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Since its inception in 1997, the franchise has run more or less continuously barring a hiatus between 2005 and 2010. Most installments have been exclusively released in Japan, although a few were localized in the early 2000s and others have since been translated unofficially by fan groups. [https://projectrisingbeetle.wordpress.com/2015/03/23/global-medarot-video-game-sales-surpass-3-million-copies/ By March 2015], the series had sold over 3 million copies worldwide | |||
==Common elements== | ==Common elements== | ||
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Medarot takes place in near-future Japan, where a worldwide sensation known as the Medarots has changed everyday life. Medarots are sapient, usually around one meter-tall robots (though some larger models exist) built around a durable endoskeleton called a [[Tinpet]]. Tinpets allow for modular building, allowing Medarots to have any combination of head, left arm, right arm, and legs barring restrictions tied to the Tinpet's gender. Medarots are powered by [[Medal]]s inserted in a slot on the Medarot's back, which hold the Medarot's consciousness and memories. Medarots receive commands from their owners through a device called the [[Medarotch]] and can partake in Robattle where tradition has the winner of a bout get a random medarot part from the loser, though a series of restrictions known as The Three Laws of Medarots (inspired by [[wikipedia:Isaac Asimov|Isaac Asimov]]'s Three Laws of Robotics) limits a Medarot's ability to cause serious harm. | Medarot takes place in near-future Japan, where a worldwide sensation known as the Medarots has changed everyday life. Medarots are sapient, usually around one meter-tall robots (though some larger models exist) built around a durable endoskeleton called a [[Tinpet]]. Tinpets allow for modular building, allowing Medarots to have any combination of head, left arm, right arm, and legs barring restrictions tied to the Tinpet's gender. Medarots are powered by [[Medal]]s inserted in a slot on the Medarot's back, which hold the Medarot's consciousness and memories. Medarots receive commands from their owners through a device called the [[Medarotch]] and can partake in Robattle where tradition has the winner of a bout get a random medarot part from the loser, though a series of restrictions known as The Three Laws of Medarots (inspired by [[wikipedia:Isaac Asimov|Isaac Asimov]]'s Three Laws of Robotics) limits a Medarot's ability to cause serious harm. | ||
The series constantly change casts and location and thus does not a defined "main" protagonist though [[Ikki Tenryou]] (who stars in Medarot 2-4 as well as their derived anime and manga adaptations) is the most recurring and recognizable. Recurring elements include a male (usually elementary school-grade or young teenage) protagonist, his female childhood friend | The series constantly change casts and location and thus does not a defined "main" protagonist though [[Ikki Tenryou]] (who stars in Medarot 2-4 as well as their derived anime and manga adaptations) is the most recurring and recognizable. Recurring elements include a male (usually elementary school-grade or young teenage) protagonist, his female childhood friend, costumed troublemakers (usually the [[RoboRobo Gang]] or derived groups), an incompetent police force (usually the [[Select Corps]]) and a duo or trio of school bullies. | ||
Most Medarot media is [[Hirano Kana's Medarot 2 Production Notes#Fall_Of_Fuyun|aimed at young children]] and thus stories are typically lighthearted and comedic in tone, although some installments have explored serious themes. For instance, [[Medarot 4]] was described by [[Hirano Kana|its writer]] as intentionally pushing the boundaries of what Nintendo would allow for release on its consoles. | Most Medarot media is [[Hirano Kana's Medarot 2 Production Notes#Fall_Of_Fuyun|aimed at young children]] and thus stories are typically lighthearted and comedic in tone, although some installments have explored serious themes. For instance, [[Medarot 4]] was described by [[Hirano Kana|its writer]] as intentionally pushing the boundaries of what Nintendo would allow for release on its consoles. | ||
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===Gameplay=== | ===Gameplay=== | ||
====Format==== | ====Format==== | ||
The mainline Medarot games are turn-based role playing games. Gameplay is divided in two phases: overworld and battles. On the overworld, players control a human [[Medarotter]] from an overhead view where they can move around, talk to NPCs, interact with objects and manage their Medarot roster. Stories are typically linear in nature, although the games often incorporate sidequests and | The mainline Medarot games are turn-based role playing games. Gameplay is divided in two phases: overworld and battles. On the overworld, players control a human [[Medarotter]] from an overhead view where they can move around, talk to NPCs, interact with objects and manage their Medarot roster. Stories are typically linear in nature, although the games often incorporate sidequests and earlier installments include hidden romancing mechanics where the player can end up between one of two women based on their actions and dialogue options selected throughout the game, with different events and parts rewarded for their choices. | ||
Most Medarot games are released in dual [[Kabuto]] and [[Kuwagata]] versions, with their own starter robots and set of parts and medals. Kabuto starters are typically yellow, modeled after Japanese rhinoceros beetles and focused on shooting attack, while Kuwagata-type starters are white, based on stag beatles and focused on melee attacks. Players are encouraged to trade with players owning the other version to be able to acquire a full set of parts, and early releases also had supplemental Parts Collections games, short plot-light sidegames that provide an alternate way to collect all parts for their parent titles. | Most Medarot games are released in dual [[Kabuto]] and [[Kuwagata]] versions, with their own starter robots and set of parts and medals. Kabuto starters are typically yellow, modeled after Japanese rhinoceros beetles and focused on shooting attack, while Kuwagata-type starters are white, based on stag beatles and focused on melee attacks. Players are encouraged to trade with players owning the other version to be able to acquire a full set of parts, and early releases also had supplemental Parts Collections games, short plot-light sidegames that provide an alternate way to collect all parts for their parent titles. | ||
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===Later 3DS games=== | ===Later 3DS games=== | ||
2014's [[Medarot 8]] takes place in a | 2014's [[Medarot 8]] takes place in a setting and cast, centering its plotline around protagonist [[Salt]], who is part of a detective agency investigating odd occurences in town. The game makes many changes to the core battle system which would be carried over in future titles. | ||
[[Medarot 9]] is another shake-up, set in another setting as its protagonist [[Tenma]] enters a prestigious academy. New additions to the formula include the ability to select which parts the player wants to claim after winning a battle, and the ability to dynamically swap a part on the Leader Medarot once per battle. | [[Medarot 9]] is another shake-up, set in another setting as its protagonist [[Tenma]] enters a prestigious academy. New additions to the formula include the ability to select which parts the player wants to claim after winning a battle, and the ability to dynamically swap a part on the Leader Medarot once per battle. | ||
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In 2014, model kit manufacturer [[Kotobuyika]] started a new line of Medarot model kits, with a number of releases up to the present day. | In 2014, model kit manufacturer [[Kotobuyika]] started a new line of Medarot model kits, with a number of releases up to the present day. | ||
===Trading Card games=== | ===Trading Card games=== | ||
[[Category:Medarot basics]] | [[Category:Medarot basics]] |