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| <div style="margin-left:10px;">
| | {| Class=wikitable width=600 align=center style="text-align:center; position:relative;" |
| {| Class=wikitable width=750 align=center style="text-align:center; position:relative;" | |
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| ! colspan=2 style="background:#BBBBBB;position:relative;"| Status Effects <span class="plainlinks" style="position:absolute; right:5px; top:3px; font-size:smaller;">[[Template:Navbox-Status|View]] - [{{fullurl:Template:Navbox-Status|action=edit}} Edit]</span> | | ! colspan=2 style="background:#BBBBBB;position:relative;"| Status Effects <span class="plainlinks" style="position:absolute; right:5px; top:3px; font-size:smaller;">[[Template:Navbox-Status|View]] - [{{fullurl:Template:Navbox-Status|action=edit}} Edit]</span> |
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| | style="background:#DDDDDD;" width="100" | Game Boy era <br/> [[status effects]] | | | style="background:#DDDDDD;" width="110" | Game Boy era |
| | '''Negative:''' [[Bind (status effect)|Bind]] - [[Burn (status effect)|Burn]] - [[Flux (status effect)|Flux]] - [[Stop (status effect)|Stop]] - [[Homesick (status effect)|Homesick]] - [[Countdown (status effect)|Countdown]] - [[Charge Drain (status effect)|Charge Drain]] - [[No Defend (status effect)|No Defend]] - [[No Dodge (status effect)|No Dodge]] <br/> [[Disable (status effect)|Disable]] - [[Confuse (status effect)|Confuse]] - [[Action Induce (status effect)|Action Induce]] - [[Sigil Attack|Sigil]] - [[Lock In (status effect)|Lock In]] - [[Lock Out (status effect)|Lock Out]] <br/> '''Positive:''' [[Boost Charge (status effect)|Boost Charge]] - [[Auto-Repair (status effect)|Auto-Repair]] - [[Charge Drain (status effect)|Charge Drain]] - [[Sealed Attack|Unseal]] - [[Multi-Act (status effect)|Multi-Act]] | | | [[Bind (status effect)|Bind]] - [[Burn (status effect)|Burn]] - [[Flux (status effect)|Flux]] - [[Stop (status effect)|Stop]] - [[Homesick (status effect)|Homesick]] - [[Countdown (status effect)|Countdown]] <br> [[No Defend (status effect)|No Defend]] - [[No Dodge (status effect)|No Dodge]] - [[Disable (status effect)|Disable]] - [[Confuse (status effect)|Confuse]] - [[Auto-Repair (status effect)|Auto-Repair]] |
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| | style="background:#DDDDDD;" | Introduced in <br/> Medarot DS/7 | | | style="background:#DDDDDD;" | Medarot DS/7 |
| | '''Negative:''' [[Hold (status effect)|Hold]] / [[Wave (status effect)|Wave]] - [[Fire (status effect)|Fire]] / [[Melt (status effect)|Melt]] - [[Virus (status effect)|Virus]] / [[Bug (status effect)|Bug]] - [[Thunder (status effect)|Thunder]] / [[Freeze (status effect)|Freeze]] - [[Flash (status effect)|Flash]] - [[Tornado (status effect)|Tornado]] <br/> '''Positive:''' [[Radar Sight (status effect)|Radar Sight]] - [[Stealth (status effect)|Stealth]] - [[Hit Promise (status effect)|Hit Promise]] - [[Evade Promise (status effect)|Evade Promise]] - [[Commander (status effect)|Commander]] - [[Heater (status effect)|Heater]] - [[Cooler (status effect)|Cooler]] - [[Self Repair (status effect)|Self Repair]] <br/> [[Drive Boost (status effect)|Drive Boost]] - [[Mobile Boost (status effect)|Mobile Boost]] - [[Guard Boost (status effect)|Guard Boost]] - [[Shoot Boost (status effect)|Shoot Boost]] - [[Fight Boost (status effect)|Fight Boost]] - [[Charge Boost (status effect)|Charge Boost]] - [[Terrain Control (status effect)|Terrain Control]] | | | [[Hold (status effect)|Hold]] / [[Wave (status effect)|Wave]] - [[Fire (status effect)|Fire]] / [[Melt (status effect)|Melt]] - [[Virus (status effect)|Virus]] / [[Bug (status effect)|Bug]] - [[Thunder (status effect)|Thunder]] / [[Freeze (status effect)|Freeze]] - [[Flash (status effect)|Flash]] - [[Tornado (status effect)|Tornado]] <br/> [[Canceller (status effect)|Canceller]] - [[Defense Seal (status effect)|Defense Seal]] - [[Evasion Seal (status effect)|Evasion Seal]] |
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| |} </div><includeonly>{{#ifeq: {{{1|}}} | nocat || [[Category:Status effects]]}}</includeonly><noinclude> | | |} <includeonly>{{#ifeq: {{{1|}}} | nocat || [[Category:Attacks]]}}</includeonly><noinclude> |
| == Description == | | == Description == |
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