Reckless (skill): Difference between revisions
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''' | '''Reckless''' (がむしゃら), known in English as '''Berserk''', is a skill type. | ||
A [[Medarot]] using this part '''can't''' かいひ dodge an attack in RAD mode '''can't''' ぼうぎょ defend an attack in RAD mode | A [[Medarot]] using this part '''can't''' かいひ dodge an attack in RAD mode '''can't''' ぼうぎょ defend an attack in RAD mode | ||
RAD (radiation) cooldown mode after doing an attack | RAD (radiation) cooldown mode after doing an attack | ||
In [[Medarot 8]] and [[Medarot 9]] it is a sub-skill. | |||
==See also== | ==See also== | ||
*[[Strike]] | *[[Strike]] | ||
{{Navbox-Battle}} |
Latest revision as of 20:21, 7 December 2023
Reckless (がむしゃら), known in English as Berserk, is a skill type.
A Medarot using this part can't かいひ dodge an attack in RAD mode can't ぼうぎょ defend an attack in RAD mode
RAD (radiation) cooldown mode after doing an attack
In Medarot 8 and Medarot 9 it is a sub-skill.
See also[edit]
Battle Mechanics View - Edit | ||
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Stats | Parts | Armor - Uses - Success - Power - Charge - Cooldown - Speed - Mobility - Defense - Scan - Conceal Long Range - Close Range - Action Points - Leg type |
Medals | Attribute - Nature - Medal Stats - Target - Compatibility - Medalias - Medaforce - Medaskill - Leader Skill | |
Skills | Fight (Strike - Reckless) - Shooting (Shoot - Snipe) - Protect - Heal - Set-up - Special - Support - Disrupt - Other | |
Status effects | Bind - Burn - Flux - Stop - Homesick - Countdown - Confuse - Disable - Negative status - Positive status | |
Other aspects | Battle system (Navi - G/AX) - Attacks - Actions - Equip effects - Medachange - Terrain - Rotation - Time limit |