Editing Noire Katze

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Line 20: Line 20:
| legpart-j  = ディコーラー
| legpart-j  = ディコーラー
| legpart-r  = dikooraa
| legpart-r  = dikooraa
| appear-game = [[Medarot DS]], [[Medarot 7]], [[Medarot Dual]], <br/> [[Medarot 8]], [[Medarot 9]], [[Medarot Girls Mission]], <br/> [[Medarot S]]
| appear-game = Medarot DS, Medarot 7, Medarot Dual, <br/> Medarot 8, Medarot 9, Medarot Girls Mission, <br/> Medarot S
| appear-else = [[Medarot DS (manga)|Medarot DS]], Medarot DS promo cards, [[Medarot 7 (manga)|Medarot 7]] [[Medarot Dual]] AR cards
| appear-else = Medarot DS (manga), Medarot DS promo cards, Medarot Dual AR cards
}}
}}


Line 54: Line 54:
| head-skill      = Shoot
| head-skill      = Shoot
| head-action    = Slip
| head-action    = Slip
| head-descript  = Fires a damaging card that causes the target to forget its action and return to the command line.
| head-descript  = Fires a damaging card that cause the target to begin cooldown phase.
| head-armor      = 100
| head-armor      = 100
| head-success    = 45
| head-success    = 45
Line 68: Line 68:
| right-skill    = Shoot
| right-skill    = Shoot
| right-action    = Press
| right-action    = Press
| right-descript  = Fires a projectile that double the parts success value. High chance for critical hit.
| right-descript  = Fires a projectile that does more damage if target can't defend.
| right-armor    = 115
| right-armor    = 115
| right-success  = 37
| right-success  = 37
Line 81: Line 81:
| left-skill      = Snipe
| left-skill      = Snipe
| left-action    = Break
| left-action    = Break
| left-descript  = Fires a projectile that double the parts success value. High chance for critical hit.
| left-descript  = Fires a projectile that deals damage based on current success stat.
| left-armor      = 80
| left-armor      = 80
| left-success    = 28
| left-success    = 28
Line 92: Line 92:
| leg-name-j      = ディコーラー
| leg-name-j      = ディコーラー
| leg-type        = Bipedal
| leg-type        = Bipedal
| leg-descript    = Desert ☆☆☆☆☆, Badlands ★★☆☆☆<br/>Mountainous ★★★☆☆, Valley ★★★★☆<br/>Forest ★★★★★, Grasslands ★★★★☆<br/>Street ★★★☆☆, Stadium ★★★☆☆<br/>Beach ☆☆☆☆☆, Underwater ☆☆☆☆☆
| leg-descript    = -
| leg-armor      = 110
| leg-armor      = 110
| leg-mobility    = 19
| leg-mobility    = 19
Line 110: Line 110:
| head-skill      = Shoot
| head-skill      = Shoot
| head-action    = Slip
| head-action    = Slip
| head-descript  = Fires a damaging card that causes the target to forget its action and return to the command line. Always target opponents legs.
| head-descript  = Fires a damaging card that cause the target to begin cooldown phase. Always target opponents legs.
| head-armor      = 145
| head-armor      = 145
| head-success    = 48
| head-success    = 48
Line 124: Line 124:
| right-skill    = Shoot
| right-skill    = Shoot
| right-action    = Press
| right-action    = Press
| right-descript  = Fires a projectile that double the parts success value. High chance for critical hit.
| right-descript  = Fires a projectile that does more damage if target can't defend.
| right-armor    = 90
| right-armor    = 90
| right-success  = 46
| right-success  = 46
Line 137: Line 137:
| left-skill      = Snipe
| left-skill      = Snipe
| left-action    = Break
| left-action    = Break
| left-descript  = Fires a projectile that use 1/2 of the current charge gauge to calculate the success bonus.
| left-descript  = Fires a projectile that deals damage based on current success stat.
| left-armor      = 90
| left-armor      = 90
| left-success    = 43
| left-success    = 43
Line 148: Line 148:
| leg-name-j      = ディコーラー
| leg-name-j      = ディコーラー
| leg-type        = Bipedal
| leg-type        = Bipedal
| leg-descript    = Forest ★★★★☆, Mountain ★★★☆☆, Sand ★★☆☆☆<br/>Flat ★★★★☆, Water ★★☆☆☆, Frozen ★★☆☆☆<br/>Cave ★★★☆☆, Space ★☆☆☆☆
| leg-descript    = Forest ★★★★, Mountain ★★★☆, Sand ★★☆☆, Flat ★★★★, Water ★★☆☆, Frozen ★★☆☆, Cave ★★★☆, Space ★☆☆☆
| leg-armor      = 190
| leg-armor      = 190
| leg-mobility    = 23
| leg-mobility    = 23
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