unused) |
Countdown | カウントダウン | Action | (currently unused) |
Level Drain | レベルドレイン | Action | (currently unused) |
Provoke | プロヴォーク | Action | (currently unused) |
Tornado | トルネード | Action | (currently unused) |
Hobbility | ホビリティ | Medaforce | |
Survival | サバイバル | Medaforce | |
Level Lost | レベルロスト | Medaforce | |
Non-Evasive | ノンイバーシブ | Medaforce |
Positive effects[edit]
Name | Japanese | Caused by | Description |
---|---|---|---|
Stealth | ステルス | Action | |
Conceal | コンシール | Action | |
Radar Sight | レーダーサイト | Action | |
Heater | ヒーター | Action | |
Cooler | クーラー | Action | |
Mobile Boost | モビルブースト | Action | |
Guard Boost | ガードブースト | Action | |
Shoot Boost | シュートブースト | Action | |
Fight Boost | ファイトブースト | Action | |
Snipe | スナイプ | Action | |
Disruption Clear | 妨害クリア | Action | (currently unused) |
Desperate | デスパレート | Action | (currently unused) |
Reckless | レックレス | Action | (currently unused) |
Field Control | 対地制御 | Action | (currently unused) |
Power Link | パワーリンク | Action | (currently unused) |
Invasion | インベーション | Medaforce | |
Protection | プロテクション | Medaforce | |
Power Up | パワーアップ | Medaforce | |
Burn | バーン | Medaforce | |
Bind | バインド | Medaforce | |
Stasis | ステイシス | Medaforce | |
Optical | オプチカル | Medaforce | |
Gravity | グラビティ | Medaforce | |
Explosive | エクスプロシブ | Medaforce | |
Impregnable | インプレグナブル | Medaforce | |
Overdrive | オーバードライブ | Medaforce | |
Shinobi Action | シノビアクション | Medaforce | |
Hyper Repair | ハイパーリペア | Medaforce | |
Berserk | バーサーク | Medaforce | |
High Mobility | ハイモビリティ | Medaforce | |
Super Search | スーパーサーチ | Medaforce | |
High Defense | ハイディフェンス | Medaforce | |
Float | フロート | Medaforce |
Traps and plants[edit]
There are slots for one trap and one plant on both sides of the battlefield.
Traps cause damage when a Medarot uses a certain kind of part and are set on the enemy's side of the field, while plants typically have positive effects and are set on the user's side of the field.
Traps[edit]
Name | Japanese | Caused by | Description |
---|---|---|---|
Melee Trap | かくとうトラップ | Action | |
Shooting Trap | しゃげきトラップ | Action | |
Support Trap | たすけるトラップ | Action | |
Heal Trap | なおすトラップ | Action | |
Leg Trap | きゃくぶトラップ | Action | |
Disturbance | ディスターバンス | Action | |
Charge Trap | チャージトラップ | Action | |
Head Trap | あたまトラップ | Action | (currently unused) |
Protect Trap | まもるトラップ | Action | (currently unused) |
Set-up Trap | しかけるトラップ | Action | (currently unused) |
Attack Trap | こうげきトラップ | Medaforce | |
Assist Trap | しえんトラップ | Medaforce |
Plants[edit]
Name | Japanese | Caused by | Description |
---|---|---|---|
Heater Plant | ヒータープラント | Action | |
Cooler Plant | クーラープラント | Action | |
Charge Plant | チャージプラント | Action | |
Repair Plant | リペアプラント | Action | |
First Aid | ファーストエイド | Action | (currently unused) |
Fight Drone | ファイトドローン | Action | (currently unused) |
Shoot Drone | シュートドローン | Action | (currently unused) |
Guard Plant | ガードプラント | Action | (currently unused) |
Down Plant | ダウンプラント | Medaforce | |
Wonder Plant | ワンダープラント | Medaforce | |
S. Repair Plant | Sリペアプラント | Medaforce | |
Charge Absorber | Cアブソーバー | Medaforce |