Strike: Difference between revisions
From Medapedia
Jump to navigationJump to search
Metal Beetle (talk | contribs) mNo edit summary |
Metal Beetle (talk | contribs) No edit summary |
||
Line 6: | Line 6: | ||
==See also== | ==See also== | ||
*[[ | *[[Reckless (skill)|Reckless]] | ||
{{Navbox-Battle}} |
Latest revision as of 20:19, 7 December 2023
Strike (なぐる) is a skill type.
A Medarot using a part with this skill has a chance to かいひ dodge an attack in RAD mode but is unable to ぼうぎょ defend an attack in RAD mode.
RAD (radiation) cooldown mode after doing an attack.
See also[edit]
Battle Mechanics View - Edit | ||
---|---|---|
Stats | Parts | Armor - Uses - Success - Power - Charge - Cooldown - Speed - Mobility - Defense - Scan - Conceal Long Range - Close Range - Action Points - Leg type |
Medals | Attribute - Nature - Medal Stats - Target - Compatibility - Medalias - Medaforce - Medaskill - Leader Skill | |
Skills | Fight (Strike - Reckless) - Shooting (Shoot - Snipe) - Protect - Heal - Set-up - Special - Support - Disrupt - Other | |
Status effects | Bind - Burn - Flux - Stop - Homesick - Countdown - Confuse - Disable - Negative status - Positive status | |
Other aspects | Battle system (Navi - G/AX) - Attacks - Actions - Equip effects - Medachange - Terrain - Rotation - Time limit |